Crystal
Developer
Download last Retroarch stable from xbins.org: link (v1.9.0 - August 2020 old and SDK Sony version)
Update or add manually cores:
FBNeo core: Link
Atari800 core: Link (put atari800_libretro.info inside info folder)
BlueMSX core: Link (put bluemsx_libretro.info inside info folder)
PUAE core: Link (put puae_libretro.info inside info folder)
DosBox-SVN core: Link (put dosbox_libretro.info inside info folder)
Vice64 core: Link (put vice_x64_libretro.info inside info folder)
Fuse core: Link
Mednafen PCE core: Link (put mednafen_pce_libretro.info inside info folder)
Hatari core: Link (put hatari_libretro.info inside info folder)
Cannonball core: Link [Update - Multipass shaders OK]
mGBA core: Link (put mgba_libretro.info inside info folder) [Update - Downgrade to 0.8.1 last one working on real PS3 hardware]
(mgba: if you have ps3 pad problems then Load Core -> Nintendo - Game Boy Advance (mGBA) -> Settings ->Input -> Port 1 Controls -> Device Type -> RetroPad and after ->Save Controller Profile)
Gearboy core: Link [Update - Multipass shaders OK]
Snes9x core: Link [Update - Multipass shaders OK]
A good idea is update EBOOT.BIN Link [Updated with 3.55 keys]
If this is your first time using one of those cores, I strongly recommend that you study how they work on your PC.
FAQ for Dummies:
1) Does XXXX core need firmware inside system folder?
Tested all shaders and added more.... remove your old shaders folder (or ignore it) and put that one attached here!!
Work in progress.......
Update or add manually cores:
FBNeo core: Link
Atari800 core: Link (put atari800_libretro.info inside info folder)
BlueMSX core: Link (put bluemsx_libretro.info inside info folder)
PUAE core: Link (put puae_libretro.info inside info folder)
DosBox-SVN core: Link (put dosbox_libretro.info inside info folder)
Vice64 core: Link (put vice_x64_libretro.info inside info folder)
Fuse core: Link
Mednafen PCE core: Link (put mednafen_pce_libretro.info inside info folder)
Hatari core: Link (put hatari_libretro.info inside info folder)
Cannonball core: Link [Update - Multipass shaders OK]
mGBA core: Link (put mgba_libretro.info inside info folder) [Update - Downgrade to 0.8.1 last one working on real PS3 hardware]
(mgba: if you have ps3 pad problems then Load Core -> Nintendo - Game Boy Advance (mGBA) -> Settings ->Input -> Port 1 Controls -> Device Type -> RetroPad and after ->Save Controller Profile)
Gearboy core: Link [Update - Multipass shaders OK]
Snes9x core: Link [Update - Multipass shaders OK]
A good idea is update EBOOT.BIN Link [Updated with 3.55 keys]
If this is your first time using one of those cores, I strongly recommend that you study how they work on your PC.
FAQ for Dummies:
1) Does XXXX core need firmware inside system folder?
- Open xxxxx._libretro.info with a texteditor. Look for firmware_count, firmwareN_desc, firmwareN_path, firmwareN_opt... ect ect.
firmwareN_opt = "false" mean YES... it needs that firmware.
For example atari800 need only one bios/firmware file:- firmware_count = 1
- firmware0_desc = "5200.rom (5200 BIOS)"
- firmware_count = 1
- firmware0_opt = "false"
Tested all shaders and added more.... remove your old shaders folder (or ignore it) and put that one attached here!!
Work in progress.......
Attachments
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bluemsx_libretro.info.zip1 KB · Views: 178
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atari800_libretro.info.zip663 bytes · Views: 166
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puae_libretro.info.zip817 bytes · Views: 144
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dosbox_svn_libretro.info.zip593 bytes · Views: 162
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vice_x64_libretro.info.zip737 bytes · Views: 157
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shaders_cg.zip725.7 KB · Views: 182
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mednafen_pce_libretro.info.zip873 bytes · Views: 165
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hatari_libretro.info.zip497 bytes · Views: 137
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mgba_libretro.info.zip609 bytes · Views: 182
Last edited: