Sonic CD for Android

Charles_n_town

Senior Member
here's sonic cd for android. this one was giving me trouble with the gradle sync again due to my internet issues, but I made a release version using the keystore of mania. it's also non-plus and contains no assets from the game. game assets, the data.rsdk, should go in /RSDK/v3. I switched to the 2.4GHz band for the internet instead of 5GHz, and it seems to be working much better, so the router may be the problem:

https://1fichier.com/?34g2c8usquktla4snyyy
 
This is what it looks like.
 

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Very nice. Looks better then the original.

thanks. someone was having trouble building the game. I built it for him, and sent it via a dm. he wanted the name changed as well as the icon, since it's very basic normal. he sent me the image he wanted. you just have to add the asset in android studio. I originally built it in linux, but I don't know how to do that there beyond changing the name. I built it in windows with a release version using the keystore from mania, so it should work better than a normal debug version. plus, it's smaller. I don't know how to create a signed, release version in linux. I've been trying to figure that out for over a year.
 
I attempted to help someone yesterday build this as I kept seeing the same gradle sync error from several people. it's the android studio version being used that's causing it. ladybug has an issue with Java, which I was unable to solve, so use Koala. remember to delete .gradle, .idea, .cxx, and build directories from android and app before syncing again, if you wanna build a plus version. this person was still unable to solve it, reverting back worked for me though. https://developer.android.com/studio/archive Koala from June of this year should work, let me know if it doesn't. I don't know how google could screw this up so badly, but they seem to be using a Java that isn't exactly compatible. downloading a new version, like version 17, seems to do nothing though. it still errors. I looked up the error, and A LOT of people are encountering it. though, it could be project-related as it tries to sync a much higher gradle version with ladybug, so I'm not really sure.
 

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