PS3 4.76.1 REBUG LITE w/ COBRA v7.1

A new CFW release comes from Team REBUG as they officially release 4.76 REBUG LITE that comes equipped with Cobra v7.1 features. This release differs from many rebug releases as it will not contain any DEX features and will not have access to some REBUG features, but with Cobra v7.1 you get many great CEX based features so if you are not looking at all those features but want a reliable CFW then this latest REBUG CFW could be that fit. View all the[break]ss[/break] details provided and also be sure to read all the documentation over at rebug.me


Red_Scorpion_3_sml.png
Based on FW:
FW Type:CFW Type:Developer:

  • 4.76

  • CEX

  • COBRA CFW

  • REBUG TEAM


THE LATEST REBUG FIRMWARE BUILD
(We are still looking for providers of DEX OFW for future "REX/D-REX" releases)
LITE Cobra 7.1 EDITION INSTALL ON CEX PS3 SYSTEM

FEATURE
  • Cobra 7.1 (Disabled by default (Optional), Toolbox required to Enable)
    • Background Loading plugins (sprx) activated automatically on system boot
    • ISO Suppport: PS1/PS2/PS3/PSP/DVD/BluRay (Split ISO support on FAT32 drives)
    • Network Support: PS1/PS3/DVD/BluRay/PKGs
    • Blu Ray Movie region free functionality
    • NTFS HDD Support (prepNTFS, or multiMAN Required to scan contents)
    • PS2 ISO Support for BC (via hardware) / non-BC (via software emu) Consoles
    • Syscall 11 Cobra lv1 Peek
    • PSNPatch stealth plugin support
    • PS3MAPI support, allows you to attach process on both CEX/DEX via its own API app.
    • Backup Protection Removal, Add full PS3 Backup support on all multiMAN/webMAN,IRIS manager forks and Managunz.
    • Allow modification on Syscall 6/7/8/9/10.
  • In Game Screenshot (Allows taking screenshots in Game)
  • Enhanced Remote Play (This unlocks the limitation of working apps/games for remote play, by disabling SFO flag check)
  • Cinavia protection fully disabled (Supports optical media/bd iso, AACS must be decrypted)
  • QA Token compatibility
  • OtherOS++ support enabled (Use Rebug Toolbox to Boot OtherOS with different LV1 patches)
  • Package Manager (Replacement for the standard 'Install Package Files' option)

INCLUDED

  • Rebug Toolbox 02.02.07 (Install included Rebug Toolbox or higher for full compatibility)
  • 1.43.02 MOD REBUG EDITION (Full Webman intergration supports CEX 4.76)

PATCHED

  • Appldr:LV2 memory hash check is disabled (Memory protection on LV2 is disabled in higher level)
  • LV1: Disable System Integrity Check (Safe to use with mismatched COREOS/SYSCON versions or if PS3 is not QA enabled)
  • LV1: Undocumented function 114 (Allow mapping of protected memory)
  • LV1: Skip all ACL Checks (Needed to allow booting of OtherOS)
  • LV1: Peek and Poke support (Unused LV1 call 182 and 183)
  • LV2: Peek and Poke support (LV2 Syscall 6 and 7)
  • LV2: Peek and Poke support for LV1 (LV2 Syscall 8 and 9)
  • LV2: LV1 CALL System call (LV2 Syscall 10)
  • Recovery: Prevent accidental OFW update while on Recovery mode
  • VSH: Allow Unsigned act.dat and *.rif files
  • VSH: Disable Unlinking/Deleting of act.dat (Improved patches applied)
  • VSH: Disable NEW PSP DRM Check (Allowing unsigned PSP pkg contents on 4.75 or higher CFW)
  • VSH: Disable Epilepsy Warning for Faster Boot-Up Speed


View rebug.me for full details



Download & Source: Rebug.me
 
I think your major issue is caused by webman being loaded twice, for next build I may have to remove webman integration from rebug since a lot of people don't know how to manage their boot plugin although it's noted in rebug.me in fact people have hard time manually updating the bundled one located in dev_flash/vsh/module. For now if you want to avoid trouble disable the webman from toolbox and manually install your webman by editing boot plugins.txt. I think integrating webman into rebug was the biggest mistake I have ever made since a lot still complain about rebug being buggy without knowing that the problem could be caused from their small mistake coming from confusion of some outdated homebrew auto installing duplicated plugins


Sent from my iPhone using Tapatalk
Lol damn. I feel stupid and like I'm causing a problem. But I agree with you. And maybe rather than have the rebug webman installed in a different directory make it replace any webman already installed? I tried deleting the plugins .txt and .sprx files off my hdd but like I said, the webman mod never stuck with me.
 
