PS3 REBUG 4.65.2 REX/D-REX COBRA Editions Released

The long wait is finally over as Team REBUG has officially released REBUG 4.65.2 REX/D-REX COBRA Editions. This highly touted CFW comes to us with a bang and with some impressive features from the REBUG developers. Also the team has brought an additional developer to the team in Abkarino to make this elite team of developer's even stronger. In this version of the CFW the developers have managed to fix the controller sync issues on PS2 Games that has plagued user's since Sony's release of v4.50 firmware. All bugs from 4.65.1 [break]ss[/break] have been corrected and various other issues Like the PS1 Video issues that affects a small amount of user's was fixed, Full PS2 ISO Support on BC/Semi BC Consoles. TMAPI issues were resolved and various other fixes and additions were made to the CFW.. No need to listen to me explain this CFW as the developer's always come with plenty of information and there is a huge amount of information for this release found below.


Red_Scorpion_3_sml.png
D-REX Cobra 7.03 EDITION - INSTALL ON DEX PS3 SYSTEM
REBUG 4.65.2 D-REX EDITION - JAN. 13TH 2015

REX Cobra 7.03 EDITION - INSTALL ON CEX PS3 SYSTEM
REBUG 4.65.2 REX EDITION - JAN. 13TH 2015

----> Donate to Rebug <----
FEATURES FOR REBUG REX/D-REX EDITION
DOWNLOAD @: www.rebug.me
REX MD5: c18eecd7e91320e759432f21d07b1f4c
D-REX MD5: 46e531ff271e02d137cc960100a1006e

Rebug Team: Evilsperm, Cyberskunk Joonie, Habib, Abkarino
FEATURESDescription
INCLUDED - Rebug Toolbox 02.02.02

  • Install included Rebug Toolbox for full compatibility of CFW features
FEATURE - Cobra v7.03 Added

  • Disabled by default, Toolbox required to enable
FEATURE - 1.41.05 MOD REBUG EDITION
  • Full Webman intergration supports both CEX/DEX 4.65
FEATURE - Enhanced Remote Play with PC
  • This unlocks the limitation of working apps/games for remote play with PC
FEATURE - REBUG Package Manager

  • Replacement for the standard 'Install Package Files' option
FEATURE - 4.66 Version Spoofer

  • REBUG Mode on TOOLBOX is required for PSN /SEN Access, until next OFW update
FEATURE - OtherOS++ support enabled

  • Use Rebug Toolbox to Boot OtherOS with different LV1 patches
FEATURE - Cinavia protection disabled

  • Supports optical media/bd iso, AACS must be decrypted
FEATURE - Lock/Unlock Trophies


FEATURE - Fake Save Data Owner

  • Use Game Saves from ANY Owner
FEATURE - Dual LV2 Kernels CEX/DEX

  • Swap your EID0/LV2 kernel using Rebug Toolbox in seconds
FEATURE - ALL Retail functions available in CEX mode

  • No need to install different firmware-
FEATURE - ALL Debug functions available in DEX mode

  • No need to install different firmware-
FEATURE- ProDG Connectivity in DEX mode

  • Full Support on Normal mode, Partial Support on Cobra mode
FEATURE - QA Token compatibility
FEATURE - RSOD Bypass for Installation Only
  • This does not fix the issue itself, but This will allow PS3 to boot fine
PatchesDescription
PATCHED -LV1: Undocumented function 114

  • Allow mapping of protected memory
PATCHED - LV1: Skip all ACL Checks

  • Needed to allow booting of OtherOS
PATCHED - LV1: Peek and Poke support

  • Unused LV1 call 182 and 183
PATCHED - LV2: Peek and Poke support

  • LV2 Syscall 6 and 7
PATCHED -LV2: Peek and Poke support for LV1:

  • LV2 Syscall 8 and 9
PATCHED -VSH: Allow Unsigned act.dat and *.rif files

PATCHED - VSH: Disable Unlinking/Deleting of act.dat

REBUG PACKAGE MANAGER
install_package_manager1.png

Package Manager
is a replacement for the standard Install Package Files option under Game in the XMB. It allows for the install and deletion of .pkg files from dev_hdd0/packages, dev_usb/packages and the standard Install Package Files locations. In addition to this, your downloaded PSN content 'bubbles' will appear under this option instead of cluttering your Game menu with uninstalled content.

USAGE
Navigate to Game in your XMB and click on Package Manager (It will be where Install Package Files usually is). You will find three options
PlayStation® Network Content

  • Manage your downloaded PlayStation®Network Content.
Install Package Files

  • INSTALL package files from Storage Devices and your PS3.
PS3 Hard Disk (dev_hdd0/packages)
Package Folder (dev_usb/packages)
Standard Package Location (Standard Install Package Files locations)

NOTE: The Install All Packages is only available by pressing the TRIANGLE button when the Standard Package Location option is highlighted because the PS3 will only install ALL packages from the root of a storage device as of the moment.
Delete Package Files

  • DELETE package files from Storage Devices and your PS3.
PS3 Hard Disk (dev_hdd0/packages)
Package Folder (dev_usb/packages)
Standard Package Location (Standard Install Package Files locations)

DELETING FILES:
1: Highlight the file you would like to delete and press TRIANGLE. The sidebar should appear.
2: Press CROSS on either Unlink or Unlink(Folder) (Both do the same thing for now).
REBUG TOOLBOX
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Rebug Toolbox is application designed to complete the full function of REBUG REX EDITION firmwares. Besides from performing the CEX/DEX EID0 and LV2 Kernel Swapping it is also an FTP server and is packed with a bunch of other useful tools.

INSTALL:
1: On the PS3 XMB go to Game Column
2:
Select Package Manager
3:
Select Install Package Files
4:
Select PS3 Hard Disk
5:
Select REBUG-TOOLBOX-02.02.02.pkg
VIDEO
[video=youtube;GQYH4PfvMJs]htt://www.youtube.com/watch?v=GQYH4PfvMJs[/video]​
COBRA 7.03
Toggle_Cobra.png

(Toogle COBRA Displayed in Image)


About Cobra 7.03 & History:
Cobra 6.0 and lower was CobraUSB and needed a USB dongle to use it's unique features,. This was the first product by the Cobra Team who is now behind the CobraODE. After the Cobra Team launched the first ODE device, Community News Writer STLcardsWS inquired about the future of the CobraUSB device as it seemed to be shevled (unofficially at the time). STLcardsWS according to the Cobra Team Representiave Magneto asked if the device could be made open source for the community since the team has all but moved onto ODE products. That is when Team Cobra gave in and threw a bone to the PS3 Homebrew Community. Shortly after that time is when we seen the first official source code release of CobraUSB (link on this story). While this proved to be a huge advancement in the PS3 develolment community it however was a rough release as it contained all the USB security source code also. While developer's iike u$er was able to use parts and makes sense of some of the functions (which helped create PRX Loader, the first plugin system for the PS3)., however most developer struggled with the source as it had alot of unneccsary parts included such as the security for the USB device when the Cobra Devs wanted to keep this system closed sourced. .

So about a month later the Lead CobraUSB developer (who was not aware of the first release when it happened) released the first Dongle-Less Cobra CFW using Rogero's 4.46 CFW as a base. The developer also updated Cobra 6.0 to Cobra 7.0 with new features and cleaned the source removing all the security garbage (link to this story). Thus making it a complete release with full instructions and the details for scene developers. Since that time we have seen its evolve and added to many CFW. Below you can view some of the features that are built into Cobra with some additional explanations.
How to Enable Cobra Features:

  • By default Cobra 7.03 is disabled, to enable the Cobra Features simply access the REBUG Toolbox.

INSTALL Rebug Toolbox (to enabled Cobra CFW):
1: On the XMB select Package Manager
2:
Select Install Package Files
3:
Select PS3 System Storage
4:
Select REBUG-TOOLBOX-02.02.02.pkg
5:
Access Rebug Toolbox from XMB
6: Scroll to 2nd column Selector, and select 3rd option Toggle Cobra Mode
7: Select Enable, and system will reboot with Cobra now enabled on the CFW.
Overview of Cobra CFW Features

  • Support for plugins at boot time: (sprx)
  • ISO Suppport: PS1/PS2/PS3/PSP /DVD /BluRay (Split ISO support on FAT32 drives)
  • Network Loading Support: PS1 /PS3 /DVD /BluRay / PKGs (guide)
  • Blu Ray Movie region free functionality
  • NTFS HDD Support
  • PS2 ISO Support for BC (HW) / non-BC (SW) Consoles
  • Syscall 11 - Cobra lv1 Peek
PLUGINS

Support for plugins at boot time:

  • The number of vsh plugins has been increased from 1 to 7 slots.
  • Slot 0 is reserved for use for iso plugins (netiso.sprx and rawseciso.sprx).
  • Slots 1-6 are for boot plugins.
Plugins are loaded in the following way:

  • text file: /dev_hdd0/boot_plugins.txt shall contain a plugin path per line.
How to Install a Plugin:

  • Copy plugin_name.sprx to you internal ps3 hdd (ex: /dev_hdd0/).
  • Create or Edit boot_plugins.txt in the root of the hdd (/dev_hd00/boot_plugins.txt) and add a line for the new plugin. Assuming you placed the sprx also in the root of the disk, add: /dev_hdd0/plugin_name.sprx). Add a new line for each plugin.
  • Then Reboot PS3 Console!
ICON0.PNG

Cobra 7.03 PS2 Features (4.65 Cobra)


With Cobra core, You can play PS2 ISO rips on NON-Backward compatible PS3, however, there has been an annoying wireless sync issue while playing ps2 games, so we designed this work around to fix the issue with wireless pad sync by following method. Couple things are required - multiMAN for PS2 ISO to Classic conversion, not needed if you use PC method - RAP activation for PS2 Launcher - PS2 Launcher or PS2 Classic Place holder [they both do the same function]

[video=youtube;xc55LPgdnpY]https://www.youtube.com/watch?v=xc55LPgdnpY&amp;feature=player_embedded[/video]

PIC0.PNG


1
.Install placeholder and activate the rap file for classic via reactPSN
2. Go to multiman normal mode and click on iso
3. Convert ISO to Classic [ISO.BIN.ENC]
4. Use multiMAN filemanager [mmOS] , look for this path "/dev_hdd0/PS2ISO/<gamename>/"
5. Copy or Move ISO.BIN.ENC to "/dev_hdd0/game/PS2U1000/USRDIR/"
6. With webMAN "MOD", Toggle press SELECT+L2+/\
7. Run the game from npdrm legit/placeholder(depending on the option you chose) and maintain one stable sync, this is important to write proper sync data in registry.
8. You can safely close the game, and start mounting PS2 ISO via webMAN (*Back up registry via TOOLBOX is recommended in case of potential sync issue problem occurs, if the sync issue happens in the future, you can restore your sync data via registry restoration)



General Cobra PS2 INFO
PlayStation 2 on NON-BC Console
Software (SW) Emulation:Support for PS2 ISOs in non BC consoles was removed in Cobra 4.30 (usb), due to ps2_soft emu missing. It has been re-enabled now by hacking of ps2_netemu. You can use it in the same way as before, just load an ISO and launch from disc icon (sync issues see note 2), Cobra core takes care of rest. No need for encrypted isos, isos patched with limg sectors, etc (ala PS2 Classic). Just your normal PS2 isos dumped from discs. However, there is no support for optical discs in ps2_netemu .

Note 1:
Don't forget to set the memory cards in XMB, in the old memmory card utility for PS/PS2, as ps2_netemu won't let you assign them in game.

Note 2:
Please use PS2 ISO / Classic Launcher method to fix the issue with wireless pad sync issue. RAP activation via ReActPSN is required


PlayStation 2 on BC Consoles
Hardware (HW) Emulation: PS3 Models: CECHC, CECHE, CECHA and CECHB Backwards Compatible (BC) Consoles will still use their respetive emulators (ps2_emu, ps2_gxemu), which have much better compatibility and also support optical discs, original or backups.


[video=youtube;q6reFRX8LPw]https://www.youtube.com/watch?v=q6reFRX8LPw&amp;feature=player_embedded[/video]
IMPORTANT INFORMATION
COBRA MODE

COBRA mode / webMAN currently disabled by default, if you want to use Cobra 7.03 features, please enable Cobra mode via REBUG TOOLBOX 2.02.02. Previous Cobra CFW users may experience issues with some games due to improved cobra payload that has updated permission patch, in this case. ***Remove old game data and re-install the game, possibly save game data as well if you run into weird issues. Previous Cobra payload still had its old patches that were used for USB Dongle and mmCM, but not anymore, and this fixes the issue with all non-working games with Cobra. non-Cobra users will not have this problem since their data were not corrupted by old cobra payload.


PS2 ISO / Classic Launcher

(
non-BC only for wireless sync issue)

With Cobra core, You can play PS2 ISO rips on NON-Backward compatible PS3, however, there has been an annoying wireless sync issue while playing ps2 games, so we designed this work around to fix the issue with wireless pad sync by following method.

