RPCS3 (PS3 Emulator) - April 2018 Progress Report

Maybe you had it already recognized but the last few days and weeks, the PS4 had it's priorities regarding several highlights like from various Kernel Exploits for several newer System Firmwares or even from a preview for a new "Framework" for making things easier in Future by getting more Power to all Functions within the PS4. We know that you won't get tired about the latest and greatest News for the PS4 but there are also other Consoles made by Sony, who deserved your attention as well - so as it is for it's predecessor the PS3. And maybe even when you can enjoy your Backups and Homebrews on the latest System Firmware available for the PS3, it doesn't mean that the Developers are stopping to "tinker" with the Console or that there is nothing more left to explore. So as the Team behind the "RPCS3 PS3 Emulator" doesn't by updating their monthly "Progress Report" for April 2018.​


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  • Progress Report: April 2018
    April is yet another month full of improvements affecting a large number of games. kd-11 improved RPCS3's Z-curve implementation which not only resulted in the impovements seen in the video, but also improved colors in many FIFA and Need For Speed games.

    April has been a month full of advancements in nearly every aspect of RPCS3. Performance boosts, graphics fixes, and compatibility improvements are plentiful.

    On Compatibility statistics, we can see a huge increase in Playable titles. A lot of games were retested, and many Ingame or below ones were found to now be Playable. There was also a considerable decrease on the amount of Loadable games and a slight increase in games classified as Nothing, as new games were added into the category.

    compatA_Apr2018.png

    compatB_Apr2018.png



Full Progress Report: rpcs3.net/blog/
Additional details about RPCS3: https://rpcs3.net/
Patreon: https://www.patreon.com/Nekotekina
 
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