OsirisX
Developer
I've made some progress on the PSL1GHT version of RetroArch. It includes a 2d renderer that utilizes librsx and a couple shaders. I've also included experimental PSMove support which is supposed to act like a lightgun.
Theoretically the renderer should support all cores in the RetroArch CE but I've only tested on a few cores like snes9x, fceumm, and genesis-plus-gx. There is still some work to be done to get it to the same level as CE however like shader pipeline and XMB/Ozone support.
No binaries for now but the source code can be found below. Perhaps it can be upstreamed to official RetroArch once more testing is done.
https://github.com/OsirizX/RetroArch/tree/psl1ght_v2
Here's a screenshot of Super Scope 6 in RPCS3. (PSMove emulated with a mouse)
Theoretically the renderer should support all cores in the RetroArch CE but I've only tested on a few cores like snes9x, fceumm, and genesis-plus-gx. There is still some work to be done to get it to the same level as CE however like shader pipeline and XMB/Ozone support.
No binaries for now but the source code can be found below. Perhaps it can be upstreamed to official RetroArch once more testing is done.
https://github.com/OsirizX/RetroArch/tree/psl1ght_v2
Here's a screenshot of Super Scope 6 in RPCS3. (PSMove emulated with a mouse)