Couple things are required

  • multiMAN for PS2 ISO to Classic conversion, not needed if you use PC method
  • RAP activation for PS2 Launcher, [Link available for download on the bottom (www.rebug.me)] PS2 2P0001-PS2U10000_00-0000111122223333.zip
  • PS2 Launcher or PS2 Classic Place holder [they both do the same function]

1.Install placeholder and activate the rap file for classic via reactPSN
2. Go to multiman normal mode and click on iso
3. Convert ISO to Classic [ISO.BIN.ENC]
4. Use mm filemanager [mmOS] , look for this path "/dev_hdd0/PS2ISO/<gamename>/"
5. Copy or Move ISO.BIN.ENC to "/dev_hdd0/game/PS2U1000/USRDIR/"

6. Create a flag file named "classic_ps2″ via mmOS [file manager from multiMAN] or, go to XMB and use webMAN "MOD"'s toggle; press SELECT+L2+/\
7. Run the game from npdrm legit/placeholder(depending on the option you chose) and maintain one stable sync, this is important to write proper sync data in registry.
8. You can safely close the game, and start mounting PS2 ISO via webMAN

(*Back up registry via TOOLBOX is recommended in case of potential sync issue problem occurs, if the sync issue happens in the future, you can restore your sync data via registry restoration)
QA SUPPORT


  • [*=center]QA is supported in all REBUG FIRMWARE. It is good practice to enable QA for a smoother experience on any CFW not just REBUG.
OTHEROS++ SUPPORT


  • [*=center]OtherOS++ is supported by all REBUG REX EDITIONS and will detect your existing OtherOS HDD partition. However none of the REBUG REX EDITIONS have emer_init.self patched (create smaller GameOS partition). We are working on a solution to this from GameOS. In the meantime if you do want to create an OtherOS partition you have two options:
1: Use a 3.55 firmware that already has emer_init.self patched to the size you want.
2:
Patch REBUG 3.55.x REX EDITION in PS3MFW Builder If you choose option 2 we highly recommend that you ONLY patch emer_init.self. Also the resulting PUP will only be able to be installed on 3.55 firmware as the spkg_hdr will be mismatched.
REBUG 4.21.x AND HIGHER



  • [*=center]INSTALL: From XMB install REBUG 4.21.x AND HIGHER over any 3.55 OFW/CFW/MFW or the same or lower firmware version CFW with spkg sig check patched or any firmware version CFW with spkg sig check patched and QA enabled.


  • [*=center]UNINSTALL: From XMB REBUG 4.21.x AND HIGHER can be uninstalled with the same or higher firmware version OFW/CFW/MFW or with REBUG 3.55.x REX EDITION on a QA enabled PS3 or with the '999' DOWNGRADER if QA was NOT enabled.
Known Bug(s)



  • [*=center]PS2 Pad Sync is currently fixed with PS2 Launcher work around, however small amount of users may have sync issues, in this case, Please use toggle ps2 emulation via Standalone Rebug toolbox pkg with original PS2 emulator files.www.rebug.me Download available via below [REBUG TOOLBOX 2.02.02_PS2] In this case, PS2 ISO compatibility is disabled, due to usage of the original PS2 emu files without Cobra payload.
    [*=center]TMAPI is supported on both Cobra / non-Cobra mode, however, ProDG is not fully functional while on Cobra mode, Game modding is supported while on Cobra mode, but for debugging purpose, disabling Cobra is recommended for stability.
Credits and Thanks
Codename: REBUG Team. Codename: REBUG New Team Members:
** Joonie ** ** Habib ** ** Abkarino **- Without them this version of Rebug would never exist. These are some very talented developers so please show them the same respect you have shown us over the years.
Codename: REBUG would like to thank:
graf_chokolo (as always) and The Three Musketeers for the work they have done in the past and (hopefully) future.
Big thanks to:
naehrwert - For scetool (its elf compression played a big part in 4.21.1)
deank - Helping us get the Rebug Toolbox up and running, and Webman
aldostools m@tsumot0, haxxxen - Webman MOD 1.41.33
KW - Cobra payload coding, EvilNAT- help with LV1/LV2 reversing
Our BIGGEST thanks: flatz - Helping with the OtherOS testing and well... You know what you did.. ;)
Rebug Scorpion Artwork: by blastleaf - [email protected]
Rebug Customised Font: by @GDcooya
UPDATE
Joonie Twitter.PNG
DOWNLOAD Cobra 7.03 Source Code




  • [*=1|left]REBUG 4.65.2 D-REX: 46e531ff271e02d137cc960100a1006e
    [*=1|left]REBUG 4.65.2 REX: c18eecd7e91320e759432f21d07b1f4c
    [*=1|left]REBUG TOOLBOX 02.02.02: 1576ec41fda37c9d44a05ae0c29a319d
    [*=1|left]REBUG TOOLBOX 02.02.02_PS2: b75a17cb29ecbc38a6c873f05da8e9ff
    [*=1|left]Ps2 Launcher Rebug Edition (nonBC): b46c5bd7e7f5cf58c069a318d3159056
    [*=1|left]PS2: 0ca07f0aca7d76bf75c60f82d328372a

Download & Source:
www.rebug.me

As with any CFW installation USE at your OWN RISK

Checkout Additional REBUG RELEASES via this link
 
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Does this release have the built in ps3mapi built in like the new HABIB firmware does? If so how would one access it?
 
