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GePatch v0.2 Added ability to skip GE patches by holding L while starting a game. Changed framebuffer copy algorithm. Changed behavior of sync opcode. Disabled forced dithering again.
GePatch 0.19.1 Removed optimization introduced earlier since it's not working. Forced dithering on.
GePatch 0.19 Fixed a small bug that was introduced earlier. Fixed a few bugs that caused certain games to crash. THIS MUST BE USED WITH ADRENALINE-7.
GePatch v0.18.1 Fixed bug that enables more games to render without smear. THIS MUST BE USED WITH ADRENALINE-7. DO NOT USE ADRENALINE BUBBLE MANAGER SINCE THAT ALWAYS DOWNGRADES ADRENALINE. GePatch v0.18 Changed fake vram address to allow more games to work. Added patch to allow games to use more memory of fake vram to store textures. Added optimization to prevent double patching of vertices. May increase performance in some games and prevent overzoomed textures. THIS MUST BE USED WITH ADRENALINE-7
Changelog v0.17.1 Fixed indexed draws, now working correctly Changelog v0.17 Fixed artifacts, flickering and black screens in some games. Fixed some regressions introduced in earlier versions.
Changelog v0.16 Added behavior of signal commands. Optimized draws to ignored framebuffers.
Switched to using dfs algorithm to traverse the display list. Fixed a few commands and changed their stopping criteras. Added indexed draws support.
GePatch 0.14 Fixed another issue that causes games to show black screen only.
GePatch 0.13 Fixed issue where some games would render a black screen only. Fixed issue where some games would crash because vertices were updated multiple times. GePatch 0.12 Fixed issue where some games would be inverted or upsidedown.
Changelog: Fixed issue where black rectangles would cover the screen in lots of games.