-
- Switch to DolceSDK
- Switch to vita2d_sys
- Allow to run game alongside other games by switching to system app mode (memory budget 16MB)
- Simplified main loop logic
- Use dynamic (suprx module) libraries
- Use SceLibc instead of newlib
- Use SceKernelRng instead of std rand
- Use SceDbg for debug logs
- Store assets in PSARC file (faster app boot, smaller memory footprint)
- Use GXT for textures (faster app boot, smaller memory footprint)
- Implemented save feature via SceSafeMemory
- Fixed an issue where difficulty setting would not be saved
- Implemented audio via SceSas (vitaSAS library)
INSTALLATION:
SOURCE:
https://github.com/GrapheneCt/snake- Install the vpk on your homebrew enabled PS VITA or PS TV. Preferably using VitaShell.
SOURCE: