Monster Hunter Dynamic Hunting Vita
Native Android shared-object loader port of Monster Hunter Dynamic Hunting for PlayStation Vita.
This repository contains the Vita loader, compatibility layer, input bridge, audio/rendering glue, LiveArea assets, and build scripts needed to produce the VPK...
Description:
Port of Call of Duty: Black Ops Zombies for PSVita.
Call of Duty: Black Ops Zombies is a mobile game that proposes the popular Zombies mode from Call of Duty: Black Ops.
Requirements:
- libshacccg.suprx
- kubridge.skprx
- Game Data Files: Android
Changelog (v.1.0):
- First Release.
Description:
Port of Resident Evil 4 Mobile for PSVita.Resident Evil 4 Mobile is an heavily downgraded demake of Resident Evil 4 for Android devices.
Requirements:
- libshacccg.suprx
- kubridge.skprx
- Game Data Files: Android
Changelog (v.1.1):
- Added English language support
This is a wrapper/port of Unreal Tournament for the PS Vita.
The port works by loading the Android ARMv7 executables from the unofficial Android port by Andiweli in memory, resolving their imports with native functions and patching it in order to properly run. By doing so, it's basically as if...
Animal Crossing PS Vita Port, big update
30 commits since v0.1.0-alpha
PLEASE backup your town save files, just in case!
SAVING HAS BEEN ALTERED SO ANYTHING CAN HAPPEN PLEASE BACKUP YOUR SAVES
old town saves may need to be moved to ux0:/data/AnimalCrossing/saves/card_a
Dense overworld scenes...
Super Mario Bros. C - PS Vita Port
Installation
Install the smbc.vpk on your PS Vita using VitaShell.
Place your game.nes ROM at ux0:data/SMB/game.nes.
Expected ROM: Super Mario Bros. (JU) (PRG0) [!].nes
Controls
D-Pad / Left Analog: Move
Cross / Circle / L-Shoulder: Jump
Square /...
Spaghetti Kart is a sourceport of Mario Kart 64 based off the decompilation efforts of the game. It features several enhancements and mods support. The Vita port is based on version 1.0.0 (Bolognese Alfa) with bugfixes from the in-development branch.
Requirements:
- libshacccg.suprx
- Game...
Hollow Knight for the PS Vita
Porting this game to the PS Vita was a significant challenge, requiring compromises and adjustments to accommodate the console’s technical limitations.
While it’s not perfect and may never be, it’s in reasonably good shape to let you enjoy this amazing game...
This is the beta release of a clone of Crossy Road, with a base project made by David Yung-Sheng Lu, and expanded then adapted for Vita by MRKane where it runs at a silky 60fps. While there's only one character, and a lot of rough edges, the majority of the core Crossy Roads gameplay loop is...
Vanish: Playstation Vita Edition Trailer
Vanish
Step into VANISH, an indie horror game testing your sanity in a labyrinth of unknown. Navigate shadowy corridors, outsmart lurking terrors, and uncover the path to freedom. Will you survive, or succumb to unspeakable horrors? Prepare for the...
SoulCalibur Vita
This is a wrapper/port of SoulCalibur for the PS Vita.
The port works by loading the official Android ARMv7 executables in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist...
A Maze Planet is a procedurally generated dungeon crawler video game. You must explore a strange planet, leveling up until you find the exit to the surface.
This is the first version, we want to continue making improvements soon.
Fight off hordes of classic medieval monsters in this fast paced arcade shooter!
You are Xam, a seasoned fighter. Defeat wave after wave of ruthless enemies such as goblins, cyclops, evil wizards, sandworms and more! Luckily you've got all manner of deadly weapons in your arsenal: swords...
Purified is a third person wave based shooter with the goal to run a smooth 60 on Vita hardware!
The official soundtrack is composed by my friend Brian Czernikowski!
This version is by no means the finished game, I still have quite a bit to do, but it is what can be considered a feature complete...
This is a wrapper/port of Professor Layton: Curious Village HD for the PS Vita. The port works by loading the official Android ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a...
Game Home
June 7th, 1995. 1:15 AM
You arrive home after a year abroad. You expect your family to greet you, but the house is empty. Something's not right. Where is everyone? And what's happened here? Unravel the mystery for yourself in Gone Home, a story exploration game from The Fullbright...
There are two modes, move mode and freeze mode. move mode allows you to pickup and place objects, such as stacking a pile of boxes to get to a high place. Freeze mode lets you freeze objects in place, such as freezing a crate over a gap, so you can get across without falling in.
Tinycraft is a 2d clone of a popular sandbox block game which aim to be a full game with lot of upcoming features like:
Mobs
Survival mode
Dimensions
Texture pack support
and more !
For now there is only the creative mode available.
Also expect to have bugs since the game was made in a week.
Before GTA3 there was Driver 2. Driver 2 is a open-world driving game originally developed for the PS1. This is a port of Reverse Engineered Driver 2 (REDRIVER2) for Vita. Reverse engineering efforts of the game were originally done by SoapyMan of OpenDriver2.