Julius

PS VITA / PSTV Julius v1.7.0

Julius 1.7.0 is out!

Changelog:
General improvements

  • Touch devices: added the ability to pause the game using an on-screen button
  • The game looks more crisp when using scaling on high DPI screens
  • File dialog: when typing a name, the list automatically scrolls to the first matching file
  • File dialog: input textbox now only suggests 'My Rome' when saving, not when loading a game
  • Added support for new platforms: Haiku and Emscripten
  • Population graph on the populator advisor is now usable for populations larger than 51200
  • Bridges are now shown on the minimap
  • Joystick support for Vita and Switch
  • Ships now play the proper phrase when leaving the docks
  • Configuration: new option to disable scrolling when the mouse is near the window's edge
  • Configuration: hotkey config now gives a warning when you try to assign a hotkey that's already in use
Language improvements

  • Better font rendering for Korean and Chinese. This requires new font files for those languages, which are included in the Patches. Please (re-)download the patch file for your language and extract into your Caesar 3 installation.
  • Korean: fix money being drawn as "100 Funds" instead of "100 Dn"
Bugfixes

  • Fixed possible corruption and linked storages when an earthquake destroys a warehouse
  • Fixed the game self-destructing the entire city when a wall/aqueduct blocked the road to Rome
  • Fixed build images in the sidebar not showing the correct image when a building was selected for construction
  • Fixed being able to construct a building that's been disabled in the menu using the "clone building" hotkey
  • Fixed interest on financial advisor showing last year instead of this year
  • Fixed incorrect house devolve text related to food types
  • Fixed going back in help jumping to random scroll position
  • Fixed static in sound from videos played on low sound volume
  • Fixed alternative hotkeys for arrow firing on modifiers
  • Fixed corrupt dialog text when language fails to load on configuration screen
  • Fixed potential crash on Vita and Switch when creating a new file
  • Fixed not being able to type text when using SDL 2.0.16 with the Wayland video driver for Linux
  • Fixed Android not saving the Julius configuration options when using the home button to exit the game
  • Mac: fixed MP3 playback not working due to missing mpg123 framework
  • Switch: fixed mouse cursor not being able to move beyond 960x540 when playing on external screen
Technical improvements

  • Upgraded SDL to 2.0.16
  • Android: upgraded build tools and SDK version
  • Vita: updated toolchain
Julius v1.6.0

General improvements
  • Minimap of the scenario can be displayed when selecting a map to play
  • Bridge cost is shown before building the bridge
  • Roads lead into the access ramps to indicate that access ramps are part of the road network
  • Undo is disabled after certain houses upgrade to prevent visual corruption
  • Granary info window shows cart status when it's getting food from another granary
  • Construction: plaza shows as green when over a road with people on it. Previously it was red but the player could still place it
  • Construction: fountain shows as red when over a building or other non-clear tile. It still indicates whether that tile has reservoir access
  • Android release is available on Google Play

Configuration options

  • New option: display scale
  • New option: cursor scale
  • Note: both options were already available as command-line arguments
  • Removed option: "Fix Emperor change and survival time" - the option wasn't in line with the project's goals

Bugfixes

  • Fix entertainer corrupting building memory in certain cases
  • Fix screen that stayed black after pressing Ctrl+Alt+Del on Windows
  • Fix people on bridges not having a portrait on right-click
  • Fix crash on Vita when no music is installed
  • Fix being able to place disabled buildings in tutorial missions using their hotkey
  • Fix "Disable right click to drag map" also disabling scrolling on touch devices
  • Fix some Android devices showing the window with wrong colors
  • Fix small bug with visual feedback on delete
  • Fix cursor corrupting on certain Windows 10 versions
  • Fix intro video playback causing skipped videos and unexpected audio on slow devices
  • Fix top menu items overlapping with the city funds for more verbose languages
  • Fix press effect not showing for image buttons
  • Fix 'right-click to close window' not working when mouse cursor was over a button
  • Fix visual bug when undoing deleted houses
  • Fix incorrect scaling mode applied when using a custom display scale, which resulted in pixelated graphics
  • Fix freeze on Vita and Switch when opening the keyboard input window

Technical improvements

  • Upgraded SDL to 2.0.14
  • Android: upgraded build tools and SDK version
  • Performance improvements for editor and top menu
  • Performance improvements related to file handling on Vita and Switch
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