PS3 RetroArch 1.7.1 Extended Version

Ive got a feeling this is going to be allot harder than just downloading and installing a pkg... cant wait for the Guide to be done.
 
This is the guide I used...https://retropie.org.uk/forum/topic/13144/snes-msu-1-guide

I can get into more detail, but here is the basis of what you need to do...

1. Get the MSU-1 patch file. romhacking.net is a good place to start.

2. Get the rom file referenced in the patch - you won't find them at the site listed above, it's not a rom site. Make sure to read the readme with the patch - I can not stress this enough!

3. Patch the rom with the patch. This is probably the most confusing part - SNES roms are particularly tricky because of headers. Patch a headered rom with a patch intended for a header-less rom (or vice-versa), and it won't work. You may need a tool to check, then add/remove the header. Tools and info are available at the site listed above.

Other patching notes...

- Generally, .sfc roms are header-less, while .smc ones have headers - but don't rely on this!

- The Zelda 3 MSU-1 patch (and maybe others) require the rom to be expanded before patching (there's a tool for that).

4. Get the MSU-1 files for your rom. There should be a link(s) in the patch's readme (did I mention read this file? :) )

5. For each MSU-1 game, make a folder and put the patched rom and the assorted MSU-1 files in there, using the following format...

gamename.sfc (or .smc - the patched rom)
gamename.msu (might be a huge file, or a zero-length file - DON'T DELETE!)
gamename-1.pcm (music track)
gamename-2.pcm (music track)
...etc.

XML and BML files are for other emulators - don't put them in the folder.

6. Run the .sfc/.smc file with Snes9x like any other rom. If everything is set up correctly, prepare to be amazed.
 
I post this in the tutorial thread yesterday and so maybe I'll get help putting it here too..

Is pce fast still broken with cd rom games? I haven't been able to run this in a year..
It used to play Dracula X english patched just fine... I have the syscard3 in both the system and roms folder.
The cue structure is correct too. Sega cd runs fine but this.. What gives?
 
I post this in the tutorial thread yesterday and so maybe I'll get help putting it here too..

Is pce fast still broken with cd rom games? I haven't been able to run this in a year..
It used to play Dracula X english patched just fine... I have the syscard3 in both the system and roms folder.
The cue structure is correct too. Sega cd runs fine but this.. What gives?

I own the real syscard 3. my grandfather owned the turbo grafx cd system which I inherited from him when he passed. I had to buy that card in order to play ys iv which I own. I had the original 1.0 for ys book 1 and 2, but if you try to use 1.0 with ys iv, you're presented with an anime screen saying that the game can't be run. lol
 
Tried a few more MSU-1 games - Mario Kart, Mario World, Metroid, Killer Instinct all work. One small issue - if you are playing a MSU-1 game, and want to play another, close the content (via the Quick Menu), then reload the Snes9x core. If you just close the content and load the new game, it'll crash the PS3.
 
@Ezio is it possible to port another Commodore cores, like [VICE C-128, VICE PLUS/4, VICE VIC-20] to RA PS3 ??

- Can you port [Amstrad CPC] core too ?
 
@Ezio is it possible to port another Commodore cores, like [VICE C-128, VICE PLUS/4, VICE VIC-20] to RA PS3 ??

- Can you port [Amstrad CPC] core too ?
Dont forget ZX spectrum to complete the 8-bits familly :)

They are trying it, but asking for it is not going to help
If i remember right... zar made some changes in the source code of fuse and caprice that allowed him to compile them (previouslly was refusing to be compiled)... but they boots to a black screen :(
So it looks like there are still some more errors in the code... and maybe is related with both emus
With commodore i dont remember
 
This is the guide I used...https://retropie.org.uk/forum/topic/13144/snes-msu-1-guide

I can get into more detail, but here is the basis of what you need to do...

1. Get the MSU-1 patch file. romhacking.net is a good place to start.

2. Get the rom file referenced in the patch - you won't find them at the site listed above, it's not a rom site. Make sure to read the readme with the patch - I can not stress this enough!

3. Patch the rom with the patch. This is probably the most confusing part - SNES roms are particularly tricky because of headers. Patch a headered rom with a patch intended for a header-less rom (or vice-versa), and it won't work. You may need a tool to check, then add/remove the header. Tools and info are available at the site listed above.

Other patching notes...

- Generally, .sfc roms are header-less, while .smc ones have headers - but don't rely on this!

- The Zelda 3 MSU-1 patch (and maybe others) require the rom to be expanded before patching (there's a tool for that).

4. Get the MSU-1 files for your rom. There should be a link(s) in the patch's readme (did I mention read this file? :) )

5. For each MSU-1 game, make a folder and put the patched rom and the assorted MSU-1 files in there, using the following format...

gamename.sfc (or .smc - the patched rom)
gamename.msu (might be a huge file, or a zero-length file - DON'T DELETE!)
gamename-1.pcm (music track)
gamename-2.pcm (music track)
...etc.

