PS2 Technical limiting factor for 2tb HDD despite 48-bit LBA?

kalm_traveler

Forum Noob
Hi everyone - I've been digging through posts but haven't been able to find a concrete answer so I figured I'd make an account and just ask.

I see going back into the 20xx years people mentioning a 2TB limit for internal SSDs with the PS2 APA format, but I'm not able to find the reason for this.

As far as I understand, 48-bit LBA should allow addressing up to 144 Petabytes?

Also I see that MBR partition tables only support up to 2TB partitions - maybe this is where the old limit mentioned came from?

Assuming that MBR partition size is the factor, couldn't you just make multiple 2TB partitions on a larger drive to get around that?

Or is there some other factor causing this 2TB limitation?
 
PS2 firmware not understand MBR but APA.

Limit came from 32bit addressing AFAIR. So new drivers are needed.

It is not limit of partition but drive.
 
PS2 firmware not understand MBR but APA.

Limit came from 32bit addressing AFAIR. So new drivers are needed.

It is not limit of partition but drive.
Ah I searched more and understand now...

APA "Aligned Partition Allocation" scheme sort of supports LBA48 but can only actually work with 32-bit addresses, which is where that 2TB limit comes from so there's no way to exceed that since it is an inherent detail of the partition type.
 
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