PS5 [RUMOUR] Playstation 5 Specs leaked?

I'd have expected more RAM, but it won't probably be a bottleneck thanks to the SSD.

1 TB of space is simply ridiculous...
There are enough ram 16gb GDDR6 + 4gb DDR4 there are 20gb of ram but i hope these are real specs if these are real specs then PS5 is a beast.
 
Instead of the 16gb GDDR6 (for graphics) i would like to see 16gb HBM2 integrated in the APU !. That would really boost performance because:
-AMD APU's are very sensitive to memory speeds (an small boost in memory speeds increases the performance a lot)
-It would allow them to squeeze the max potential of the HSA feature (instructions shared in between CPU/GPU)
-HBM2 is faster

Sadly AMD is not ready/interested to integrate memory chips in the APU substrate yet, but im sure they thought in it, and eventually it could happen for the "PS5 Slim" model :P
 
This sounds possible

Full digital backward compatibility with every PlayStation console and handheld for a library of 1000's of games on day 1

This would be an ok compromise tbh... obviously disc support would be better. But if they have the emulators for all systems it will probably get hacked for discs eventually. :)
 
Someone really thinks the PS5 is going to have an SSD of 200$ ?
It is possible IMO... of that €200 Amazon probably make €40 profit, Sabrent make €40 profit, tax man makes 20% on all the profit so maybe another €40, then bring in MASS production and the fact Sony could order/make a few million of them and include them at cost price.

I am only guessing but Sony might have spent somewhere in the region of €30 each (before tax) on PS3 60GB hard drives at launch?
 
Last edited:
It is possible IMO... of that €200 Amazon probably make €40, Sabrent make €40, tax man makes 20% on all the profit, then bring in MASS production and the fact Sony could order/make a few million of them and include them at cost price.
But even if they does his own manufacturing with special contracts with memory chip manufacturers, etc, etc, etc... at the end we have a storage device of 1TB with awesome specs
And is like a law of the market, 2 products with similar specs should have similar prices, the sabrent SSD i posted from amazon is 200$ so if someone "builds" a device with similar specs it should be sold in the same price range

I am only guessing but Sony might have spent somewhere in the region of €30 each on PS3 60GB hard drives at launch?
Yeah, for PS3 was easyest and way cheap

In my oppinion the PS5 is going to have 2 connectors for "storage devices"... one of them is going to be a NVMe based... and the other is going to be a standard SATA
I was talking about it here:
https://www.psx-place.com/threads/rumours-ps5-specs.25774/page-2#post-214880

The NVMe is going to have super-mega-hyper speeds (the actual technical max peak of that technology) but is going to have an small size something like 32gb
And i guess they are going to allow the user to replace it... maybe by using that "cartridges" from the patent discussed in the other thread
Is going to be used for "system storage" + "cache storage" + "maybe some magic storage"

And the standard SATA (limited to 600mb/s) for oter stuff... this one could be 1TB or 2TB or whatever... they will make different bundles with them




Edit:
And the most cheap PS5 basic bundle (probably not available at launch) should not include the NVMe storage... this would help them to reduce the price
In other words... that NVMe device should be optional... the PS5 should work "normally" without it
 
Last edited:
There are enough ram 16gb GDDR6 + 4gb DDR4 there are 20gb of ram but i hope these are real specs if these are real specs then PS5 is a beast.

Given the other specs, 16GB seemed not that much to me (the other 4 are probably for OS and background tasks. Hoping that the 16gb will be completely used for running the games…).
But as I said they have the SSD that can be used as virtual ram: https://wccftech.com/spencer-on-xsx...ke-that-sony-is-investing-in-ssd-for-ps5-too/

From the article: "...The SSD access times come close to the memory access times of the current console generation..."
 
And btw, the SSD @ 5.5GB/S @ 1TB ...is like something imposible, i dont get why there is some new medias taking this bit of info as true, nobody though in how much money costs an SSD with that specs ?

Just to show you an example, this one from amazon is 200$ and doesnt even reachs the 5500gb/s
https://www.amazon.com/Sabrent-Inte...pcie+gen4&qid=1583793780&s=electronics&sr=1-1

Someone really thinks the PS5 is going to have an SSD of 200$ ?
And btw, the SSD @ 5.5GB/S @ 1TB ...is like something imposible, i dont get why there is some new medias taking this bit of info as true, nobody though in how much money costs an SSD with that specs ?

Just to show you an example, this one from amazon is 200$ and doesnt even reachs the 5500gb/s
https://www.amazon.com/Sabrent-Inte...pcie+gen4&qid=1583793780&s=electronics&sr=1-1

Someone really thinks the PS5 is going to have an SSD of 200$ ?
You know that Custom RDNA2 Gpu doesnt even exist in PC?
 
Yeah, 5500mb/s is a lot, when talking about it we dont even know how much because most of us never used a PC with that hdd speeds :D

SATA is liimited to 600mb/s ...in a optimal enviroment that is something irrealistic because in the practise are always smaller speeds
And the next gen of consoles are going to be near the 5500mb/s (eventually they will increase it a bit more up to the technical limit of 7000mb/s)
Is a massive improvement... around 10x times faster
 
And is like a law of the market, 2 products with similar specs should have similar prices, the sabrent SSD i posted from amazon is 200$ so if someone "builds" a device with similar specs it should be sold in the same price range
Yeah normally if it was sold for profit as a standalone product, but its different when included as part of a "bundle" that is a console, Sony could afford to make nothing on the SSD as they might be happy to make profit on some other components, or even make nothing on the whole console and hope for market domination/game profit. Sabrent have to make profit on the SSD as there is nothing else to consider.
 