XML and BML files are for other emulators - don't put them in the folder.

6. Run the .sfc/.smc file with Snes9x like any other rom. If everything is set up correctly, prepare to be amazed.

Info and details added here: (added bug about switching MSU-1 Games as well)
http://www.psx-place.com/threads/retroarch-ps3-guide-2018-wip.17119/#post-112674
(in the SNES9X core, not final so may tweak it some yet (and add some additional sources))
 
@Ezio is it possible to port another Commodore cores, like [VICE C-128, VICE PLUS/4, VICE VIC-20] to RA PS3 ??

- Can you port [Amstrad CPC] core too ?

There're some cores not included in the extended version (4do, cap32, crocods, desmume, fuse, gpsp) since they gives black screen, but you never know, maybe it needs to be set correctly (see bios and other config settings),
The only reason about fuse not working is imho related to big endian issues, it needs further check.
For dosbox, @JediKnight007 could be right, it could give black screen for another big endian issue, i saw some missing flags on makefile of the core that are instead correctly set for wiiu. (I use wii/wiiu like examples since they're other big endian machines such as ps3).
 
Something to take note of @Ezio @Zar

These overlays, the one the online updater downloads (common-overlays)
is not very useful for the most part since its all touchscreen related. :
gamepads
ipad
keyboards
rpi
wii


Effects has some nice scanlines so those are nice and a few of the borders are okay but most are for non ps3 ports.

Now some of these i think would be better for PS3 user's.

Online Updater appears to only take the "common-overlays"

It happens because the retroarch leader developer wants an unique code working for every port, while here it needs something specific for ps3. And yes, we can use overlay-borders also on ps3, modifying the code on the main repo too.
 
Found a site with a ton of MSU-1 info - patches and PCM (music) sets; a number of games have multiple music sets (remixes, etc.) available.
Unfortunately, there are several links with pre-patched roms (a BIG no-no in the rom hacking community), so I can't link to it. They have the same rules as here regarding roms - somebody must be asleep over there. :)

So, I have compiled a list of all known MSU-1 games (around 90, though some may be a WIP). Simply do a web search for "gamename msu-1 patch", and you should find what you're looking for. Perhaps @STLcardsWS can link to this in his guide.

ActRaiser 1 and 2
Aladdin
Assault Suits Valkem
Axelay
Battletoads and Double Dragon - The Ultimate Team
Battletoads in Battlemanics
BS F-Zero Grand Prix 2
BS Zelda Map 1/2, 3rd/4th Quests, Ancient Stone Tablets (all translated)
Batman Returns
Battletoads and Double Dragon: The Ultimate Team
Battletoads in Battlemaniacs
Beavis and Butthead
Bram Stoker's Dracula
Bubsy in Clawed Encounters of the Furred Kind
Captain America and the Avengers
Captain Commando
Castlevania - Dracula X
Conker's High Rule Tail (Zelda 3 hack)
Contra III - The Alien Wars
Chrono Trigger
Darius Twin
Demon's Crest
Donkey Kong Country 1, 2, and 3
Donkey Kong Country - Kremling's Revenge Remodel (DKC1 hack)
Earthworm Jim 1 and 2
E.V.O. - Search for Eden
Flashback
Fighter's History and Fighter's History MK
Final Fantasy II (Final Fantasy IV, actually)
Final Fantasy III (Final Fantasy VI, actually)
Final Fight 1, 2, and 3
F-Zero
Gradius III
Gundam Wing Endless Duel
Hagane The Final Conflict
Home Alone
Hong Kong '97
Hook
Hyper Street Kart (Mario Kart Hack)
Illusion of Gaia/Time
Indiana Jones' Greatest Adventures
Jikkyou Oshaberi Parodius
Joe and Mac
Jurassic Park
Justice League Task Force
Killer Instinct
Kirby's Dreamland 3
Knights of the Round
Lemmings
Lufia I - Fortress of Doom
Lufia II - Rise of the Sinistrals
Macross Scrambled Valkyrie
Magic Sword
Maui Mallard in Cold Shadow
Mega Man 7, X, X2, and X3
Mickey's Magical Quest
Mickey Mania
Mortal Kombat 1, 2, 3, and Ultimate
Mystical Ninja
New Super Mario Land (unofficial homebrew port of GB game)
Ninja Gaiden Trilogy
Out of This World (AKA Another World)
Pilotwings
Pitfall - The Mayan Adventure
Power Moves
Prince of Persia
R-Type 3
Rendering Ranger R2
Return of the Double Dragon Famicom Version
Rock Man & Forte (Mega Man & Bass)
Rock 'n Roll Racing
Rushing Beat & Rival Turf
Saturday Night Slam Masters
Secret of Mana
Secret of Mana 2/Seiken Densetsu 3
Secret of Evermore
Shaq Fu
Sim City
Simpsons, The - Bart's Nightmare
Soul Blazer
Spider-Man The Animated Series
Star Fox
Street Fighter Alpha 2
Street Fighter II - The World Warrior
Street Fighter II Turbo
Super Adventure Island
Super Bonk 2
Super Castlevania IV
Super Double Dragon
Super EDF
Super Ghouls 'n Ghosts
Super Mario All-Stars (not SMAS + Mario World)
Super Mario Kart
Super Mario Odyssey (Mario World hack)
Super Mario RPG
Super Mario World (2 different patches)
Super Mario World 2: Yoshi's Island
Super Metroid
Super Off-Road
Super R-Type
Super Road Blasters (unofficial port of arcade LaserDisc game)
Super Scope 6
Super Spongebob Kart (Mario Kart hack)
Super Star Wars Trilogy (all 3 games)
Super Street Fighter II - The New Challengers
Street Fighterr Alpha 2
Super Tennis
Super Turrican
Sunset Riders
Teenage Mutant Ninja Turtles IV - Turtles in Time
Terranigma
Tetris and Dr. Mario
The Death and Return of Superman
The Legend of Zelda - A Link to the Past (2 different patches)
The Legend of Zelda -Goddess of Wisdom (Zelda 3 hack)
The Legend of Zelda -Parallel Worlds version 1.2 (Zelda 3 hack)
The Lion King
The Mask
The Rocketeer
Top Gear 1, 2, and 3000
Top Gear 2 More Racing Tracks! (hack)
Toy Story
Ultraman/Ultraman Jap
Unholy Night The Vampire Hunter
UN Squadron
Wild Guns
Wolfchild
Xardion
Wolfenstein 3d
Ys III, IV, and V
 
