3D Pinball - Space Cadet for PS2

PS2 3D Pinball Space Cadet PS2 port v0.3

Nothing has changed for me on SCPH-75004:
IMG-20240816-022150.png


There is something that I forgot to add.
When this app crashes at converting at least I can hear the music on v0.3 and on a new test build.


EDIT:
i've formatted my USB to exFAT

Wait.
My USB disk has FAT32 file system.
 
  • Like
Reactions: TnA
hmm. during my testing i noticed that SOUND7.WAV appears to be the last sound file the game converts before actually starting. try this version which shows more info on the splash screens:
 

Attachments

  • Like
Reactions: TnA
so the game DID convert all the sound files, it's freezing somewhere in the main loop.
this next build contains splash screen messages inside the main loop to see where exactly it freezes
 

Attachments

  • Like
Reactions: TnA
test build where gsKit TexManager code is replaced with regular vram allocation, to avoid calling gsKit_TexManager_bind()
the "3D Pinball" splash image is temporarily removed to save on vram, only text will be displayed
 

Attachments

Not only the blinking text, the whole screen is blinking.
It looks kinda like this:
IMG-20240816-114607.png
0fbe882fcbbb2386983513231ca56ac05b17c20a.png

IMG-20240816-114604.png
0fbe882fcbbb2386983513231ca56ac05b17c20a.png


Like a disco! :anonymous:
 
  • Like
Reactions: TnA
Back
Top