That right, I forgot about that. ;-)you can pick the one with javascript support using "webkit=1". links to online html with js work...but xml-like enablers i have not seen working.
<link ver="1.0" webkit="1">
<url>javascript:window.resizeTo(1920,1080);eval('document.write(\47\74html\76\74body\76\74style\76html{left:-100%;position:relative;overflow:hidden}body{left:-100%;margin:0 0;}img{left:100%;position:relative;height:100%;}\74/style\76\74center\76\74img src="http://devil303.com/Ultimate_Toolbox/ps2_demo_covers/ops2m19se_full.jpg"/\76\74/center\76\74input autofocus type="radio" style="position:fixed;right:0;bottom:0;"/\76\74/body\76\74/html\76\47)');</url>
</link>
Oh, that's a shame.It looks like the URL is limited to 2KBIf it is larger it causes the blank screen
i believe the link.xml uses silk and not webkitYeah I only tried once but offline HEN enabler does not seem to work for some reason, it's strange cos other offline JS works. Not sure what's going on there.
We sorted that a while back in this thread. We found out that it just needed "webkit=1"adding to the LINK.XML.i believe the link.xml uses silk and not webkit
oh! awesomeWe sorted that a while back in this thread. We found out that it just needed "webkit=1"adding to the LINK.XML.
Seems it only allows up to 2KB of offline JS to be loaded locally, Not sure if that is enough to do anything interesting. Do you know would 2KB be enough to get an exploit started that then loads more JS from an external file in the folder with the LINK.XML?oh! awesomegood to know
I don't think it can be done in 2kb without some new exploit first enabling the browser to load local files, directly or indirectly.Seems it only allows up to 2KB of offline JS to be loaded locally, Not sure if that is enough to do anything interesting. Do you know would 2KB be enough to get an exploit started that then loads more JS from an external file in the folder with the LINK.XML?
It would be cool if we could load large exploits from these WT (LINK.XML) "apps" as they survive FW reinstalls.
Sure.Ah, ok, well that's that then.
Sure being able to load online exploits via LINK.XML is a small step forward anyway.
congrats on bg toolset (when it comes out)Sure.
Maybe something better will come along the day someone takes the time to RE the web browser utility to find out how exactly the local file system support gets enabled at browser startup, using that information we may be able to somehow fool the browser.
But in the meantime, as you all know, those esp8266 dongles to host the exploit files & serve them over http with a tiny Web server are cheaper than ever (5 to 10 bucks) & do a great job.
They can be used to serve exploits on the PS3 & on the PS4, they should serve us well on PS5 too.
A good investment for 5 bucks imho.
FYISorry to necro this thread but just FYI for anyone not aware. The smaller (2KB) limitation seems to be imposed only on LINK.XML for both Silk and Webkit. I remember testing both browsers years ago with many methods, and I discovered that the Silk browser accepts a longer module_action string than the Webkit browser. I don't know the exact limit though and at the time this didn't matter much to me, seeing as how the single exploit we had only worked in the Webkit browser.
This info isn't particularly useful for what the current objective seems to be but I thought it was worth mentioning in case anyone wants to take a deeper look.
Hi, hope you're all well. Firstly I'd like to say thank you for your work and contributions! I'd like to ask some questions about LINK.xml. I've created PS3 and PSP portals which I have big ambitions for. I've attempted to create a pkg for the PS3 version which creates a web link on the xmb yadayada.. I've utilized the code mentioned here, my portal must use webkit. I've managed to get it running but only from the TV/Video Services category. When I attempt to change the category in PARAM.SFO to CB Network it throws up a display settings error. I've read everything in this thread and cannot find anymore information, perhaps I'm fundamentally misunderstanding something here? Cheers!