PS3 multiMAN v04.78.01 - /net_host Crash Fixed !!!

A new update is unleashed by deank to the popular multiMAN, we recently seen deank provide an update back in late January to support 4.78 CFW and now the developer has returned as a new update (v04.78.01) via multiMAN's Online Update has arisen. This update contains a fix for ps3netsrv user's as deank corrects an issues that was causing crashes of the application when scanning games from /net_host.. Additional multiMAN resources can be seen below along with the changelog of recent updates.


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Homebrew
Developer
Exploit Req.
Release Type
4.78 CFW & Apps
  • deank
NEW - multiMAN v04.78.01 (2016-03-26)
  • Fixed Crash when scanning for /net_host (ps3netsrv) games
multiMAN v04.78.00 (2016-01-25):
  • Added Support for CFW 4.78
  • Updated Japanese Translation by Kyan_dudl

[video=youtube;9yk5rUkb0ks]
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Download: via multiMAN App directly or mirrors below

Source: multiMAN Online Update
 
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[MENTION=5187]Dean[/MENTION]k

There is an small issue in MM 04.78.00:

The done Flash-Dump will not be correctly named: "20160209-213016-FLASH-NOR-FW4.75.NORBIN" and not "20160209-213016-FLASH-NOR-FW4.78.NORBIN"

Could this issue get a fix Deank?


Thx, Greeingz
 
There's also an issue with multiman not dispaying game covers of PS3ISO's from NTFS external drive. When you put the ISO's on internal drive in devhdd0/PS3ISO they show just fine but Multiman won't load them from external, instead just loads the icon.png, bummer.

I tried letting Dean know over at both ps3hax and psx-scene but no reply yet, here's my post regarding this matter:

I recently converted alot of my games to PS3ISO format and run them from an external NTFS drive.
There seems to be an issue with the way that covers are loaded when you run games from NTFS drive. I noticed multiman will load the games from devhdd0/tmp/wmtmp and also load covers from there ( I guess this is somwhow related to webman for some reason? ) I don't use webman, I just use Multiman.

I have no problems putting my covers in devhdd0/tmp/wmtmp if needed but here's what troubles me:

I put all my .jpg covers that are named exactly like my iso's in devhdd0/tmp/wmtmp since that was the only way I was getting my covers to show at all, no problem so far.
But when I actually mount a game and start it, the next time I enter multiman the game cover for the game I started is gone forever and I only see the icon.png and now when I enter devhdd0/tm/wmtmp multiman has also created a .sfo and a .png of the game I just mounted.

Her'e a pic of what I mean, I started Dantes inferno, Dark souls 2 ,GTA IV, darksiders and God of war 3 and after doing so the covers are gone. The rest of the games that are not started show the covers just fine.
w8qk5c.jpg



Is there any way you could make a new update for multiman so that it loads covers from another folder, let's say PS3ISOcovers? you know an easy path like regular jb folder games that loads from the multiman covers folder. I mean there is no problem getting game covers to show from jb folder games that are on an external FAT32 drive, hopefully it could be as easy from an external NTFS drive with PS3ISO's?

If I put both the game and cover on the internal drive in the PS3ISO the cover will stay and show just fine even after I mount the game, hope you can fix it somehow for externals.
Thanks!!
 
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There seems to be an issue with the way that covers are loaded when you run games from NTFS drive. I noticed multiman will load the games from devhdd0/tmp/wmtmp and also load covers from there ( I guess this is somwhow related to webman for some reason? ) I don't use webman, I just use Multiman.

Thanks!!

The problem is that mmCM always scan the NTFS on startup, and it cleans the cached isos found in /devhdd0/tmp/wmtmp.
Unlike prepNTFS 1.13, the build of prepNTFS.self included in multiMAN does not extract the icons (this is done this way to speed up the scanning).

Try removing prepNTFS.self from /dev_hdd0/game/BLES80608/USRDIR/sys and use prepNTFS 1.13 when you want to scan the isos on NTFS.

Also you can try replacing prepNTFS.self with the build 1.13
http://aldostools.org/temp/test/prepNTFS.self
 
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The problem is that mmCM always scan the NTFS on startup, and it cleans the cached isos found in /devhdd0/tmp/wmtmp.
Unlike prepNTFS 1.13, the build of prepNTFS.self included in multiMAN does not extract the icons (this is done this way to speed up the scanning).

Try removing prepNTFS.self from /dev_hdd0/game/BLES80608/USRDIR/sys and use prepNTFS 1.13 when you want to scan the isos on NTFS.

Also you can try replacing prepNTFS.self with the build 1.13
http://aldostools.org/temp/test/prepNTFS.self
So thats why i always had to rescan games in webman right after i exit multiman to xmb?

Enviado desde mi BLU STUDIO X mediante Tapatalk
 
I have the same Issue and like u I was trying to figure it out how to solve it, since all my games are in ISO format on external HDD I test and try what Aldostool said, and I will give u a feedback about the result.
 
I try removing prepNTFS.self from /dev_hdd0/game/BLES80608/USRDIR/sys and I didn't even load the ISO games on NTFS and also I did replace prepNTFS.self with the build 1.13 and I tool longer and didn't show the ISO games, then I went back to the original prepNTFS and I did show the games.... so what's the issue.... I too want to display the covers of the games on Multiman, is not a big deal.... but I looks better...
 
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