PS Vita / Ps TV VitaGrafix (v2.3) - Added Game Support

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  • VitaGrafix​

    VitaGrafix is a taiHEN plugin that allows you to change resolution and FPS cap of PS Vita games (to get better visuals, higher FPS or longer battery life).
    Heavily inspired by vitaRescale from Rinnegatamante, with added features and more supported games.​

  • Installation

    If you experience crashes at h-encore exit / enso bootup, make sure you have the latest kuio (v1.2)

    1. Download latest VitaGrafix.suprx and kuio.skprx (kuio.zip)
    2. If 'ux0:tai/config.txt' does exist
      1. Copy 'VitaGrafix.suprx' and 'kuio.skprx' to 'ux0:tai/' directory
      2. Open 'ux0:tai/config.txt' in a text editor
      3. Add following lines to the bottom
    *KERNEL
    ux0:tai/kuio.skprx
    *ALL
    ux0:tai/VitaGrafix.suprx

    1. Otherwise
      1. Copy 'VitaGrafix.suprx' and 'kuio.skprx' to 'ur0:tai/' directory
      2. Open 'ur0:tai/config.txt' in a text editor
      3. Add following lines to the bottom
    *KERNEL
    ur0:tai/kuio.skprx
    *ALL
    ur0:tai/VitaGrafix.suprx

    1. If you wish to configure the plugin
      1. Create 'ux0:data/VitaGrafix' folder
      2. Create and open 'ux0:data/VitaGrafix/config.txt' file
      3. Refer to the configuration section below

  • Configuration

    You can configure every game separately using unified configuration file.
    [MAIN] section

    • This section applies to all games and overrides their individual options.
    [MAIN]
    ENABLED=1 <- Setting this to 0 disables all game modifications.
    (default = 1)
    OSD=1 <- Setting this to 0 disables in game OSD (during few seconds at the beginning).
    (default = 1)

    GAME section

    • This section applies to a single game.
    [PCSB00245] <- TITLE ID of your game
    ENABLED=1 <- Setting this to 0 disables all game modifications.
    (default = 1)
    OSD=1 <- Setting this to 0 disables in game OSD (during few seconds at the beginning).
    (default = 1)
    FB=960x544 <- Framebuffer resolution. Setting this to OFF disables this feature.
    (default = depending on the game, not supported on all titles)
    Valid options:
    960x544
    720x408
    640x368
    OFF
    IB=960x544 <- Internal buffer resolution. Setting this to OFF disables this feature.
    Changing this generally does not impact resolution of UI elements.
    (default = depending on the game, not supported on all titles)
    Valid options:
    WxH (where 0 < W <= 960 and 0 < H <= 544)
    OFF
    FPS=60 <- FPS cap. Setting this to OFF disables this feature.
    (default = depending on the game, not supported on all titles)
    Valid options:
    60
    30

    Example config.txt

    [MAIN]
    ENABLED=1

    [PCSB00245]
    OSD=0
    IB=960x544

    [PCSE00411]
    IB=864x492

    [PCSB00204]
    IB=OFF

    [PCSF00438]
    FB=720x408
    FPS=30

    [PCSB00204]
    ENABLED=0

    NOTE: If some options are left out, the plugin will use their default values (for each game).

  • Supported games

    Game Title ID(s) Supported features Game defaults Plugin defaults Notes
    Asphalt: Injection PCSB00040
    PCSE00007
    Internal res. 720x408 960x544
    Borderlands 2 PCSF00570
    PCSE00383
    Framebuffer 960x544 OFF Only works at 960x544 and 640x368
    Dead or Alive 5 Plus PCSB00296
    PCSE00235
    PCSG00167
    Internal res. 720x408 960x544
    F1 2011 PCSB00027 Internal res. 640x384 960x544
    God of War Collection PCSF00438
    PCSA00126
    PCSC00059
    Framebuffer
    FPS cap
    720x408
    30
    960x544
    60
    Both GoW 1 + 2
    Hatsune Miku: Project Diva f PCSB00419
    PCSE00326
    PCSG00074
    FPS cap 30 OFF At 60fps menu is double speed, gameplay remains normal
    Jak and Daxter Collection PCSF00247
    PCSF00248
    PCSF00249
    PCSF00250
    PCSA00080
    Framebuffer 720x408 960x544 All 3 games
    Killzone: Mercenary PCSF00243
    PCSF00403
    PCSA00107
    PCSC00045
    PCSD00071
    Internal res.
    FPS cap
    Dynamic
    30
    OFF
    OFF
    Input doesn't work when framerate is > 59.
    Particles are rendered separately.
    LEGO Star Wars: The Force Awakens PCSB00877
    PCSE00791
    Internal res. 640x368 720x408 Game crashes when opening pause menu at high resolutions.
    LittleBigPlanet PCSF00021
    PCSA00017
    PCSC00013
    PCSD00006
    Internal res. 720x408 OFF Particles cause artifacts at native res.
    Miracle Girls Festival PCSG00610 Internal res. 720x408 960x544
    MUD - FIM Motocross World Championship PCSB00182 Internal res. 704x448 960x544
    MXGP: The Official Motocross Videogame PCSB00470
    PCSE00530
    Internal res. 704x448 960x544
    Persona 4 Golden PCSB00245
    PCSE00120
    PCSG00004
    PCSG00563
    PCSH00021
    Internal res. 840x476 960x544
    Ridge Racer PCSB00048
    PCSE00001
    PCSG00001
    Internal res. 720x408 960x544
    Utawarerumono: Mask of Deception / Itsuwari no Kamen PCSE00959
    PCSG00617
    Internal res. 672x384 960x544
    World of Final Fantasy PCSB00951
    PCSE00880
    PCSH00223
    PCSG00709
    Internal res. 640x384 800x480 Only few resolutions work properly (with visible effects and no glitches)
    WRC 3: FIA World Rally Championship PCSB00204 Internal res. 704x448 960x544
    WRC 4: FIA World Rally Championship PCSB00345
    PCSE00411
    Internal res. 704x448 960x544
    Adding support for each and every game requires manual disassembly of game's binary to find addresses in the game code where the resolution is set.



 
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