I'd like to get some clarification on this software with you all if I can.
I'm uncertain of the process required to make PS2 packages. I'll run you through what I have done, and the outputs and modifications I've had to go through to make it work. I'm still faffing around with Devil May Cry while I attempt to understand what I'm doing properly before I move on to any other PS2 games in my library.
Step 1
I've created a file called "DEVIL_MAY_CRY.ISO" using Imgburn
All following steps use "PS2Classics_GUI.exe" software
Step 2
Opening up the software and highlighting the "Encrypt" tab, Click on the black folder icon and point the software to the above mentioned .ISO image file.
Step 3
I then click on the "Encrypt" button on the bottom right. Upon doing so, the following pop up message appears:
"Do you want to patch the LIMG segment (last 0x4000 bytes) with the current image size?"
Not knowing if I do or not, I select "Yes" (Can someone explain to me very simply, what this question is, and what the proper answer is please? I have no idea what this means or what the correct answer is or what the result of saying Yes versus No would be.
Step 4
After selecting "Yes" at the popup explained above, the software then after a period of time creates a file called "ISO.BIN.ENC.BIN.ENC.BIN.ENC" in the same folder location as my .ISO image file.
Step 5
On the software window, I then highlight the "Make PKG" tab.
I manually select my chosen images from the internet for both "ICON0.PNG" and "PIC0.PNG" by right clicking on each default image displayed by the software and selecting "Set image..." I don't know what the other options like "Set ICON1.PAM" or "Set PARAM.HIP". Can someone explain these to me and when I might want to use these?
Step 6
I click the "Make PKG" button on the bottom right hand side. When I do this, the software prompts me to find a file called "ISO.BIN.ENC", which of course I don't have, so what i do is I go back to my "ISO.BIN.ENC.BIN.ENC.BIN.ENC" file created in Step 4 and rename this to "ISO.BIN.ENC", and then back at the software, I then select this newly renamed file.
Step 7
After doing the above, another popup appears. This time the software wishes for me to select a "CONFIG" file. Using the pop up, I navigate to following folder "\ps2classics_GUI_2.2.3\CONFIGS\ORIGINAL\SOFT" where I then select the following "CONFIG" file:
"SLES_503.58.CONFIG". I do this because the Game ID for Devil May Cry is "SLES-50358". I presume I'm doing the right thing here. I have no idea what all the sub folders within "\ps2classics_GUI_2.2.3\CONFIGS\" do or what they're for or what the differences are between locations, but I have seen that there is more than one config file called "SLES_503.58.CONFIG" within these different folders. I don't know why? Can someone explain to me?
Step 8
The result of all of the above is the following pkg file:
"Devil May Cry [PS2 Classics] [SLES50358].pkg"
Further questions:
1. While messing around with different options, I managed to create a PS3 formated game folder structure called "SLES50358" with such subfolders as "USRDIR" etc. How did I do this please as I can't replicate this again now...?!
2. What is the "Content ID:"? eg. For DMC, it auto populates with "2P0001-PS2U10000_00-0000111122223333"
3. What is the "Klicensee:" eg. For DMC, it auto populates with "E4E54FD67C16C316F47829A30484D843"
4. When would I want to use the "Decrypt" tab on the software? When I try using it by selecting my DMC "ISO.BIN.ENC" file, I get the following messages:
Code:
Image: C:\Users\Chris\Documents\Since Last Backup\PS3\PS2 Games\DVD Dumps\Devil May Cry\ISO.BIN.ENC
Image size: 4,708,024,320 bytes (4,489.9 MB)
Content ID: 2P0001-PS2U10000_00-0000111122223333
Status: Encrypted
2 [main] rap2rifkey 3260 find_fast_cwd: WARNING: Couldn't compute FAST_CWD pointer. Please report this problem to
the public mailing list [email protected]
1 [main] rap2rifkey 5240 find_fast_cwd: WARNING: Couldn't compute FAST_CWD pointer. Please report this problem to
the public mailing list [email protected]
I think that's all for now. I'll see what you come back with for this little lot before I ask anything else.
Thanks in advance!
EDIT: As another issue, I've just discovered. When I load up DMC from the created and installed pkg, despite having a virtual PS2 memory card assigned to Slot 1 which contains my DMC save game file, the game doesn't recognise this as exsiting. I cannot load my save game data!?
However, if I load up DMC from the .ISO image stored directly on the console, doing it this way means that the game DOES recognise my DMC save data in my virtual PS2 memory card assigned to Slot 1 and I can load this game data just fine.
Anyone else recognised this issue?
EDIT 2: No one offering me any advice? I created a couple of packages last night from CD based titles. Grooverider and RC Copter Challenge. Neither of these seemed to have an appropriate CONFIG file available within the software library of CONFIGs. So I had to press cancel at this point where the software asks for a CONFIG. To my surprise, despite not pointing it to a CONFIG file, the software created a .pkg file in each case ANYWAY, and further to my surprise, at least in the case of Grooverider (Never tested Copter Challenge yet), the game installed and worked fine anyway. So again, what is this config file all about? What's its purpose?!