PS3 My Attempt at a Retroarch Build

Gregor

Member
https://www.mediafire.com/file/vgafhw7yl5ryj3f/NP0001-SSNE10001_00-0000111122223333.zip/file

I don't have a hacked ps3, so I could only test these in an emulator. all of them work in an emulator. I learned how to build a no core as the base, but I forgot which base core I used - either 2048 or Gambatte! iirc. this might be of interest to @ShaolinAssassin . FinalBurnNeo crashes when loading a game, because of the binary limitations of the ps3. that's why Crystal split the core in half, but I'm not sure how to do that. there are over 30 cores in here. I tried to add the assets and stuff. this is untested on hardware. there's a flicker effect in the emulator, which could just be the emulator. I don't know if hardware will have the same effect. it only happens when you scroll through things in the main menus. I hope someone will test this stuff, because I've been sitting on it for over a month as I made this for someone else personally.
 
Hi @Gregor.
I made a few tests on your port of Retroarch Psl1ght:
_The flicker effect described exist in the console;
_The cores 'FinalBurn Neo.self' and 'MAME 2003.self' send me back to XMB;
_'2048.self' worked, but when 'closing content' give me a hardlock;
_'Numero.self' too give me a hardlock when 'closing content', but I couldn't play because missing especific bios on folder SYSTEM;
_The 'ChimeraSNES.self' launch, but the games have several glitched graphics;
_'Genesis Plus GX' (after renamed, how expliqued below) worked with two different genesis/megadrive games testeds (I believe that you used a old built in core, because the recente game PAPRIUM don't worked properly);
IMPORTANT: apparently the CORES just recognize the ROMS if their names are the same from the info files (EXs: fbneo_libretro.self/mame2003_libretro.self/genesis_plus_gx_libretro.self etc.).
Used a PS3 CECH-2501A with Rebug 4.86.1 Lite and cobra 8.2. Maybe I will try make anothers tests in the coming week.
 
Hi @Gregor.
I made a few tests on your port of Retroarch Psl1ght:
_The flicker effect described exist in the console;
_The cores 'FinalBurn Neo.self' and 'MAME 2003.self' send me back to XMB;
_'2048.self' worked, but when 'closing content' give me a hardlock;
_'Numero.self' too give me a hardlock when 'closing content', but I couldn't play because missing especific bios on folder SYSTEM;
_The 'ChimeraSNES.self' launch, but the games have several glitched graphics;
_'Genesis Plus GX' (after renamed, how expliqued below) worked with two different genesis/megadrive games testeds (I believe that you used a old built in core, because the recente game PAPRIUM don't worked properly);
IMPORTANT: apparently the CORES just recognize the ROMS if their names are the same from the info files (EXs: fbneo_libretro.self/mame2003_libretro.self/genesis_plus_gx_libretro.self etc.).
Used a PS3 CECH-2501A with Rebug 4.86.1 Lite and cobra 8.2. Maybe I will try make anothers tests in the coming week.
Does it have any new cores?
 
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