PS3 Where is the reload.self in multiman?

Charles_n_town

Senior Member
I tried to change the title id for multiman mod, and I tested it in the ps3 emulator. however, it can't detect reload.self. I can't find this file in multiman mod nor multiman base. there seem to be files missing here, because I can't find SOUND.BIN or BOOT.MP3 either. I'm not sure what's going on, but reload.self sounds familiar. I wanted to test if the change in title id worked.
 
I tried to change the title id for multiman mod, and I tested it in the ps3 emulator. however, it can't detect reload.self. I can't find this file in multiman mod nor multiman base. there seem to be files missing here, because I can't find SOUND.BIN or BOOT.MP3 either. I'm not sure what's going on, but reload.self sounds familiar. I wanted to test if the change in title id worked.

Not in front of my PS3 now but I'm pretty sure it's in the USRDIR. If you're missing files maybe you need to reinstall multiMAN and get it from there.
 
Not in front of my PS3 now but I'm pretty sure it's in the USRDIR. If you're missing files maybe you need to reinstall multiMAN and get it from there.

thanks. I thought it was part of the base pkg, but this is all I get:
upload_2024-8-7_16-23-53.png


I could've sworn multiman had a lot more files than this.
 
multiMAN installer package consists of an small EBOOT.BIN and 3 DATA files in sys folder.

DATA0 = It's copied to USRDIR during installation as RELOAD.SELF if Cobra/PS3HEN payload is NOT detected.
DATA1 = It's copied to USRDIR during installation as RELOAD.SELF for mmCM if Cobra/PS3HEN payload is detected.
DATA2 = ZIP file decompressed during the first installation. It contains many files, including themes, fonts, translations, etc.

The installation is completed the first time the application is launched.
 
multiMAN installer package consist of an small EBOOT.BIN and 3 DATA files in sys folder.

DATA0 = It's copied to USRDIR during installation as RELOAD.SELF if Cobra/PS3HEN payload is NOT detected.
DATA1 = It's copied to USRDIR during installation as RELOAD.SELF for mmCM if Cobra/PS3HEN payload is detected.
DATA2 = ZIP file decompressed during the first installation. It contains many files, including themes, fonts, translations, etc.

thanks. I understand now, but rcps3 was looking for reload.self, because I was trying a new title id. I wasn't sure if it was working or not. it created the right folder, just wouldn't run.
 

Similar threads

Back
Top