Snake for PSVita (forked mod)

PS VITA / PSTV Snake for PSVita (forked mod) v1.0

Snake for PSVita (forked mod)
modified by GrapheneCt

snake.png


Forked from JJH's Snake for PSVita.


    • Switch to DolceSDK
    • Switch to vita2d_sys
    • Allow to run game alongside other games by switching to system app mode (memory budget 16MB)
    • Simplified main loop logic
    • Use dynamic (suprx module) libraries
    • Use SceLibc instead of newlib
    • Use SceKernelRng instead of std rand
    • Use SceDbg for debug logs
    • Store assets in PSARC file (faster app boot, smaller memory footprint)
    • Use GXT for textures (faster app boot, smaller memory footprint)
    • Implemented save feature via SceSafeMemory
    • Fixed an issue where difficulty setting would not be saved
    • Implemented audio via SceSas (vitaSAS library)


INSTALLATION:
  • Install the vpk on your homebrew enabled PS VITA or PS TV. Preferably using VitaShell.

SOURCE:
https://github.com/GrapheneCt/snake
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tthousand
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