Lol damn. I feel stupid and like I'm causing a problem. But I agree with you. And maybe rather than have the rebug webman installed in a different directory make it replace any webman already installed? I tried deleting the plugins .txt and .sprx files off my hdd but like I said, the webman mod never stuck with me.

I'm not sure why it's being loaded twice on your ps3, as long as your webman is named as webftp_server_somethinglese.sprx, it should be blocked to prevent duplicated load. [MENTION=46]haxxxen[/MENTION] has claimed this feature did not work his ps3 properly and from my test result this has worked fine as long as webman was named as "webftp_server_somethingelse.sprx" in other words, if your webman is named as something.sprx, then this can be loaded as well as the bundled one from dev_flash due to cobra payload not being able to detect string "webftp_server"

the code is introduced by KW the author of psnPATCH


Code:
	while (num_loaded < MAX_BOOT_PLUGINS)
	{
		char path[128];
		int eof;

		if (read_text_line(fd, path, sizeof(path), &eof) > 0)
		{
			//KW BEGIN
			[B][U]if ((!webman_loaded) || (!strstr(path, "webftp_server")) ) 		//load only if webman was not loaded from flash OR webftp_server is in the name[/U][/B]
			{
				int ret = prx_load_vsh_plugin(current_slot, path, NULL, 0);	
				DPRINTF("Load boot plugin %s -> %x\n", path, current_slot);
				if (ret >= 0)
				{
					current_slot++;
					num_loaded++;
				}
			}
			//KW END
 
I'm not sure why it's being loaded twice on your ps3, as long as your webman is named as webftp_server_somethinglese.sprx, it should be blocked to prevent duplicated load. [MENTION=46]haxxxen[/MENTION] has claimed this feature did not work his ps3 properly and from my test result this has worked fine as long as webman was named as "webftp_server_somethingelse.sprx" in other words, if your webman is named as something.sprx, then this can be loaded as well as the bundled one from dev_flash due to cobra payload not being able to detect string "webftp_server"

the code is introduced by KW the author of psnPATCH


Code:
	while (num_loaded < MAX_BOOT_PLUGINS)
	{
		char path[128];
		int eof;

		if (read_text_line(fd, path, sizeof(path), &eof) > 0)
		{
			//KW BEGIN
			[B][U]if ((!webman_loaded) || (!strstr(path, "webftp_server")) ) 		//load only if webman was not loaded from flash OR webftp_server is in the name[/U][/B]
			{
				int ret = prx_load_vsh_plugin(current_slot, path, NULL, 0);	
				DPRINTF("Load boot plugin %s -> %x\n", path, current_slot);
				if (ret >= 0)
				{
					current_slot++;
					num_loaded++;
				}
			}
			//KW END
i am sorry that i was confused by this code, but my problem was i have changed the code without exactly knowing what it has meant. after you have told me about the silly problem from my modification, i have realized my mistake and understood the code.

but there is some confusing thing about this code and i have changed it a little bit (though, only important for debugging, so nothing for release or somebody would care of like you would say)
by only moving dbprintf
Code:
				int ret = prx_load_vsh_plugin(current_slot, path, NULL, 0);	
				[B][COLOR="#FF0000"]DPRINTF("Load boot plugin %s -> %x\n", path, current_slot);[/COLOR][/B]
				if (ret >= 0)
				{
					current_slot++;
					num_loaded++;
				}
to conditional check
Code:
				int ret = prx_load_vsh_plugin(current_slot, path, NULL, 0);	
				if (ret >= 0)
				{
					[B][COLOR="#FF0000"]DPRINTF("Load boot plugin %s -> %x\n", path, current_slot);[/COLOR][/B]
					current_slot++;
					num_loaded++;
				}
it will not return all entries in bootplugins.txt anymore

edit
just to note, KW's code works fine and does not load any other webman, but the other problem about it is, it loads webman plugin first no matter what, so i have removed it and just use plugins txt file from now on.
 
Last edited:
Unfortunately I am not going to support 4.65.1 so I don't think I can help you fix the issue


Sent from my iPhone using Tapatalk

Actually the same problem on REBUG_4.75.3_REX, just had to downgrade 4.65.1_REX because everything works on it.
Some apps didnt workon 4.75.3.
 
