jw0710
Member
Hi,
I'm from Germany and currently working on a PS3 CECHA (COK-001) project.
I managed to import a limited edition Japanese launch model and I'm planning to upgrade it by replacing the original 90nm RSX with a 40nm version from a CECH-21xx Slim console.
The idea is to reduce heat, improve long-term stability, and still keep full CFW compatibility. I also want to install a Tantalizer and set up a custom cooling solution. The board is disassembled and prepped, RSX removed, and I'm now getting ready for the mod.
So far:
- UART connection is working, using the PS3 UART GUI Tool
- Error log shows repeated 0xA0403034 entries (RSX thermal shutdowns)
- PS3 Slim 40nm is laying arround here
- Company with BGA Machine is found
I know there are several English threads here and even a tutorial floating around, but since I'm a German native speaker and this is a rare console, I'm being extra cautious. I'm afraid to mess something up during the SYSCON patching or the voltage mod, and I'd really appreciate more detailed guidance.
What I need help with:
- Adjusting the VDDC on the COK-001 to match the 40nm RSX (1.10–1.12V). I can't find clear documentation on what needs to be changed (resistors, shunts, etc.)
- SYSCON EEPROM patching. I know the SYSCON needs to accept the 40nm RSX, but I'm not sure where and how to patch the dump. Some mention copying parts of a Slim dump, others mention editing fuse IDs or I²C responses.
- Any tips before powering on the console after the RSX swap. I'd like to know what else I should watch for (I²C signals, PLL, filter caps, etc.)
If anyone has done this before or could explain it in more detail, that would help a lot. German or English is fine. I'm not skipping research, I just want to make sure I do this right.
Thanks in advance. I'll gladly share logs, pictures or anything needed.
Error:
Playstation in Question:
Old CECHA RSX
Slim RSX
I'm from Germany and currently working on a PS3 CECHA (COK-001) project.
I managed to import a limited edition Japanese launch model and I'm planning to upgrade it by replacing the original 90nm RSX with a 40nm version from a CECH-21xx Slim console.
The idea is to reduce heat, improve long-term stability, and still keep full CFW compatibility. I also want to install a Tantalizer and set up a custom cooling solution. The board is disassembled and prepped, RSX removed, and I'm now getting ready for the mod.
So far:
- UART connection is working, using the PS3 UART GUI Tool
- Error log shows repeated 0xA0403034 entries (RSX thermal shutdowns)
- PS3 Slim 40nm is laying arround here
- Company with BGA Machine is found
I know there are several English threads here and even a tutorial floating around, but since I'm a German native speaker and this is a rare console, I'm being extra cautious. I'm afraid to mess something up during the SYSCON patching or the voltage mod, and I'd really appreciate more detailed guidance.
What I need help with:
- Adjusting the VDDC on the COK-001 to match the 40nm RSX (1.10–1.12V). I can't find clear documentation on what needs to be changed (resistors, shunts, etc.)
- SYSCON EEPROM patching. I know the SYSCON needs to accept the 40nm RSX, but I'm not sure where and how to patch the dump. Some mention copying parts of a Slim dump, others mention editing fuse IDs or I²C responses.
- Any tips before powering on the console after the RSX swap. I'd like to know what else I should watch for (I²C signals, PLL, filter caps, etc.)
If anyone has done this before or could explain it in more detail, that would help a lot. German or English is fine. I'm not skipping research, I just want to make sure I do this right.
Thanks in advance. I'll gladly share logs, pictures or anything needed.
Error:
Playstation in Question:
Old CECHA RSX
Slim RSX
