PS4 raylib4Orbis (by bigboss) a raylib port for PlayStation 4 Orbis

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  • raylib4Orbis is a raylib port for PlayStation 4 Orbis

    Ready to have a lot of fun?

    raylib4Orbis is based on raylib is a simple and easy-to-use library to enjoy videogames programming.

    raylib is highly inspired by Borland BGI graphics lib and by XNA framework and it's specially well suited for prototyping, tooling, graphical applications, embedded systems and education.
    NOTE for ADVENTURERS: raylib is a programming library to enjoy videogames programming; no fancy interface, no visual helpers, no auto-debugging... just coding in the most pure spartan-programmers way.


    Ready to learn?

    Change log

    • 25/12/2021 Initial public release

  • Credits
    • @raysan5 for his amazing work with raylib and raylib has an incredible community developing in the open way!!!!
    • @frangar @fjtrujy @psxdev aka "los nenes"

    License

    raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified, BSD-like license that allows static linking with closed source software. Check LICENSE for further details.


Sample:
https://twitter.com/psxdev/status/1475587791656570881
https://twitter.com/psxdev/status/1475950287890358272

Release
https://twitter.com/psxdev/status/1474841864687681539
https://github.com/orbisdev/orbisdev-raylib

Update: (Related Development)
https://www.psx-place.com/threads/r...-a-raylib-port-for-playstation-4-orbis.36093/
 
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