Actually the same problem on REBUG_4.75.3_REX, just had to downgrade 4.65.1_REX because everything works on it.
Some apps didnt workon 4.75.3.

If you could name those apps didn't work I can try to fix them , but I think the issue probably has caused by permission patch because webman mod updater did not work after the change due to wrongly signed eboot.

4.65.1 was more like previous cobra7, so it would allow couple old homebrews like old webman updater and brunolee's modman pkg.

And 4.65.1 was officially pulled and it was unfinished so I have no plan to improve that one

*EDIT

Just checked your previous post again.
Also i have this weird problem lately,
everytime i disable my CFW (syscal) with SEN or PSNpatch, all my games never fully load!
for example GTA5, i turn my PS3, mount the game with webman or mM, use SEN to disable CFW and delete history, start the game, it will get stuck on loading screen...
or Dirt 3, the game starts fine but when i select a race and a car it will get stuck at loading...

Any ideas whats causing it! because i reinstalled my CFW (REBUG_4.65.1_REX) a couple of time, and i tried turning Cobra off and switched to normal instead of rebug but same thing everytime!

I personally do not use those two stealth plugins and I don't really think I can fix any issue because I have 0 problems unlike you.

Keep that in mind you're destroying cfw by disabling cfw syscalls and some features may not work properly, however

I guarantee if you used legit BD discs then you would not have any problems. if You can't use legit bd game discs I can suggest following

1. Try ISO rips instead of folder format rips
2. Try PSN versions of games [NPDRM] it does not require any bd emulation since everything runs from internal hdd


I don't think your problem is CFW specific.
 
Last edited:
If you could name those apps didn't work I can try to fix them , but I think the issue probably has caused by permission patch because webman mod updater did not work after the change due to wrongly signed eboot.

4.65.1 was more like previous cobra7, so it would allow couple old homebrews like old webman updater and brunolee's modman pkg.

And 4.65.1 was officially pulled and it was unfinished so I have no plan to improve that one

*EDIT

Just checked your previous post again.


I personally do not use those two stealth plugins and I don't really think I can fix any issue because I have 0 problems unlike you.

Keep that in mind you're destroying cfw by disabling cfw syscalls and some features may not work properly, however

I guarantee if you used legit BD discs then you would not have any problems. if You can't use legit bd game discs I can suggest following

1. Try ISO rips instead of folder format rips
2. Try PSN versions of games [NPDRM] it does not require any bd emulation since everything runs from internal hdd


I don't think your problem is CFW specific.

Actually i never had any problems with 4.65.1, right now im on 4.75.3_REX and i tried with folder rips and original GTA 5 disc, didnt try any PSN games yet, ISO either, i dont think they will work after disabling the CFW but will give it a try it later...

Also i should mention when im using SEN or PSNpatch i dont use their plugins just the pkgs installed. So far im only using Webman's option to disable and delete history at start which to load games as normal but the app home and pkg manager and webmans folder on the XMB are still showing so i dont know if webman is fully disabling syscalls or not!

Fot the apps that didnt work,
CCAPI (i fixed it, i had to delete a folder called plugin on my USB HDD), and both Youtube and Netflix that works without PSN, apart from both apps everything is fine.


One more thing can you explain what did you mean by (Keep that in mind you're destroying cfw by disabling cfw syscalls)!!!
 
Actually i never had any problems with 4.65.1, right now im on 4.75.3_REX and i tried with folder rips and original GTA 5 disc, didnt try any PSN games yet, ISO either, i dont think they will work after disabling the CFW but will give it a try it later...

Also i should mention when im using SEN or PSNpatch i dont use their plugins just the pkgs installed. So far im only using Webman's option to disable and delete history at start which to load games as normal but the app home and pkg manager and webmans folder on the XMB are still showing so i dont know if webman is fully disabling syscalls or not!

Fot the apps that didnt work,
CCAPI (i fixed it, i had to delete a folder called plugin on my USB HDD), and both Youtube and Netflix that works without PSN, apart from both apps everything is fine.


One more thing can you explain what did you mean by (Keep that in mind you're destroying cfw by disabling cfw syscalls)!!!