You know that Custom RDNA2 Gpu doesnt even exist in PC?
Well, are named "custom" because AMD have a special offer for other manufacturers where they can choose the "ingredients" of the APU "recipe" like if they was in a restaurant
There is one more client of AMD in that same category of custom APU's btw... is ATARI. They have his cusom AMD APU for the new atari console and i bet AMD applyed the same politics with all them... sony, microsoft, and atari... for AMD is the same stuff

You know... AMD offers some technologies related with the internal circuitry of the APU... and the other manufacturer selects whatever they wants from the list offered by AMD
Additionally, they can also ask for "drop more sauce in there" (increaseing the width of a bus) or "i want it more cooked" (increase cache size), and other details like that

Im telling this because latelly i been reading lof of xbox fanboys saying things like "microsoft engineers went to AMD factory to teach them what to do so the XBOX series X APU is going to be better than the PS5"

Thats ridiculous... is true that microsoft and sony had to send engineers/programmers to AMD laboratories because every console needs different requirements
Microsoft needs support for the DirectX Raytracing (DXR). And sony is going to do it with Vulkan i guess

Anyway, both APU's are going to follow the PC standards and are going to be supported by RDNA2
 
Yeah normally if it was sold for profit as a standalone product, but its different when included as part of a "bundle" that is a console, Sony could afford to make nothing on the SSD as they might be happy to make profit on some other components, or even make nothing on the whole console and hope for market domination/game profit. Sabrent have to make profit on the SSD as there is nothing else to consider.
But they cant reduce much the manufacturing cost of a storage device like that, lets take the 200$ of the sabrent as the start point... how much could sony reduce it ?

The alternative i said is going to be cheaper, the NVMe of 32gb could be even smaller capacity (im not sure how much they could need, depends of how they uses it), and a standard SATA hdd is not so expensive. In total 60$ or so ?
 
But they cant reduce much the manufacturing cost of a storage device like that, lets take the 200$ of the sabrent as the start point... how much could sony reduce it ?
I get you, but Sabrent are making lots of profit on that SSD and also paying lots of tax on that profit, Sony do not need to make any profit on this SSD so they do not need to pay tax on that non profit. Also Sony can order 100x the quantity to get better deals from suppliers, also the fact they have way better infrastructure than a tiny company like Sabrent. Sony will get cheaper shipping, better tax breaks from countries where they have factories etc. The difference in scale of order size is massive.

No idea if they would do this, but Sony could just have a memory chip on the motherboard (like 12GB superslim) with custom interface in theory, no need for paying other companies to use their slots and patents etc.
 
Let me reconduct the talk to something related, incase sony builds the ssd's... there are 2 questions that arises
1) A storage device so expensive like that (that is pretty much a bunch of flash chips and a controller chip) is going to be soldered in the motherboard (not posible to replace it)... or is going to be a device connected to a connector ? (replaceable by the user)

2) That connector is going to follow the standards from PC or is going to be some propietary design ?

---------------
I think is going to be a external device (not soldered to the motherboard), and is going to use a propietary connector, this way sony can make additional profit selling them
And to me it looks the best way to do this is by using that design of the patent with "cartridges"

Actually, the images published from the XBOX series X have a misterious "slot" at the back that seems to fit pretty fine with that style of cartridges

It could be a bit like the "expansion pack" of the nintendo64 :D
 
Also don't forget about all the tricks...Sony can make a loss on that SSD or the whole console, and then they can write that loss off other tax on other profits so they lose nothing.


I expect that 1TB sabrent SSD probably costs the actual manufacturer $50 or less to make. Probably 10 companies making profit on that $200. Shipping, patents, retailer etc etc.
 
The failure ratio of that NVMe devices is way bigger than a traditional hdd
And from the point of view of the user, personally i prefer to have 2 storage devices, the expensive one (the NVMe cartridge) is something to take care of it... and the cheap one (the standard SATA hdd) is the "battle storage"

If the SATA hdd have some failure i dont care much (maybe because im used to the hdd problems of the PS3) because is cheap to replace it
 
I don't know how I feel about a digital only bc. rebuying games, then probably again for the ps6+. that's one thing a lot of people hated about the wii and the wii u with their vc library.
 
Well, are named "custom" because AMD have a special offer for other manufacturers where they can choose the "ingredients" of the APU "recipe" like if they was in a restaurant
There is one more client of AMD in that same category of custom APU's btw... is ATARI. They have his cusom AMD APU for the new atari console and i bet AMD applyed the same politics with all them... sony, microsoft, and atari... for AMD is the same stuff

You know... AMD offers some technologies related with the internal circuitry of the APU... and the other manufacturer selects whatever they wants from the list offered by AMD
Additionally, they can also ask for "drop more sauce in there" (increaseing the width of a bus) or "i want it more cooked" (increase cache size), and other details like that

Im telling this because latelly i been reading lof of xbox fanboys saying things like "microsoft engineers went to AMD factory to teach them what to do so the XBOX series X APU is going to be better than the PS5"

Thats ridiculous... is true that microsoft and sony had to send engineers/programmers to AMD laboratories because every console needs different requirements
Microsoft needs support for the DirectX Raytracing (DXR). And sony is going to do it with Vulkan i guess

Anyway, both APU's are going to follow the PC standards and are going to be supported by RDNA2
PC only supports RDNA1 and not RDNA2 the next gen consoles will be real beasts and AMD is going to create its own RT system for PS5 and xbox.
 
Back
Top