PS3 [PS3 XMB MOD] Now have Individual Gameboots for each emulator / system / homebrew launched

If you have an exploited PS3 and have been following some of the progress that @DeViL303 has made with XMB modding ,then you already know about some of these great project's the xmb mod developer has been working on lately. For those of you new to his work, some recent mods from DeViL303 include Ultimate Toolbox and Pixel Art possibilities and many more from the past . Now the developer has taken on enhancing the Gameboot animation when launching content from the PS3's XMB. Having the same boring sequence for all your content simply won't cut it anymore. Now with webMAN MOD helping fuel the concept we now have the ability to set individual Gameboots per content such as bringing back those iconic start-ups from the PS1 and PS2 or having the system startups for your favorite retro roms. Well now you have that ability and more with the latest release from @DeViL303 and the latest update to webMAN MOD from @aldostools that helps power the concept the two have been working on the past several weeks seen here in the psx-place forums (here)​


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  • .
    via @DeViL303
    Here are the files for Multi Gameboot Mod . This includes all the gameboots seen in the video above, and also I animated the Atari gameboot too.

    Installation is the same as usual.
    • Put the custom_render_plugin.rco on flash in dev_blind/vsh/resource/
    • Put the rest of the files inside dev_hdd0/tmp/gameboot/
    • You need the very latest webMAN installed and running. You can get that HERE.

    Keep in mind this is still a work in progress and could have bugs etc, When it is a bit more polished I will add an option to install these files in Ultimate Toolbox, and maybe even make a standalone installer.​


    d.
    via @aldostools (1)

    The latest build of webMAN MOD now supports the Multi Gameboot Mod

    Download: https://github.com/aldostools/webMAN-MOD/releases
    Or: https://store.brewology.com/ahomebrew.php?brewid=310
    Or use the built-in updater.

    TIPS:
    1- webMAN MOD's FTP now support short path aliases:
    Use ftp://192.168.xx.xx/res to mount /dev_blind & access /dev_blind/vsh/resource
    Use ftp://192.168.xx.xx/tmp to go to folder /dev_hdd0/tmp

    Other aliases are: /cov, /cvr, /pkg, /xmb, /xml, /PS3ISO, /GAMES, /ROMS, /BLES80608, etc.

    2- In the folder /dev_hdd0/tmp/gameboot you can add media files ***_ICON1.PAM, ***_SND0.AT3, ***_PIC0.PNG, ***_PIC1.PNG, ***_PIC2.PNG. The example provided by DeViL303 only includes ***_PIC1.PNG

    *** is the 3 letter code of the emulator: rom, sns, nes, gba, gby, gen, neo, mam, fba, pce, ata, cmd, ids.​

  • (Some Individual Examples and PoC's)
    PS1
    PS2
    PSP
    Retro Atari
    Retro SNES

    • .
    Additional Proof of Concepts


  • A basic explanations of the animation scripts for some of the gameboots I have done so far, this might make it easier for others to get involved if they see how simple they are once you understand them a little.


Download: Multi_Gameboot_Mod_v1.12.zip

Source (discussion): psx-place.com/....
 
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I think you mean coldboot not gameboot? I dont think the gameboot ever used a SIE image? The easiest way to add the old coldboot is to replicate it with a raf. Try this attached one.
yes coldboot would the PS3 be FAT? you have the gameboot with the log Playstation 3?
 
yes coldboot would the PS3 be FAT? you have the gameboot with the log Playstation 3?
If you don't replace the custom_render_plugin.rco, the patched custom_render_plugin.sprx game_ext_plugin.sprx will show the animated gameboot with the Playstation 3 logo in Spiderman font.
 
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Sorry maybe i'm doing something wrong :
When i try to launch any type of game (ps1,ps2,ps3 (psn disc or iso) i get only the White Playstation logo with no sound
9aacc8ea3abd27d912901049ac9b54db.png


I do this:
Put the custom_render_plugin.rco on flash in dev_blind/vsh/resource/ (i enable it in webman menu)
Put the rest of the files inside dev_hdd0/tmp/gameboot/
i have latest webMAN installed

i'm on HEN 3.0.2

any ideas?
 
Hmm, I'm not sure. It should be working.

Are you sure you have the very latest webMAN MOD. There are multiple version with the version 1.47.34. So make sure its the very latest.


Download: https://github.com/aldostools/webMAN-MOD/releases/download/1.47.34/webMAN_MOD_1.47.34_Installer.pkg

Also try holding L1 as you run the installer app for the Full version.

i have the lastest version installed through update
I've also notice that in the gameboot folder from the zip there is no ps1 ps2 and ps3 and psp _PIC1.PNG image. i need to download the png logos from another link?
 
Those are different. There are only PIC1.PNGs for game types that are launched by the ROM launcher app. The images used in the gameboot animations are contained in the rco.

Are you sure you have written the rco to flash properly. Can you check the dev_flash/vsh/resource/custom_render_plugin.rco and confirm that its over 300KB.

If you have no luck, I have a superslim somewhere I will get it out and have a go with HEN myself.
 
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upload_2021-3-14_0-29-31.png


yes seem to be right. i repeat i flash the file in the dev_blind folder via filezilla after activating the dev_blind in the webman menu . Anyway don't worry. have a great week end .
 
View attachment 32103

yes seem to be right. i repeat i flash the file in the dev_blind folder via filezilla after activating the dev_blind in the webman menu . Anyway don't worry. have a great week end .
I just tried this on my superslim console with 4.87 HFW and the latest HEN, it worked perfectly first time.

Not sure why it's not working for you tbh. Are you holding L1 when running the wMM installer so you get the full edition?
 

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