I've fixed Korium to work in hires modes without glitches or 1 pixel line error.
I tested with Maximus32's latest build because it has the fade animation instead of the slide one, otherwise we run out of VRAM.
https://gitlab.com/ps2max/Open-PS2-...ts/file/OPNPS2LD-0.9.3+.1140-Beta-1e08f5c.ZIP
Game background images should be converted to 640x512 8-bit BMP
Screenshots should be converted to 256x256 8-bit BMP
I tested with 512x512 8-bit BMP covers so any size should be fine, even legacy ones.
Hires covers in 1080i look very nice though.
Concept and graphics by Berion.
Edit: Updated theme to fix info page / screenshots.
I tested with Maximus32's latest build because it has the fade animation instead of the slide one, otherwise we run out of VRAM.
https://gitlab.com/ps2max/Open-PS2-...ts/file/OPNPS2LD-0.9.3+.1140-Beta-1e08f5c.ZIP
Game background images should be converted to 640x512 8-bit BMP
Screenshots should be converted to 256x256 8-bit BMP
I tested with 512x512 8-bit BMP covers so any size should be fine, even legacy ones.
Hires covers in 1080i look very nice though.
Concept and graphics by Berion.
Edit: Updated theme to fix info page / screenshots.
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