PS3 PSN Error 80710A06 - Spoofed CFW's unable to go online

Some bad news for PS3 CFW user's who have a "spoofed firmware" as it seems Sony has made a move to block spoofs from accessing the PlayStation Network (PSN), however CFW user on 4.66 are unaffected at this time. When logging into the network you will be presented with a Error Code of "80710A06" and be signed out of the network, which reports have pointed to only spoofed CFW user's getting this error. The good news [break]ss[/break] recently there was a release of about 8 popular services that no longer have the PSN login attached to them thanks to scene developers who were able to lift this intrusive requirement the official Netflix / YouTube and other applications . You can see these "NO PSN Apps" via this link


Be sure to stay tuned at PSX-Place.com as more develops on this latest news surrounding the PlayStation Network and CFW user's


playstation-network-down.jpg


Sources: PSX-Scene / Nextgenupdate


 
So according to ITA team these are the 2 addresses that we are supposed to NOP
[ATTACH]2135.vB[/ATTACH]
(This is from REBUG MODE 4.65.2 D-REX vsh.self)
Not sure if updating the hash in stage2 tho?
And I'm well aware of the ban risk :)
 

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This patch works too, tested it yesterday on 4.21 but works on all CFW if you change one byte up to 4.65, on 4.66 a patch is not required, but needs spoof:

From 4.21

Original
Sin%20tiacutetulo2.png


Patched
Sin%20tiacutetulo.png


Change 0x419E0014 to 0x409E0014

Regards
 
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This patch works too, tested it yesterday on 4.21 but works on all CFW if you change one byte up to 4.65, on 4.66 a patch is not required, but needs spoof:

From 4.21

Original
Sin%20tiacutetulo2.png


Patched
Sin%20tiacutetulo.png


Change 0x419E0014 to 0x409E0014

Regards
How do i do this patch what tools it that u useing lol, do i decrypt my 4.46.1 vsh.swp and cexsp and change the image version and fw version then update hashes in stage 2 and is the index.dat and version txt needed?
Thanx evilnat
 
How do i do this patch what tools it that u useing lol, do i decrypt my 4.46.1 vsh.swp and cexsp and change the image version and fw version then update hashes in stage 2 and is the index.dat and version txt needed?
Thanx evilnat

Search 0x7C7B1B78419E0260 in hex on HxD, and then add 8 bytes, thats the offset to patch, starts with 0x41, change it to 0x40 and its done

Regards
 
Will i lose cobra psp ps2 emu this way and is that on the elf or self i do this patch

Sometimes will have the same hash, if not will lose PSP/PS2, you need to patch Cobra stage.bin and add the new hash

The patch is on vsh.elf, you need to decrypt vsh.self first, patch and rebuild, and check hash, if changed you need to add the new hash on Cobra stage.bin

Regards
 
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