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So I decided to write down a simple chart that you can follow, even without any knowledge about software development, that will give you a decent idea whether a game is portable or not to Vita.
Starship Vita
This is a port of Starship (v.1.0.0 for now but planned to be moved up to latest upstream) for PSVita.
Setup Instructions
Download Starship v.1.0.0 for PC.
Follow its instructions to generate sf64.otr.
Extract starship.zip from the Release section in ux0:data.
Place sf64.otr and...
Super Mario Bros. C - PS Vita Port
Installation
Install the smbc.vpk on your PS Vita using VitaShell.
Place your game.nes ROM at ux0:data/SMB/game.nes.
Expected ROM: Super Mario Bros. (JU) (PRG0) [!].nes
Controls
D-Pad / Left Analog: Move
Cross / Circle / L-Shoulder: Jump
Square /...
ReiHEN - PS Vita Homebrew Contest.
"Welcome to 2025 ReiHEN PS Vita Homebrew Contest. ReiHEN 靈編 stands for spiritual change. PS Vita in 2025 is fully grown up. The tools used for Homebrew Development are at an all-time high. PS Vita in 2025 doesn't need to prove anything to anybody. It has...
LifeLua is a new Lua interpreter for the PS Vita. If you don't know what that is, you can basically create apps, games and more with just Lua scripting. No need for compiling, just write Lua code and it'll work.
100% of standard Lua libraries and functions will work here.
The current release has...
Real Football 2011 Vita
This is a wrapper/port of Real Football 2011 for the PS Vita.
The port works by loading the official Android/Xperia Armv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we...
Jump King Vita
This is a Godot-made clone of Jump King, with core gameplay that closely resembles the original.
Most entities and some foliage missing, along with music and the babe at the end.
Changelog (v.1.01):
- Implemented save states
- Implemented first Raven entity
- audio bug fixed
Could you open local .HTML files on the vita? It's possible with the PSP's web browser and more recently the PS3's. So how could you open them within the Vita's browser?
Hollow Knight for the PS Vita
Porting this game to the PS Vita was a significant challenge, requiring compromises and adjustments to accommodate the console’s technical limitations.
While it’s not perfect and may never be, it’s in reasonably good shape to let you enjoy this amazing game...
Better Homebrew Browser
A homebrew browser that supports multiple DB's with background downloading support.
Features:
It can download from various sources, meaning a larger content library to chose from:
It is designed to be sleek and easy to use with a nice UI:
It can download files...
This is the beta release of a clone of Crossy Road, with a base project made by David Yung-Sheng Lu, and expanded then adapted for Vita by MRKane where it runs at a silky 60fps. While there's only one character, and a lot of rough edges, the majority of the core Crossy Roads gameplay loop is...
SoulCalibur Vita
This is a wrapper/port of SoulCalibur for the PS Vita.
The port works by loading the official Android ARMv7 executables in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist...
Need for Speed: Hot Pursuit Vita
This is a wrapper/port of Need for Speed: Hot Pursuit Android for the PS Vita.
The port works by loading the official Android ARMv6 executable in memory, resolving its imports with native functions and patching it in order to properly run.
Setup Instructions...
ScummVM 2.8.0: Mysteries, Mammoths, and Muppets
We are proud to announce the last release of the year 2023. Please welcome ScummVM 2.8.0 – “Mysteries, Mammoths, and Muppets”.
New games
The team was quite busy working on new engines and enhancing existing ones. The list of supported games grew...