I didn't watch video, it is waste of time for me. Sorry. If this would be an article, I could look into it because it takes few seconds. Video takes 15-20min...
Every Linux distribution can do what all other can.
Put those terms in Google.
If I boot GParted Live, click "*Other modes of GParted Live" and then "*GParted Live Safe graphics setting (vga=normal)" instead, I can proceed if using the USB flash drive which had said black screen with an underscore since I no longer have it. I was told in the
mentioned video that apparently some Nvidia graphics cards have issues with GParted Live (it must be my case). Anyway, after clicking "OK" in both windows regarding licenses after running
this command, a new window opens saying:
"An error has occured:
The scirpt was unable to find an exFAT volume or partition.".
I don't know what I did wrong since I created the exFAT partition on GParted Live.
EDIT: There's
this OPL fork which is a front-end for Neutrino but I don't know how to use it too. I tried
XEB+ neutrino Launcher Plugin and I was able to run Neutrino via UDPBD by watching
this video but the european The Incredibles: Rise of the Underminer second level's first FMV sometimes has no sound when played from the laptop's SSD without enabling any compatibility mode (instead of having a loud buzz-like noise when played on OPL via SMB from the laptop's SSD without enabling any Mode). Besides the game, udpbd-vexfat.exe (which comes with
said program [along with udpbd-server.exe] and is ran by it) was on the laptop's SSD too. Also, the
mentioned program has to be ran from an USB device connected to the PS2 (the games may be located in the PC's HDD/SSD/SSHD/eMMC/eUFS [for instance] or in an USB device connected to that PC).
EDIT 2: I just noticed
Neutrino's GitHub repository says Neutrino doesn't have an user interface and instead it's meant to be integrated as a back-end to a front-end (user interface). Neutrino's GitHub repository also says that Neutrino is a command line application and to get the most out of it the user will need to run it from the Command Prompt (running
ps2client on the PC to send commands to
ps2link running on the PS2, for instance) and now it also tells that a more user friendly GUI from one of the following
third-party loaders can be used but with a limited feature set: said
XEB+ neutrino Launcher Plugin,
NHDD,
RETROLauncher,
OSD-XMB and
PSBBN +
BBNL. Also, I was told Neutrino is compatible with some PS2 games OPL isn't and vice-versa.
EDIT 3:
Neutrino's GitHub repository now mentions the speed and device compatibility for the PS2 models and I found
this compatibility list for XEB + neutrino Launcher Plugin, and by extension, for the Neutrino back-end that it uses.
EDIT 4: There's an OPL fork called
uOPL that has both OPL and Neutrino cores but the UDPBD and HDD (APA) devices are untested (the former [UDPBD] likely needs more work and testers to confirm and the latter [HDD (APA)] seems hit and miss for some games).
EDIT 5:
uOPL's development is stalled and uOPL has been superseded by
wOPL, which supports SMB instead of UDPBD and also supports MMCE.
EDIT 6: I found
this incompatibility list for Neutrino and OPL.
EDIT 7: Neutrino now supports UDPFS which supposedly is as fast and device compatible as UDPBD but XEB+ neutrino Launcher Plugin doesn't support it.
EDIT 8:
UDPBD-for-XEBP is a XEB+ neutrino Launcher Plugin fork which is more up-to-date than it and it supports UDPFS.
EDIT 9: I ran the european The Incredibles: Rise of the Underminer in wOPL's Neutrino core via SMB but its second level's first FMV sometimes has no sound when played from the laptop's SSD without enabling any compatibility mode.
EDIT 10: I ran the european The Incredibles: Rise of the Underminer via UDPFS in UDPBD-for-XEBP but its second level's first FMV has a buzz-like noise when played from the laptop's SSD without enabling any compatibility mode.
EDIT 11:
Simple Neutrino Loader is a PS2 game loader that runs on the
Enceladus Lua environment. It's another GUI that runs Neutrino and it also supports UDPBD/UDPFS.