Charles_n_town
Senior Member
I built ps5 self decrypter: https://github.com/Cryptogenic/PS5-SELF-Decrypter I don't have a jb ps5, but it should work on 3.xx and 4.xx (maybe not 4.51).
crap, I just realized, you need to change lines 23-24 (seems to be a typo in the page) of main.c to fit your pc's port and ip. to build, use clang-16, which I think is required.
https://www.mediafire.com/file/8dtap2pgum5sewl/ps5-self-decrypter.zip/file
too easy...
I noticed the size was one kilobyte smaller, so I updated my payload sdk, and it's now the same size:
same thing, updated the ps5-payload-sdk, and the self decrypter is the same size.
i honestly don't know what they do in there, but i think people there have weird strategies to win or something...

I was going to update this post with the newest version, which works up to 7.xx, but tbh, I'm not sure why they're releasing them as is. lines 24 and 25 of main.c contain your computer's ip address and port number (you're supposed to change them), and there's no way to change them to fit your environment once the elf has been built.
crap, I just realized, you need to change lines 23-24 (seems to be a typo in the page) of main.c to fit your pc's port and ip. to build, use clang-16, which I think is required.
https://www.mediafire.com/file/8dtap2pgum5sewl/ps5-self-decrypter.zip/file
too easy...
I noticed the size was one kilobyte smaller, so I updated my payload sdk, and it's now the same size:
same thing, updated the ps5-payload-sdk, and the self decrypter is the same size.
i honestly don't know what they do in there, but i think people there have weird strategies to win or something...
I was going to update this post with the newest version, which works up to 7.xx, but tbh, I'm not sure why they're releasing them as is. lines 24 and 25 of main.c contain your computer's ip address and port number (you're supposed to change them), and there's no way to change them to fit your environment once the elf has been built.
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