Monster Hunter Dynamic Hunting Vita
Native Android shared-object loader port of Monster Hunter Dynamic Hunting for PlayStation Vita.
This repository contains the Vita loader, compatibility layer, input bridge, audio/rendering glue, LiveArea assets, and build scripts needed to produce the VPK...
https://x.com/Rinnegatamante/status/2064855521358745972/photo/1
@Rinnegatamante
So I decided to write down a simple chart that you can follow, even without any knowledge about software development, that will give you a decent idea whether a game is portable or not to Vita.
Description:
Port of Call of Duty: Black Ops Zombies for PSVita.
Call of Duty: Black Ops Zombies is a mobile game that proposes the popular Zombies mode from Call of Duty: Black Ops.
Requirements:
- libshacccg.suprx
- kubridge.skprx
- Game Data Files: Android
Changelog (v.1.0):
- First Release.
Description:
Port of Resident Evil 4 Mobile for PSVita.Resident Evil 4 Mobile is an heavily downgraded demake of Resident Evil 4 for Android devices.
Requirements:
- libshacccg.suprx
- kubridge.skprx
- Game Data Files: Android
Changelog (v.1.1):
- Added English language support
Starship Vita
This is a port of Starship (v.1.0.0 for now but planned to be moved up to latest upstream) for PSVita.
Setup Instructions
Download Starship v.1.0.0 for PC.
Follow its instructions to generate sf64.otr.
Extract starship.zip from the Release section in ux0:data.
Place sf64.otr and...
Spaghetti Kart is a sourceport of Mario Kart 64 based off the decompilation efforts of the game. It features several enhancements and mods support. The Vita port is based on version 1.0.0 (Bolognese Alfa) with bugfixes from the in-development branch.
Requirements:
- libshacccg.suprx
- Game...
LifeLua is a new Lua interpreter for the PS Vita. If you don't know what that is, you can basically create apps, games and more with just Lua scripting. No need for compiling, just write Lua code and it'll work.
100% of standard Lua libraries and functions will work here.
The current release has...
Could you open local .HTML files on the vita? It's possible with the PSP's web browser and more recently the PS3's. So how could you open them within the Vita's browser?
Hollow Knight for the PS Vita
Porting this game to the PS Vita was a significant challenge, requiring compromises and adjustments to accommodate the console’s technical limitations.
While it’s not perfect and may never be, it’s in reasonably good shape to let you enjoy this amazing game...
I figured out how to make the vita version nonplus. it's the same way as web assembly and uwp. put the Game.suprx in ux0:/data/Mania . I gave this to someone, and he said it played better than the one on the vita database. this can use trophies, see the github page for instructions.
This is the beta release of a clone of Crossy Road, with a base project made by David Yung-Sheng Lu, and expanded then adapted for Vita by MRKane where it runs at a silky 60fps. While there's only one character, and a lot of rough edges, the majority of the core Crossy Roads gameplay loop is...
Vanish: Playstation Vita Edition Trailer
Vanish
Step into VANISH, an indie horror game testing your sanity in a labyrinth of unknown. Navigate shadowy corridors, outsmart lurking terrors, and uncover the path to freedom. Will you survive, or succumb to unspeakable horrors? Prepare for the...
Rabbid MultiTool is an all-in-one tool for the PSVita and PSTV which does anything you expect. Just like Ultimate Toolbox for the PS3. The app will get updated overtime.
The app is currently powered by the OneLua interpreter, but soon will be better.
Check for new updates!
Important
I've...