OpenBOR Vita Port

PS VITA / PSTV OpenBOR Vita Port v1.2

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OpenBOR Vita Port
Developed by cpasjuste
Built/Updated by rsn8887


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  • [TABLE="class: cms_table_grid, width: 98%"][TBODY][TR][TD="bgcolor: lightgrey"]This is a release of Cpasjuste port of OpenBOR to the Vita and Switch, based on Cpasjuste's original port and Plombo's work before that.

    I created a .vpk and .nro from Cpasjuste's port and made some improvements (see changelog below).

    OpenBOR is a continuation of the Beats Of Rage 2D game engine, which was originally created by the wonderful folks over at Senile Team.

    Official Website of the project: http://www.chronocrash.com/forum/[/TD][/TR][/TBODY][/TABLE]

  • [TABLE="class: cms_table_grid, width: 98%"][TBODY][TR][TD="bgcolor: lightgrey"]Thanks to Cpasjuste for the Switch and Vita ports.

    Thanks to my supporters on Patreon: Andyways, Count Duckula, | Gatcher |, Jesse Harlin, Matthew Machnee, Mored4u, Ibrahim Fazel Poor, RadicalR, Uni, and Marco Verhoeven.

    Thanks to dragonz for testing and notifying me of the bugs on VitaTV.[/TD][/TR][/TBODY][/TABLE]

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    • install the vpk
    • copy game .pak files to ux0:data/openbor/paks
    • enjoy!
    [/TD][/TR][/TBODY][/TABLE]

  • [TABLE="class: cms_table_grid, width: 98%"][TBODY][TR][TD="bgcolor: lightgrey"]For optimum display quality on Vita, after launching a game

    • press Start to see the menu
    • select Video Options
    • select Filtering: linear
    • select Shader: sharp

    To change aspect ratio: After launching a game, select Video Options->Fullscreen Type: Preserve Aspect Ratio or Stretch To Screen to switch between between 4:3 or 16:9 aspect ratio.[/TD][/TR][/TBODY][/TABLE]

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    Code:
    cmake -DBUILD_PSP2=1 -DBUILD_TREMOR=1 -DCMAKE_BUILD_TYPE=Release ../openbor
    make OpenBOR.vpk -j12
    [/TD][/TR][/TBODY][/TABLE]

  • [TABLE="class: cms_table_grid, width: 98%"][TBODY][TR][TD="bgcolor: lightgrey"]v1.2
    • speed up startup time by disabling excessive debug logging
    • fix player 2, 3, 4 controls on VitaTV
    • fix Vita button names in control mapping menu
    • allow select button to be remapped for all players on VitaTV. Shader has to be selected in video options menu, not via select button anymore.
    [/TD][/TR][/TBODY][/TABLE]

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    ob1.jpg

    ob2.jpg

    ob3.jpg

    ob4.jpg
    [/TD][/TR][/TBODY][/TABLE]


SOURCE:
https://github.com/rsn8887/openbor
https://gbatemp.net/threads/release-openbor-vita-port-by-cpasjuste.527852/[/TD][/TR][/TBODY][/TABLE]
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