Does this release have the built in ps3mapi built in like the new HABIB firmware does? If so how would one access it?

wait for NzV's official update of his payload, I didn't want to add that support on the last minute because not enough tested results with his plugins on Cobra.

however, CCAPI 2.60 / TMAPI are supported.
 
wait for NzV's official update of his payload, I didn't want to add that support on the last minute because not enough tested results with his plugins on Cobra.

however, CCAPI 2.60 / TMAPI are supported.

Okay, awesome. I have been using the CCAPI 2.60. I was just looking for ways to "lighten" things up so the speak. Thank you Team REBUG for the update and thank you Joonie for the quick response.
 
Well it seems encouraging that we will continue to see updates to the firmware. With the revamped team it seems the future is bright for the Rebug team and us "normal" users alike.
 
Cobra ps2_netemu never working for me on 210x :( I trying 4 diffrent controlers (1sixaxis, 1 ds3, 2x no-name) and i cant go wireless even on classics. Is imposible to "record" sync data to registry on standard emu and use it on cobra emu?
 
Sorry for the newb question.I got too eager and installed habib 4.66 cobra, and now i want this. Would it be safe to install this over it where it is lower (4.65)? I think it says QA is enabled on my current 4.66 habib cobra.
 
thanks for the release! was desperately waiting since christmas (thought that might be the release date).

could I experience this problems even if coming from Rebug 4.65.1?

I went from rebug 4.65.1 to a few test versions of 4.65.2 to this and had no problems whatsoever. The ONLY thing i noticed was the firmware update disabled the media server connection, which is not even a minor gripe to me.
Though I do like the media server staying enabled when you switch back to CEX from DEX if you had it enabled originally in CEX :)
 
Thanks Rebug team for the best CFW builds ever. And Welcome [MENTION=1128]evilsperm[/MENTION] to the forums.

EDIT: Downloaded!! Now this weekend will be my Rebug weekend. :)
 
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The download link give me "404 Not Found"

Edit: I managed, thanks for the release REBUG
 
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The question of corrupted game data keeps bothering me )) Do I understand it right that all cobra cfw had corrupted game data previously - before (supposedly) HABIB COBRA 4.65 V1.02 and later ones implementing new stage2.bin (e.g. darknet 4.66.1.0.2)? And did corruption happen at the moment when the gamedata was installed only or even if the game was just launched too?
 
The question of corrupted game data keeps bothering me )) Do I understand it right that all cobra cfw had corrupted game data previously - before (supposedly) HABIB COBRA 4.65 V1.02 and later ones implementing new stage2.bin (e.g. darknet 4.66.1.0.2)? And did corruption happen at the moment when the gamedata was installed only or even if the game was just launched too?

Deank proposed some changes in cobra at the permission level.
Darknet 4.66 1.02, habib 4.66 and rebug 4.65.2 all have these changes implemented.
These changes assures compatibility with games that were failing before (like destiny or dishonored).
Some games that worked before needs its game data to be removed and installed again (this is automatic at run time).


Sent from a mobile device using Tapatalk
 
Thanks [MENTION=2]STLcardsWS[/MENTION] for this nice presentation and thanks Rebug Team for this release, I look forward to test it tonight
 
Wierd bug with webman and the ftp server included in this cfw
In FileZilla if you are in the main directory of the PS3'S hdd And you hit the up to it will freeze the system.
 
I had many issues on both my Slim and Phat with the included webMan, but switched over to a "stock" 1.41 and all is good.
It took me a while to figure out where Rebug stores its webftp_server.sprx ( in /dev_flash/vsh/module )
 
This is awesome (for me) the best PS3 CFW is finally released

Good things need time and now we (enduser) are rewarded for the wait

Big thanks to Cyberskunk, Evilsperm, Habib, Jooinie and everybody else who is involved in this awesome piece of hard work

Will try this as soon as i can I'm so exited...
 
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Yea Rebug is known for their attention to detail, not one firmware has been anything short of amazing. Its good the team is more then a two man project as well.
 

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