jacobsson
Senior Member
Oh, that makes sense that it would be somewhere protected from what the PS4 can let scummvm browse. It's looking at the root of disc0 when browsing, but never picks up the .ini like the PS2 does.The .ini location is decided for the psp build in the "osys_psp.cpp" inside the "backends/platform/psp" folder
if you scroll down you will see this line
#define PSP_CONFIG_FILE "ms0:/scummvm.ini"
change this to set the location of the .ini, im not sure where you could save it too that would be better but there is a list of PSP locations on
https://en.wikibooks.org/wiki/PSP_Development/Filesystem
OR if it uses PS4 paths maybe change it for that (but that seems unlikely), you might even be able to set it to just read from a SET .ini so from the same folder for example and just provide a .ini with all game locations already in your ISO and that way you should never need to change the .ini and can just let it load everytime from the same location as the EBOOT.
anyway thats just some ideas and im glad it helped out, its a shame 2.0.0 didn't work, i am curious why but i guess that will remain a mystery.
My plan was to do the latter, just present the user with the game already in the list (and with a proper aspect ratio).
Regarding why it won't boot later versions, if I remember there were talk about never homebrew using x modules or something like that.