UPDATE: RELEASED See the News Coverage >>>>> HERE <<<<<
What a journey it has been in hacking the PlayStation 3 despite all the progress the community has made over the years, there has been those NoN-CFW Compatible PS3's (SuperSlim and some later Slim Models) unable to join the party on system hacks/homebrew to make most of their PS3 Hardware While CFW is not a likely option to ever happen on those models, the hole in 4.81/2 provided by PS3Xploit has brought some hope to hacks on those models as it provides a window for hackers/developers to explore. As the PS3Xploit team continues their exploration on the PS3 they have stumbled on some good news and also some bad news. The bad news is that the team still has not solved the Homebrew hurdle for those models :( and is proving to be a tall task that may not be achieved, but let me follow that up with some really
exciting news, as the team has made yet another great discovery and this time around it's for SuperSlims (& late Slims) while no native Homebrew Support has been achieved as mentioned, there is some other interesting hacks that make those models more desirable with some great new features!!!!

SuperSLim_PS3.jpg


This exploit is only relying on userland exploitation, while not a kernel exploit there are some clever features coming to the table as the PS1 / PS2 / PSP Emulators (within the ps3 firmware) have been unlocked for digital backups and also the ability of backing up your PS3 Games and turning them into digital media playable straight from the XMB, User's familiar with the Injections methods in 4.70 OFW will be a step ahead with those same preparations (using TABR) and the quirks like requiring a "game update" in order to backup your game are required. Cinavia protection removed for HDD Content is also a feature that should be appearing in this release as well, we should be seeing this released sometime in March, but there is no concrete date as of yet. Additional details will be emerging as we get closer to the release and additional detailslike a short interview with one of the devs of the team can be seen below that provides some additional bits of information about this hack.

  • Official teaser video demo provided by @Joonie / @DeViL303
    About the Video >>>:Tested on CECHE01 w/ OFW 4.82
    1. Verifying the firmware is the latest OFW,
    2. Downloading a demo PS3 game from PSN
    3. Running the original
    4. Enabling IPF [install Package Files]
    5. Verifying the mod content cannot be installed
    6. HAXing it to allow custom PKG
    7. Installing the custom mod
    8. Running the modded content.

    What will this future exploit provide?
    • "Install PKG Files" unlocked on XMB (Retail / Debug PKGs,) *No PS3 Homebrew Support
    • PS1 Emulator Support
    • PS2 Emulator Support
    • PSP Emulator Support
    • PS3 Backup Support (Convert your PS3 Game to Digital PKG - npdrm* (requires game update for disc game backups to work))
    • New Resigning Tools
    What you need to know about the legacy PlayStation emulators?
    • PS1 emulation is very good on the PS3, most games will play fine
    • Ps2 emulation is hit and miss on the PS3 (slightly more then half PS2 titles will work fine)
    • PsP emulation is roughly about a 40% success rate for the PS3
    • PS3 Backups - Require a Game Update

  • Here was a short interview with one of the devs of PS3Xploit Team ( @bguerville )


    What type of exploit is this project based on?
    • The project is relying on userland exploitation only.

    What's the word on Homebrew (HEN) for NoN-CFW Compatible Models?

    • Given the results of our research so far, we do not think that we can solve the PS3 homebrew hurdle from userland (unless we find some unexpected vulnerability, chances of that are ultra slim though!). It's clear that s#ny"s implementation makes running homebrew difficult without defeating lv2 whereas they have been careless with various other aspects such as npdrm handling....

    Do you see any more possibilities in Userland exploitation?

    • There is actually so much more that could be done from userland in my opinion. More potential features could be potentially added...

    Future Plans on this exploit?

    • I don't think we will be the ones developing the technique further & adding features. It will be up to the community devs to do it... This project will actually be provided as a base for the community, it gives users some basic features that have been denied to them on non-cfw compatibles thus far but more importantly imho it provides devs with methods they can replicate to offer new features for those consoles. We are hoping devs will update their existing tools to support ofw & maybe improve the project we are to release soon.
    • We will not be offering technical support on this project (except for interested Devs). We hope the community will take care of it.
    • The new ROP framework functions I wrote these past weeks basically take care of all the javascript implementation of the rop chains, no complicated unescape strings & juggling with long hex chains anymore, all that stuff is now generated automatically in the background. It makes using ROP extremely easy in practice BUT... devs will still need to use IDA & reverse vsh or modules in order to find patches & implement new features. ppc seems daunting but like I said before any decent C/C++ dev could learn enough to get their first patches done if they just spent a couple of weeks working with IDA, ProDG & the pett tutorial.. We would make ourselves available to help as well.

    Will user's be able to create their own Custom packages if tools are supported?
    • Yes, users should be able to make emu pkgs. Some Ps2 homebrew will also be supported that way. Ps1 & ps2 are currently fully supported. PSP support still need a little work but we believe this will be supported as well once the release is ready.