1. Man... We all have been telling people to convert their rips from FOLDER to ISO due to disabling cobra calls to emulate bd emulation for folder rips...sigh..
2. It doesn't matter if you used apps or plugin as long as both method disable important cobra syscalls to emulate bd emulation for those folder rips
3. that's because fb.xml from temp folder still remained to show webMAN category from XMB
4. CCAPI man,, I'm done with CCAPI , and yes that folder issue is known problem but not my fault.
5. You are disabling cobra features by disabling syscalls.. so that means COBRA CFW doesn't work fully until you reboot
 
I've been using rebug 4.65.1, 4.70.1, and 4.76.1 Lite.

All with cobra enabled/webman mod enabled. For up to 4.70.1, i used webman-mod 1.41.04 i believe. Now its 1.43.02.
No issues whatsoever. I have used psnpatch plugin right before the version change.....but i've had no issues with iso or folder rip loads.

When I had issues, it was with double webman loads, but haven't had that since 1.41.01 webman-mod.... which has been quite a while....

I have no current issues with the firmware. Everything was working fine, i'm just in the middle of upgrading my netserv server from dual e5310s with 6gb of ram to dual e5345s w/ 14gb of ram, and switching from 7200rpm drives to a raid 6 of 15k sas drives :)
 
Seems like your bd drive is not married. what do you mean cobra toolbox?

You mean rebug toolbox? If you have an issue with blackscreen on toolbox, try other apps like multiman and iris. See if that does the same


Sent from my iPhone using Tapatalk

sorry my mistake... i mean Rebug Toolbox...
Irisman and Multiman work fine..

i realize that happen if i try to open Rebug Toolbox after finish playing game (using Multiman or Irisman)...
when i start or restart PS3, Rebug Toolbox work fine if i open it first...

thanks for your reply, Joonie...
im indonesian, sorry for my english...
 
sorry my mistake... i mean Rebug Toolbox...
Irisman and Multiman work fine..

i realize that happen if i try to open Rebug Toolbox after finish playing game (using Multiman or Irisman)...
when i start or restart PS3, Rebug Toolbox work fine if i open it first...

thanks for your reply, Joonie...
im indonesian, sorry for my english...

That is the issue coming from mamba payload with iris, due to its conflict coming from syscall8 between Iris and rebug toolbox, you can fix the issue by enabling cobra, toolbox will use syscall11 instead and no more black screen issue with iris


Sent from my iPhone using Tapatalk
 
That is the issue coming from mamba payload with iris, due to its conflict coming from syscall8 between Iris and rebug toolbox, you can fix the issue by enabling cobra, toolbox will use syscall11 instead and no more black screen issue with iris


Sent from my iPhone using Tapatalk

Idk how you do it....i'd go insane....you're too smart for your own good bro...lol :)
 
[MENTION=29]Joonie[/MENTION], quick question, the rebug lite have the DEX debug menu also? it is posible to active fake save data owner?
 
[MENTION=29]Joonie[/MENTION], quick question, the rebug lite have the DEX debug menu also? it is posible to active fake save data owner?

remember this is a "LITE" edition meaning there is no DEX support on this release.
Some of those "DEBUG" features are not supported in this release.
For ex) "Fake Save Data Owner" and "Unlock Trophies"
If anyone has an access to the latest DEX OFW, please contact us for future releases!
Thanks again!

I am sure you have seen this somewhere?

so my answer is NOpe.

retail VSH does not support such feature., and DEBUG SETTING can only be enabled via QA TOGGLE button combo.

[MENTION=29]Joonie[/MENTION]

It is possible to delete one icon of the XMB Netflix?

Do you use a us PSN account?
 
Last edited:
I am sure you have seen this somewhere?

so my answer is NOpe.

retail VSH does not support such feature., and DEBUG SETTING can only be enabled via QA TOGGLE button combo.

Thanks for your reply, i didnt see it, so i had to ask because i wanted to make some tests on my FAT and i didnt know if i install this cfw or the 4.75.3 ;) i'll install the 4.75.3 then.
 
Is this based on the OFW 4.76 or just 4.70 spoof inbuilt to 4.76?
Any advantage to upgrading to this version instead of remaining on 4.70 and spoofing to 4.76?

I'm running the REX version of REBUG 4.70 now.
 
Is based on 4.76, latest fw is always safer than spoofed one. Also cobra is now better, have some improvenents.
 
Is based on 4.76, latest fw is always safer than spoofed one. Also cobra is now better, have some improvenents.

Thanks. Hope my installation goes well. It should be ok to run the install from the Rebug 4.70 xmb right?
I had upgraded from CEX 4.46 after downgrading to 3.55 using 999 downgrader, installing 3.55 ofw and then installing rebug REX 4.70 after flagging qa.
 

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