vitaVoyager

PS VITA / PS TV [RELEASE] vitaVoyager - Port of Start Trek Voyager: Elite Force Holomatch v.1.0

Description:
vitaVoyager is a port of lilium-voyager, an ioquake3 fork made to be compatible with multiplayer mode of Star Trek Voyager: Elite Force.
I suggest NOT TO MESS UP with Setup menu since the release will have an already tweaked config file that should offer a good framerate without downgrading too much graphics. If you want to change some settings, edit hmconfig file inside baseEF folder.
Both local and online multiplayer are fully implemented as well as game against bots.

How to use lower resolutions:
To use lower resolutions to improve framerate more, edit in q3config file the r_mode parameter to:
0 = 480x272
1 = 640x368
2 = 720x408
3 = 960x544

How to enable dynamic lights and mipmaps:
If you used to play vitaQuakeIII before v.1.0 release, you probably have those two features disabled in your config files. To enable them edit:
r_dynamiclight from 0 to 1
r_textureMode from GL_LINEAR to GL_LINEAR_MIPMAP_LINEAR or GL_LINEAR_MIPMAP_NEAREST

Controls:

DPad or Left Analog = Move character
Right Analog/Touchscreen = Move Camera
L = Aim
R = Shoot
Cross = Jump
Square = Crouch
Circle = Use Item
Triangle = Change in use weapon
Start = Pause
Select = Show Score

How to install:
In order to play it, you must place pak*.pk3 files from your installation of Star Trek Voyager: Elite Force in ux0:data/voyager/baseEF. (Those files are available on VitaDB as well since they got re-released as shareware)
Demo file are NOT supported.
To use your CD Key, just transfer efq3.key file too in the same place.

Changelog:
- Updated to latest vitaGL usage.
- Updated to GCC10 usage.
- Enabled multitexturing usage (huge performance boost).
- Enabled texture compression usage.
- Fixed dynamic lights, now they render properly (r_dynamiclight).

Credits:
- lilium-voyager developers for the awesome work done on the engine
- All my Patroners for their awesome support:
  • Colin VanBuren
  • Freddy Parra
  • Tain Sueiras
  • Badmanwazzy37
  • drd7of14
  • The Libretro Team
  • The Vita3K project
  • Titi Clash
  • @Sarkies_Proxy
  • Al Capwn
  • Colin Steinmann
  • Count Duckula
  • Croakier
  • Enzo Perdomo
  • Igor Kovacs Biscaia
  • Joseph Campo
  • Koen B
  • Martin Sanles
  • Mored4u
  • nsx555nsx555
  • polytoad
  • PSX-Place.com
  • rsn8887
  • styroteqe
  • Tanguy Dip
  • TheIcebomber
  • Tomg
  • Waffeleisen
  • Wiese
  • Wolf Ronny
  • Zendrick42
  • Other Retro Matt
  • qlGGlp
  • Sandeep Rai
  • suLac4ever
  • CatoTheYounger
  • mxadi25
  • Jonathan Steen
  • Vlad
  • Daniel Krusenbaum
  • Elwood Blues
  • Enrique Romero
  • Justin
  • Heraldian Despot
  • sanyok snk
  • 2Mourty
  • Alfredo Gutierrez
  • armandyno 85
  • BOBdotEXE
  • ckPRO
  • CyberSweeny2077
  • Daniel Cassidy
  • Daria
  • David Stieben
  • Dr Yosef Lodgardes IV
  • Ethan
  • FM_JN
  • frankyfife
  • GregoryRasputin
  • Gwijde MAegherman
  • Hugh Patterson
  • Igor Rosa Vilas Verde
  • Jack Chiu
  • James Vanegas
  • Jean_Monje
  • Jihel Jay
  • Joe brindle
  • Keeponjammin
  • LaFlex
  • Lars Zondervan
  • Lucas Brugnaro Badur
  • Mark Davidson
  • Marshall Westall
  • Martial B.
  • Matt Hargett
  • Mauci
  • Michael Kristensen
  • mineer4
  • gnmmarechal
  • Neil MacAlasdair
  • NeX
  • Peter Knoll
  • Pirloui
  • Rick T
  • Roman Murashov
  • spriteice
  • Stefanos P.
  • steven powell
  • Thomas Radeck
  • Thomas Wurgler
  • Дмитрий Верисов
Download:

https://vitadb.rinnegatamante.it/#/info/491
 
New small update (v.0.9.5) that brings keyboard support as major change:

Changelog:
- Updated to latest vitaGL usage.
- Added support for virtual keyboard. You can make it show up whenever you have a text input focused by pressing X.
- Reduced engine's memory usage.

Credits:
- ioquake3 developers for the awesome work done on the engine
- idSoftware for releasing Quake III sourcecode publicly
- All my Patroners for their awesome support:
- Nick Bevilacqua
- Michael Haber
- Julian Robinson
- Stelios Ad
- Nix
- .Nathan#1456
- Hunter Davis
- Sasha Chu
- Gideon
- Dragoon_Ahriman
- sOUL i0N
- Nick Marini
- Andrew Grey
- Arka Mukherjee
- ShadowFox0002
- Miguel Angel Layna
- Robles Junior
- nowhereman87
- Cheerful Despair
- Diego G.
- mmtechnodrone
- sputnik
- Gonzalo Arévalo Ibarra
- Pape Moussa SARR
- Kyle Ring
- Simon Sawert
- Hòa Hiệp Bùi
- Danny
- Ian Stoffberg
- Dean Stark
- Lucas Brugnaro Badur
- Colin Steinmann
- Enrique Romero
- Daniel Cassidy
- Sternaid
- Joe brindle
- Gwijde Maegherman
- Dieter B.
- Alfredo Gutierrez
- Martial B.
- Michael Kristensen
- Matt Hargett
- Dr Yosef Lodgardes IV
- Badmanwazzy37
- The Jack!
- @Sarkies_Proxy
- Waffeleisen
- Wiese
- The Libretro Team
- drd7of14
- Thomas Würgler
- Daniel Krusenbaum
- Des
- suLac4ever
- BOBdotEXE
- Andyways
- rsn8887
- PSX-Place.com
- Count Duckula
- Pirloui
- Justin
- gnmmarechal

Download:
https://vitadb.rinnegatamante.it/#/info/491
 
vitaVoyager v.1.0 is out!

Changelog:
  • Updated to latest vitaGL usage.
  • Greatly improved performances thanks to circular vertex pool usage in vitaGL.
 
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