    • Official Website @ **ps3xploit.com >Domain no Longer owned by team** (ps3xploit.me =new)
    • Official Forum @ PSX-Place.com
    • Ps3Xploit News & Releases >>> LINK

  • UPDATE: @habib has shared the source code & new details about his Resigning Tool:
    Visit this link >>>> http://www.psx-place.com/threads/ps3xploit-resigner.16554/


UPDATE NEW VIDEO - SNES RUNNING VIA PS2 Emulation:

Stay tuned to psx-place.com as details mature on this exploit and its pending release!!
 
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Amazing work man Thank you for all of this efforts
I hope all of your future plans will work successfully.
Sadly, games which hasnt got any update pck wont work ever if i understand correctly
 
Well having worked on those filthy ODE (3k3y)and porting lots of emus to work for ofw I will see if I can find any of my old stuff. iirc we were able to run them only because Sony did not check eboots that were from blu-ray .ive forgotten most of it.
 
What method would we use to transfer our pkg file on to the actual ps3 itself? Do we use the same method as for 4.70 with pexploit?
 
Well having worked on those filthy ODE (3k3y)and porting lots of emus to work for ofw I will see if I can find any of my old stuff. iirc we were able to run them only because Sony did not check eboots that were from blu-ray .ive forgotten most of it.
Sony checks ecdsa of footer and whitelist if key rev <0xD :(
 
So if i'm reading this correctly, PS3 games still need updates, thus using TABR that uses game updates to convert a game, so the main advantage here is installing games now is easier via PKG and doesn't erase the entire internal HDD when installing them, i assumed (hoped) there was a way to install games that doesn't have any updates like Persona 5 or NBA 2K18
 
Alguien que hable español me explica que es esto ? Gracias

Admin Edit: (translation added)
Someone who speaks Spanish explains to me that this is
 
While no native PS3 Homebrew Support.

There is potential for some homebrew via emulation of PS1 / PS2 (some homebrew will run on the PS3, and should on this method) .. (Note: PSP homebrew via the emulator in the PS3 never ran any homebrew)

edit:
Has not been confirmed to work on these methods: but these have been confirmed to work on the PS3: (so its likely they will work but not 100% confirmed as of yet)
Ps1 homebrew:
http://www.psx-place.com/resources/roll-boss-rush.390/
http://www.psx-place.com/resources/marilyn-in-the-magic-world.404/
http://www.psx-place.com/resources/yopaz-icestar.386/

Interesting though some of the PS1 emulators? (maybe we get some of these to work?)
http://www.psx-place.com/resources/categories/playstation-1-ps1.10/ .

Also could be some potential on the PS2 as well, but i think PS1 will succeed more, but there is not a huge amount of PS1 homebrew, in comparsion to PS2 ort PSP (which does not play any(much at all)

Will a Pexploited Ps3 pose a banrisk as high as for example running a CWF ps3 without Systsmcalls/launchhistory deleted whilst signed in?

Im seriously wondering this brcause itd be a shame if my spare ofw ps3 gets banned bcs of having a patched lvl1 access whilst online....
 
Will a Pexploited Ps3 pose a banrisk as high as for example running a CWF ps3 without Systsmcalls/launchhistory deleted whilst signed in?

Im seriously wondering this brcause itd be a shame if my spare ofw ps3 gets banned bcs of having a patched lvl1 access whilst online....

PSN access and this method will not be together long term IMO.

PeXploit and PS3Xploit are two very different projects BTW
 
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Fake save owner on 4.81 can be added but not on 4.82
If you care for that feature=no
Otherwise jump
Is there any possibility that 3k/4k can use PS3 backup WITHOUT game's update data in the future?(Since many PS3 games never have an update)
 
Is there any possibility that 3k/4k can use PS3 backup WITHOUT game's update data in the future?(Since many PS3 games never have an update)

Yes its possible since you own the game files, but method will not be disclosed here at it violates site rules and can be abused .
 
any hope for getting games without updates to work ?? or make games work without converting them and how to make pkg from converted games like god of war 3 40gb or uncharted 3 45GB because just we have 3.55 to resign ?,
 
any hope for getting games without updates to work ?? or make games work without converting them and how to make pkg from converted games like god of war 3 40gb or uncharted 3 45GB because just we have 3.55 to resign ?,
Pkgs can be broken down into 4gb and resigned by my tool
We expect developers to expand on such stuff too
Discussing the way on how that works is prohibited in site rules
 
Yes its possible since you own the game files, but method will not be disclosed here at it violates site rules and can be abused .
I haven't seen anyone disclosed such a method in the past. If the method exist, there must be someone write a tutorial somewhere.
Pkgs can be broken down into 4gb and resigned by my tool
We expect developers to expand on such stuff too
Discussing the way on how that works is prohibited in site rules
You mean, people can actually run game backups without update files, with the help of the new Resign Tool? But the tool is at the moment still buggy and the method cannot be discussed here because it's illegal to the copyright. Am I right?
 
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