Lambada
Member
I just had an idea and I will throw it here. If anyone is interested to develop or you simply have a script that you wanna share with me (with us!).
Problematic and motivation
Sometimes I play Demon Souls. Probably I would play Little Big Planet 3 or any other, but just to think I will have to enter the IP every time to change between games I just give up and stay in the same DNS ip settings from the game I was playing.
I feel that the average user (and not so average) is discouraged to play PS3 games in the private servers that were made (because the original went offline). Multiplayer should be effortless so the community can grow faster and with more people, it will be fun to play with (specially games like Little Big Planet that needs a lot from the community to grow with its custom contents and levels).
Brainstorming ideas
It would be cool if we had an App that had profiles and each profile could have DNS ip settings that would be loaded on the fly when a online game (that has a private server) is booted.
For example, it would check the ID of the game and then change the default DNS ip settings to the one according to the current game private server.
Or if not possible, an App that loads profiles from a database that could be fed by the community with the DNS private server ips. So the user would need to load the APP, select the server profile and the DNS ips would be loaded. After this the user would have to disable syscalls and boot the desired game.
Problematic and motivation
Sometimes I play Demon Souls. Probably I would play Little Big Planet 3 or any other, but just to think I will have to enter the IP every time to change between games I just give up and stay in the same DNS ip settings from the game I was playing.
I feel that the average user (and not so average) is discouraged to play PS3 games in the private servers that were made (because the original went offline). Multiplayer should be effortless so the community can grow faster and with more people, it will be fun to play with (specially games like Little Big Planet that needs a lot from the community to grow with its custom contents and levels).
Brainstorming ideas
It would be cool if we had an App that had profiles and each profile could have DNS ip settings that would be loaded on the fly when a online game (that has a private server) is booted.
For example, it would check the ID of the game and then change the default DNS ip settings to the one according to the current game private server.
Or if not possible, an App that loads profiles from a database that could be fed by the community with the DNS private server ips. So the user would need to load the APP, select the server profile and the DNS ips would be loaded. After this the user would have to disable syscalls and boot the desired game.
- What do you guys think?
- Do you have any ideas?
- What do you do to change between servers?
- What private game server do you play?
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