Real Football 2011 Vita

PS VITA / PS TV Real Football 2011 Vita v.1.0

jolek

Senior Member
Real Football 2011 Vita
  • This is a wrapper/port of Real Football 2011 for the PS Vita.
    The port works by loading the official Android/Xperia Armv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is.

    Changelog:

    v1.0
    • Initial release.
  • Note

    This port works has been tested with the Xperia v.1.0.3 build with physical controls support.

    Setup Instructions (For End Users)

    In order to properly install the game, you'll have to follow these steps precisely:
    • Install kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:
    Code:
      *KERNEL
      ux0:tai/kubridge.skprx
      ux0:tai/fd_fix.skprx

    Note Don't install fd_fix.skprx if you're using rePatch plugin
    • Optional: Install PSVshell to overclock your device to 500Mhz.
    • Install libshacccg.suprx, if you don't have it already, by following this guide.
    • Obtain your copy of Real Football 2011 legally for Android or Sony Xperia Play in form of an .apk file and an .obb file. You can get all the required files directly from your phone or by using an apk extractor you can find in the play store.
    • Open the apk with your zip explorer and extract the file librealfootball2011.so from the lib/armeabi-v7a folder to ux0:data/realfootball.
    • Open the obb with your zip explorer and extract the gameloft folder inside it in ux0:data/realfootball.
  • Credits:
    • TheFloW for the original .so loader and initial port of the game.
    • CatoTheYounger for testing the homebrew and providing screenshots.
 
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