First, hello everyone
Yesterday I updated my console (SLIM).
General information:
HFW 4.92.1
HEN 3.4.0
Webman Mod: 1.47.48n
ps3netsrv: 20250501 (Binary or Self Compiled) (Debian12) (doesn't matter)
Specific information:
Game: (PSX) Final Fantasy IX (SLES-02967) (Germany) (Disc1) BIN/CUE
Libcrypt-Patched with libcrypt-patcher or patched with ppl file (Same Problem)
Other games work.
ps1_emu.self or ps1_netemu.self doesn`t matter.
The problem is, when I launch the game from ps3netsrv, the console completely freezes after the PlayStation logo appears, which can only be fixed with a hard reset.
The error occurs exactly at the time the Libcrypt check is originally performed.
If I burn the image to a CD with IMGBurn and launch it from there, both patched versions run without any problems.
On older Version of HFW: 4.88 / HEN 3.03 and older Webman Mod (don`t remember) the ppl patched Game run without problems.
Any tips, or have I missed anything that needs to be changed or configured?
Best regards
Yesterday I updated my console (SLIM).
General information:
HFW 4.92.1
HEN 3.4.0
Webman Mod: 1.47.48n
ps3netsrv: 20250501 (Binary or Self Compiled) (Debian12) (doesn't matter)
Specific information:
Game: (PSX) Final Fantasy IX (SLES-02967) (Germany) (Disc1) BIN/CUE
Libcrypt-Patched with libcrypt-patcher or patched with ppl file (Same Problem)
Other games work.
ps1_emu.self or ps1_netemu.self doesn`t matter.
The problem is, when I launch the game from ps3netsrv, the console completely freezes after the PlayStation logo appears, which can only be fixed with a hard reset.
The error occurs exactly at the time the Libcrypt check is originally performed.
If I burn the image to a CD with IMGBurn and launch it from there, both patched versions run without any problems.
On older Version of HFW: 4.88 / HEN 3.03 and older Webman Mod (don`t remember) the ppl patched Game run without problems.
Any tips, or have I missed anything that needs to be changed or configured?
Best regards