SkyNet
Member
Hello Everyone. Recently I bought 2TB hdds from Toshiba and started to play with them. They came preformated with NTFS file system and I was surprised how quickly you can copy files through USB 3.0--130 MB a sec. Pretty much impressive.
But I ran into problems when I wanted to copy my ps2 games into it- bigger than 4 GB--ul format--it was not fun.
So I decided to give a try to e2opl--and its ext2 file system. It was not fun also. I thought my hdd was dead. In Linux- "Discs software"- can only do ext4 format. So I used gparted--but after it hdd speed was slow. I recovered hdd through other means, but I do not want to go through ext2 anymore.
We need to move scene forward in ps2 area. We need "Universal File System" supported in OPL in order we would forever forget about 4GB limitation.
WE need "Universal File System" which will work in Linux, Windows and OPL.
EXT2 is not the best choice, since Linux understands it, but Windows not, even though Microsoft loves Linux
Plus Linux world constantly moves to latest EXT implementations--so is not stable for us to stick to ext2. Like Discs in Linux offers EXT4 formating for my HDD.
Windows supports exFAT and NTFS for my HDD, for some reason fat32 is not even offered.
I do not know how much spread among people exFAT really and what limitations of exFAT.
But Anyway in best case scenario would be best if OPL would support them all, so folks would use the one they like, but to my honest opinion NTFS as Default in OPL would be the best case scenario. REasons:
1. You format your USB-HDD or USB-flash drive to NTFS--and never format it again--Linux, Windows and OPL would perfectly fine understand it. Easy migration between Three, since Linux perfectly fine understands NTFS.
2. We go away from Outdated idea to split games bigger than 4GB into .ul format--just simply copy your game bigger than 4GB to DVD folder on NTFS usb-hdd.
3. Possibly no need for Defragmentation--even if there would be--Windows perfectly fine on system level offers default tools for defragmentation--no need to use third-party software--less chances for viruses.
I have acknowledge that for people with slim ps2--USB-HDD is the easiest option, since smb folder in windows and linux became trickier to adjust to work recently, but 4GB limitation really makes it horrible experience to start with.
I have questions:
1. Which the biggest USB-HDD supported size is for PS2 in OPL?
2. Also everyday we have Daily Builds of OPL--But who can really add support for NTFS in OPL?
3. If in beginning it would only be read only support--I would be ok with it.
4. Is it possible even to support NTFS in theory for OPL?
5. Will be Microsoft ok with it if NTFS would be supported in OPL?
I strongly believe that we need to move scene forward and NTFS must have in OPL.
Who can make it happen? Are developers here on scene know how to do it?
Thank you everybody if you also believe that NTFS is essential for USB in PS2.
But I ran into problems when I wanted to copy my ps2 games into it- bigger than 4 GB--ul format--it was not fun.
So I decided to give a try to e2opl--and its ext2 file system. It was not fun also. I thought my hdd was dead. In Linux- "Discs software"- can only do ext4 format. So I used gparted--but after it hdd speed was slow. I recovered hdd through other means, but I do not want to go through ext2 anymore.
We need to move scene forward in ps2 area. We need "Universal File System" supported in OPL in order we would forever forget about 4GB limitation.
WE need "Universal File System" which will work in Linux, Windows and OPL.
EXT2 is not the best choice, since Linux understands it, but Windows not, even though Microsoft loves Linux
Plus Linux world constantly moves to latest EXT implementations--so is not stable for us to stick to ext2. Like Discs in Linux offers EXT4 formating for my HDD.
Windows supports exFAT and NTFS for my HDD, for some reason fat32 is not even offered.
I do not know how much spread among people exFAT really and what limitations of exFAT.
But Anyway in best case scenario would be best if OPL would support them all, so folks would use the one they like, but to my honest opinion NTFS as Default in OPL would be the best case scenario. REasons:
1. You format your USB-HDD or USB-flash drive to NTFS--and never format it again--Linux, Windows and OPL would perfectly fine understand it. Easy migration between Three, since Linux perfectly fine understands NTFS.
2. We go away from Outdated idea to split games bigger than 4GB into .ul format--just simply copy your game bigger than 4GB to DVD folder on NTFS usb-hdd.
3. Possibly no need for Defragmentation--even if there would be--Windows perfectly fine on system level offers default tools for defragmentation--no need to use third-party software--less chances for viruses.
I have acknowledge that for people with slim ps2--USB-HDD is the easiest option, since smb folder in windows and linux became trickier to adjust to work recently, but 4GB limitation really makes it horrible experience to start with.
I have questions:
1. Which the biggest USB-HDD supported size is for PS2 in OPL?
2. Also everyday we have Daily Builds of OPL--But who can really add support for NTFS in OPL?
3. If in beginning it would only be read only support--I would be ok with it.
4. Is it possible even to support NTFS in theory for OPL?
5. Will be Microsoft ok with it if NTFS would be supported in OPL?
I strongly believe that we need to move scene forward and NTFS must have in OPL.
Who can make it happen? Are developers here on scene know how to do it?
Thank you everybody if you also believe that NTFS is essential for USB in PS2.
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