One of many legends in the PS3 Homebrew Community developer deank is back with a new progression of the sMAN plugin. We all know deank from projects like multiMAN, webMAN and now the sMAN plugin that has appeared to perhaps replaced (?) the original webMAN (aka webMAN Vanilla) project as now a new feature will allow you to choose between old style of "My Games" with the "XML" Mod, this option is off by default. As seen in the included pic in the release notes, the "XMB Intergration" can be toggled on/off easily in sMAN setup. The dev did not stop there with improving this PS3 Plugin in v1.08n additional details such as improved speed on scanning from external / internal hdd when extracting Game Icons / obtaining info from the PARAM.SFO can be seen with all details of this update
-
sMAN 1.08n is available:
sMAN version 1.08n Changes:
- Added [x] XMB Integration option in setup for people who like the older xmb/xml style (off by default)
- Improved scan speed from ntfs/internal hdd when extracting icons/sfo
- sMAN resources in /dev_hdd0/tmp/wmtmp/res will not be overwritten if exist (at least until the next version)
- Supports up to 2000 titles (even in XMB Integration mode)
- Still uses the same amount of memory (~2300KB free while idle)
Dean
-
- Developer: @deank
-
Type of Release: A PS3 Plugin for use with Custom Firmware : Such as a COBRA CFW or other CFW types such as (STANDARD) with the ability to boot plugins via external applications ..
- Short Description: the sMAN plugin takes deank original webMAN plugin and adds the new slaunch feature also developed by deank and merges them into a single plugin that also gives the ability with all the original webMAN features developed by deank.
-
History of Changes
sMAN v1.07
- It can be either 10 or 40 games per page. Both layouts can be switched with [R3].
- Some important parts of the plugin are rewritten and optimized to reduce stack usage
- Returned another 112KB back to fg vsh
(2316KB free - was 1920KB a month ago without ntfs
so about 396KB less used) - Changed sman.bin to support longer game names/paths/icons - a rescan will be initiated
- Cleaned some code (about 1000 lines gone after the optimization)
- Loading games speed improved (at least the perceived speed)
- sMAN will show the name of the loaded game as popup message (not the filename)
- sMAN is now properly unloaded when requested (no zombie or dead threads should remain)
- It supports up to 2000 titles (games/bd/dvd) now
sMAN v1.05
- Use [L2+R2] to start sMAN
- The sprx is bigger (but actually uses less memory) because it contains some glued resources
- It will use standard PS1/PS2/PSP/PS3/Blu-ray/DVD icons when there is no proper cover/image available
- This version of the plugin must be named sman.sprx and loaded from (in this exact order):
- /dev_hdd0/sman.sprx or
/dev_hdd0/plugins/sman.sprx or
/dev_flash/vsh/module/sman.sprx otherwise it won't work.
sMAN v1.02
- Changed netiso/rawseciso implementation (external) - use plugin slot #0
- Fixed crash when trying to load another PS1 title after one is played
sMAN v1.01
- Added "Setup" option in side-menu
- Removed xml generation - no need for custom category_game.xml anymore
- Removed xai_plugin/idle_plugin usage
- Added x2 upscale for small images/covers (w/h < 336)
- Added indication of current group mode (PS3 1 / xxx) under title name/path
- Removed "My Games" entry from XMB -
hold [START] to launch sMAN
Downloads:
Source: PSX-Place.com
Last edited: