No unless he got a different system he doesn't. Good news is @matnyaga knows better than that.Does he have a compaitable console
I haven't messed with this stuff in so long but I'm thinking you're right.Btw when injecting a large number of games, it'll create new dat files right. If i remember correctly from the pexploit days, it'll create multiple new dat files depending on the size right? I also remember there was a specific size these dat files can reach. If it's less than 4gb, you can inject a large number of games at once right? Assuming you have a large external hard drive.
When it comes to big pkg files, those can eventually be reorganised into several pkg as long as resigning isn't an issue but single game data files over 4Gb have been a problem on fat32 ever since the introduction of JB type backups to the ps3.Hi Everyone,
I have a 4.82 OFW PS3 and I have used the Back Up inject method to move Journey to my PS3 and it works great. However, the other game has files over 4GB and the PS3 can only see FAT32 Hard Drives. How do you solve this?
When it comes to big pkg files, those can eventually be reorganised into several pkg as long as resigning isn't an issue but single game data files over 4Gb have been a problem on fat32 ever since the introduction of JB type backups to the ps3.
A ftp server on CFW helps although I never found the ftp servers very reliable or fast enough for huge transfers & I always favoured ntfs ever since its introduction for file transfers & storage.
However on ofw there is no ntfs support & no existing tool I know of that can help you with this problem.
Getting a ftp server to run means homebrew execution so that's off the table for the moment.
In userland, using ROP, there are 2 options worth considering.
1. It is possible to split such a file into 2 parts, copy them to hdd then use a specific chain to merge the 2 files.
2. Leverage the download plugin & download the file directly from a local Web server over LAN.
Both options are feasible but not available because nobody wrote those ROP chains yet.
In the meantime, I dunno if there is a size limit to the picture or video files one can store on XMB. If there isn't, it might also be possible to download the file directly as a picture or video from a typical url link on a html page then once downloaded copy it with ROP to its game directory destination using a simple sys_fs rename syscall...
Yes of course there is the TA backup tool.Thanks for the info, but I actually made a backup and used the tool "TrueAncestor_BACKUP_Retailer" to inject the files I wanted. The tool splits files into < 4GB and they are reassembled on the PS3 upon restoration. I then used the ROP Chain exploit to place any missing files. It seems to work so far.
The video idea seems pretty neat, I just might experiment with that. I'll post my results when I get the chance.
Oops, I hadn't seen this reply.@bguerville I think there isn't cuz I once copied a large BluRay file for testing a tv.
@matnyaga what do mean by the path? The only thing you can change in TABR is the output folder. Also use mega to download games as you can delete and download them back if you are running out of space as it downloads at Max speeds