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PS VITA / PSTV GTA Native Resolution Patch v0.3

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GTA Native Resolution Patch
by TheFloW

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  • GTA Native Resolution Patch

    This plugin increases the internal resolution of the game to native 960x544 resolution and adds mipmap patches to use higher resolution textures. The trade-off is ~20FPS (originally ~30FPS) and 16bit color depth instead of 32bit. It is recommended to use this plugin in conjunction with RemasteredControls to get the greatest game experience.

    Supported titles

    • Grand Theft Auto: Vice City Stories [ULUS10160] (v3.00)
    • Grand Theft Auto: Liberty City Stories [ULUS10041] (v3.00)


    Known issues


    • If enabled, other games may not be able to launch
    • Not compatible with cheat plugins
    If you notice weird positions/proportions/sizes in the game using this plugin, please submit the issue here by taking a screenshot once with this plugin enabled and once disabled.


    Credits


    • Thanks to Kabuto_Kun for prior research.


    Donation


    If you like my work and want to support future projects, you can make a donation:
    • via bitcoin 361jRJtjppd2iyaAhBGjf9GUCWnunxtZ49
    • via paypal
    • via patreon

  • Requirements

    • Adrenaline v7 or higher.
    • Option Force high memory layout disabled (in Recovery menu -> Advanced -> Advanced configuration).


    Installation


    • Download gta_native.prx.
    • Copy it to ux0:pspemu/seplugins/.
    • Write this line to ux0:pspemu/seplugins/game.txt:
      Code:
      ms0:/seplugins/gta_native.prx 1

  • Changelog v0.3

    • Updated for Adrenaline v7.


    Changelog v0.2


    • Fixed bug where the savedata menu was not shown.


SOURCE:
https://github.com/TheOfficialFloW/GTANativeRes
Uploaded by
tthousand
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