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Hi guys, today I'm happy to share this new version of RetroaArch for PS3 which includes, for the first time, 44 cores.

This result has been possible thanks to excellent work of my friend @Zar who unlocked most part of new cores, during a shared work project and started together some months ago.


RetroArch 1.7.1 Extended Version

DEX PS3 build
https://mega.nz/#!RQZCmabR!U969wTAacCldXmYFMyI8rR1iRDQOTsrmlqRo-h8sjtU

CEX PS3 build
https://mega.nz/#!ZFQGSTqK!rByu4wKhS3LWQdfBFGUFuFT3fgzRNYQK-iKnylF_5Kk

ODE PS3 build
https://mega.nz/#!ZUIyXAwA!uFB0AOu9xzrSSG0tkxt5WXmT3zTmhsXy7scF00lJK1I


Changelog:
  • Improved stability
  • 14 new cores compared to 1.6.7 version: atari800, bluemsx, dosbox, fmsx, freeintv, hatari, lutro, mednafen_snes, pokemini, puae, snes9x, snes9x2005, vicex64
  • Includes snes9x core with latest source: you should now be able to play Far East of Eden - Tengai Makyou Zero
  • Added downloads folder, it includes freeware and shareware contents: cave story, doom, quake
  • Ode build: savestates, savefiles, playlists, configs, bios, favourite now should work on usb0001
  • Updated frontend, assets, cores, database, info files to the latest available source

Credits:
  • Libretro developers team
  • Libretro and RetroArch contributors
  • Emu developers behind the cores
  • Zar for his great work

Enjoy!
Thanks a lots Ezio !

QUESTION concerning RetroArch ARCADE MAME Cores.
Its been awhile im on this and i think its time to request some quick help.
Im able to use SEGA CD/Genesis/Nes/Snes/TurboGrafx (minus Dracula X) emulators core on RetroArch Beta+ v1.3.6
my MAIN goal to be able to play ARCADE MAME games , notably : Star Wars (1983) , Star Wars Trilogy (1998) & Punisher (1993)
its is possible now in 2019 and HOW (what i need and step by step short tutorial) ....I literally DREAM of that.

P.S. I have been able to run & play PUNISHER but was not able to get the SOUND from the Cinematic Introduction.

Currently waiting for your helping advices dear fellow
 
Beetle SNES 25 fps (not really playable)

I need to know what i need to do in order to play theses games on RetroArch Arcade Mame Core
(1) Star Wars (1983)
(2) Star Wars Trilogy (1998)
(3) Punisher (1993) ....I was able to download a zipped file that i put inside a folder named ARCADE on my dedvHDD0
....I have been able to run it (minus sound in the introduction cinematic)

it is possible to run theses games now in 2019 ? (at least Star Wars (1983 version) .....the Sega 32x version as a last option........
 
Picodrive wasn't ported to PS3 yet (this is as sega mega drive / cd / 32x core from libretro/Retroarch).

But it was ported to PS2. So maybe if you create a Picodrive PS2 ISO and then convert to a PKG you could load Sega 32X roms from it.

I don't know if it would work and I don't know how to do it. Search this site and Good luck!

Sent from my Redmi Note 5 using Tapatalk
 
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