PS4 PSP-FPKG: PSP Compatibility on PS4 - User Submitted Test Results

Game wont start: "No System Data found". A system data file is not created. Tried ULES00307 and ULUS10091.
Just test USA version and it works! You need wait some after black screen or push share button, and after it "now loading" will appear!
Also notice some issue - Music random turn off in cutscenes and stages! But its not a big problem! Game run fine!
Mega Man Powered Up. Short GamePlay!
VIDEO
 
The Sims 2 Pets. Short GamePlay!
VIDEO


Was use just:
Code:
--antialias=off
--forcenobilinear=true

Small graphical bug - FiXed, but Sadly can't fix annoyd flickering issue!

Maybe someone know analog of commands for ps2 emu:
Code:
--vu0-no-clamping=0
--vu1-no-clamping=0

for PSP emu!
 
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Tekken Dark Resurrection Prototype. Short GamePlay!
VIDEO

Prototype - actually its full game, just published 2 days after the North American release build, but about a month before the European release build!
 

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Michael Jackson The Experience. Short GamePlay!
VIDEO


Code:
--antialias=off
--texclutmode=full

Work flawless on my PS4 Pro!
Hi vikacaptive
I have noticed with a couple of games,that enable the boost mode on the ps4 pro can cause severe crash upon starting the game.however am on 6.72
 
GT was crash all time when u navigate in settings!

About TMNT i remember i test that game with boost and never notice crash issue!

TMNT Teenage Mutant Ninja Turtles. Short GamePlay!
VIDEO
 
Peter Jackson's King Kong. Second Test!
VIDEO

Code:
--antialias=off
--texclutmode=full
--texloadcores=12
--texcachemode=patchworkheroes
--present=setframebuf
--texrecent=true
--umddelay=true

That config make speed up game menu and gameplay when you walk alone without enemys! When alot enemys - still cracling sound, low framerate but game more playble now then before! Also skip laggy cutscenes or game crash!
 
Sid Meyer's Pirates! Ouick Look!
VIDEO

Code:
--antialias=off
--texclutmode=full

Bad side - some cutscenes have syncing issue! Seems playble!
 
Call of Duty Roads to Victory. Short GamePlay!
VIDEO

Code:
--antialias=off
--texclutmode=full
--texloadcores=12
--texcachemode=patchworkheroes
--present=setframebuf
--texrecent=true
--umddelay=true

Cracling sound still noticed, low framerate when alot enemys, but i noticed that US version run little bit faster then euro one!
 
Config, icons, etc for Prinny 2 - Dawn Of Operation Panties Dood! ™ Remastered and Prinny Can I Really Be The Hero™ Remastered

Code:
--antialias="MSAA4x" #ssaa4x off msaa4x
#--texcachemode=patchworkheroes #drawbounds,drawboundsloco,patchworkheroes,locoroco2,rondo
--texloadcores=5
--present=vblankstart
#--gputhread=true
--texrecent=true
--texclutmode=full
#--vramcopyback=45

--spu2Trace=true
--spu2-c1-memin-to-bgm=true

Both works great!
 

Attachments

Config for Soul Calibur™ Broken Destiny

txt
Code:
# Soul Calibur BD

--image="iso/Soul Calibur Broken Destiny.iso"
--title-id=ULUS10457


--vms=/temp0/vms
--multisaves=true


--antialias=ssaa4x #msaa4x
#--gputhread=true
--texloadcores=48
--present=drawsync
--texclutmode=full
#--texcachemode=drawboundsloco
--vramcopyback=12
--locorocomeshsmooth=true
#--locorocomeshsmoothnonindexed=true
--texrecent=true
--umddelay=true
--depthscalehack=true
--forcenobilinear=true
--smoothlevel=0
lua
Code:
-- Soul Calibur™ Broken Destiny
-- ported to lua by Stayhye
-- emu used=echochrome

apiRequest(1.0)  -- request version 1.0 API. Calling apiRequest() is mandatory.

local emuObj  = getEmuObject() -- emulator
local axObj  = getAXObject() -- allegrex

local patcher = function()
--Speed Mod
axObj.WriteMem32(0x203CFE78,0x3F000000)
emuObj.ThrottleNormal()
end

emuObj.AddVsyncHook(patcher)


emuObj.SetFDExtraDelay(80)
emuObj.SetTextureHashMode("patchworkheroes")
emuObj.VideoScale(false)

Almost perfect. Boost mode fixes framerate. So sadly this one is PS4 pro only for now. "gputhread=true" allows full speed on slim ps4, but crashes randomly(not playable due to frequency of crashes)
 
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