MemcardRex by ShendoXT

PS1 MemcardRex by ShendoXT 1.9.1536670

jolek

Senior Member
MemcardRex
21160ed8-2be1-11e7-9848-e086a5ac5859.png

  • An advanced PlayStation 1 Memory Card editor.

    Features:
    • Tabbed interface - multiple Memory Cards can be opened at the same time.
    • Ability to copy, delete, restore, export, import and edit saves.
    • Plugin support for 3rd party save editors.
    • Hardware interfaces for communication with real Memory Cards.

    Requirements:
    • .NET Framework 4.8.

    Supported Memory Card formats:
    • ePSXe/PSEmu Pro Memory Card(*.mcr)
    • DexDrive Memory Card(*.gme)
    • pSX/AdriPSX Memory Card(*.bin)
    • Bleem! Memory Card(*.mcd)
    • VGS Memory Card(*.mem, *.vgs)
    • PSXGame Edit Memory Card(*.mc)
    • DataDeck Memory Card(*.ddf)
    • WinPSM Memory Card(*.ps)
    • Smart Link Memory Card(*.psm)
    • MCExplorer(*.mci)
    • PCSX ReARMed/RetroArch(*.srm)
    • PSP virtual Memory Card(*.VMP)
    • PS3 virtual Memory Card(*.VM1)
    • PS Vita "MCX" PocketStation Memory Card(*.BIN)
    • POPStarter Virtual Memory Card(*.VMC)

    Supported single save formats:
    • PSXGame Edit single save(*.mcs)
    • XP, AR, GS, Caetla single save(*.psx)
    • Memory Juggler(*.ps1)
    • Smart Link(*.mcb)
    • Datel(.mcx,.pda)
    • RAW single saves
    • PS3 virtual saves (*.psv)
  • Hardware interfaces

    MemcardRex supports communication with the real Memory Cards via external devices.
    Make sure to select a proper COM port in Options->Preferences.
    Original way of transferring data from MemoryCard to PC and vice versa albeit a little quirky.
    If you encounter problems, unplug power from DexDrive, unplug it from COM port and connect it all again.
    It is recommended that a power cord is connected to DexDrive, otherwise some cards won't be detected.
    Works with native COM port or USB based adapters.
    MemCARDuino is an open source Memory Card communication software for various Arduino boards. https://github.com/ShendoXT/memcarduino.
    PS1CardLink is a software for the actual PlayStation and PSOne consoles.
    It requires an official or home made TTL serial cable for communication with PC.
    With it your console becomes a Memory Card reader similar to the DexDrive and MemCARDuino.
    Unirom is a shell for the PlayStation and PSOne consoles.
    It requires an official or home made TTL serial cable for communication with PC.
    https://unirom.github.io.
    The PS3 Memory Card Adaptor is an official Sony USB adapter that allows reading and writing PS1 Memory Cards on a PlayStation 3.
    To use it on a Windows PC, a custom USB driver needs to be installed.
    This USB driver can be easily created and installed using Zadig by following these steps:
    • Plug the PS3 Memory Card Adaptor into a free USB port and start Zadig.
    • Zadig should display the PS3 MCA as an "Unknown Device". Verify that the USB ID matches: 054C 02EA
    • Click the Edit checkbox and name the device "PS3 Memory Card Adaptor"
    • Ensure that "WinUSB" is selected from the list of Driver options and click the Install Driver button.
    • After about 30 seconds Zadig should show a message that the driver was installed successfully.
    With the USB driver installed and the PS3 Memory Card Adaptor plugged in, you should now be able to read, write and format PS1 Memory Cards.
Source:
https://github.com/ShendoXT/memcardrex.
 
@Dariush Aghaee All modern emulators using raw memory cards. While differently named, they are all binary the same. The only Exceptions was VMP, DDF and GME but it is enough to cut header to get raw mc image.

MemcardRex supporting all formats. If you want read only or data recovery tool for that, you can use also IsoBuster which also supporting all PSX MC image formats, including merged slots.

@Charles_n_town You misleading terms: saves with virtual memory cards (memory card images). Besides that PSX saves using 8 KiB long blocks. Many games using more than one, so i.e Vagrant Story save is 32KiB long.
 
@Dariush Aghaee All modern emulators using raw memory cards. While differently named, they are all binary the same. The only Exceptions was VMP, DDF and GME but it is enough to cut header to get raw mc image.

MemcardRex supporting all formats. If you want read only or data recovery tool for that, you can use also IsoBuster which also supporting all PSX MC image formats, including merged slots.

@Charles_n_town You misleading terms: saves with virtual memory cards (memory card images). Besides that PSX saves using 8 KiB long blocks. Many games using more than one, so i.e Vagrant Story save is 32KiB long.
You misread my post. I said the length is 0x2000/block.
 

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