PS3 Bruteforcing klic from .edat

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daneeall

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Hi, can anyone help me to figure out how to bruteforce klic from .edat file of NPDRM game?
I faced a few cases when an NPDRM game contain an .edat file that cannot be bruteforced to get klic. Neither make_npdata nor BruteForce_Edat(from ps3tools) couldn't reach the goal.
f.e.: NPEA00513 Beyond: Two Souls contains such one.
But, one guy named Afd made a perfect repack for CFW of exact the same version of the game. I wonder how did he got that klic?
 
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for this game the klic is hidden in an .sdat file...

the EP9000-NPEA00513_00-GBEYONDTWO000001_EP90\NPEA00513\USRDIR\runtime.sdat...

run this line to decrypt it:
Code:
make_npdata.exe -v -d runtime.sdat runtime.sdat.xml 0

and you will get:
Code:
[INI]
DatabaseConnect=0
Fullscreen=1
NoSound=0
DatabaseName=production_infraworld
UserDBLogin=BLD
WorkspaceName=DEFAULT
Bigfile=BigFile_PS3
DataVersion=PS3
EnableRemoteFile=0
EnableNetwork=0
RemoteMemoryViewer=0
TVDisplayMode=DEFAULT
RecordObjectLoadings=0
EnableDataContainer=1
EnableVibration=1
Cheat=0
NoMessageBox=0
LoadingMsg=0
RetrieveLog=0
DebugMenu=0
QdtErrorOnForceLoad=1
PS3Emulation=0
ScriptOutput=1
Shadows=1
ForcePackedMode=0
WindowOnTop=0
ViewerMode=0
USMode=0
GameManager=1
EnableCache=0
ClearCache=0
FSAAMode=1
EnableLuaPrint=1
EnableRemoteService=0
EnableRemoteBuddy=0
EnableDataContainerOverride=1
ScriptMenu=1
EnableRemoteDebugger=0
ForceKeyboardCapture=1
EnableRemoteBigFileUpdater=1
EnableErrorOSD=0
CallGameManagerOnInit=1
CallGameManagerOnBoot=1
DisableSaveSystem=0
DisplayMenusMasterInFirstViewportOnly=0
DebugMenusMasterLocalization=0
DemoMode=0
EnableGameData=0
ResetGameData=0
ListenTTY=0
ProductionStoryboard=Infraworld_sb_infraworld
FreeCamInvert=0
LowMemoryWarning=1
DisableTrophies=0
UseMCByDefault=0
SpecialEdition=0
SpawnAttachMe=0
LoadingVideo=Videos/ENG/PS3/UI_IW_BackVideo_Loading.bik
UseCinemaRatio=1
FrameRendererMode=0
CloneMKAnimations=1
EnablePreloadNextScene=1
UseLowQualityTexture=0
MasterOutOfMemMessage=0
TRC_System_Text=1016:1825
DrmKey=16de9a8085bb4df085e6998be0ae9327

[SCRIPT]
BUILDSONY=GAME
_

klic:
Code:
DrmKey=16de9a8085bb4df085e6998be0ae9327
_
 
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Whoa, many thanks to you) - who could thought that it will be there? =)
Ok then, what if a game doesn't have a klic in its .sdat or config files that can be investigated, and also contains an unbruteforceble .edat?
Like NPEA00370 Sports Champions
 
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could be a dummy edat. if you try using cfw tools or something, the klicense won't be recorded (will show up as blank).
 
Code:
File name: game.edat
Content ID: EP9000-NPEA00370_00-GSPORTSCHA000001
Bruteforcing klic...
Found valid klic: 4243455330303739357A696E64616769
if klic can't be brute forced on pc (no klic in selfs, sdats etc.) you need to use klic dumper on ps3

regards
 
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ps3tools has a large repository of klicenses if you can't find one. there are hundreds in there. iirc, new klicenses, the ones you find, are written to it, but by default, there's a large sum of them. :)
 
ps3tools has a large repository of klicenses if you can't find one. there are hundreds in there. iirc, new klicenses, the ones you find, are written to it, but by default, there's a large sum of them. :)
You mean dev_klics.txt in scetool directory? Yep, I've searched there before starting this thread =) Keys I've found there dosen't seem to be correct:
1142428C1083428C11262A6E11062B6E EP9000-NPEA00513_00-GBEYONDTWO000001 Beyond: Two Souls
3E80C0840F5A0183B1414184327FF700 EP9000-NPEA00370_00-GSPORTSCHA000001 Sports Champions
By some reason edats encrypted with these keys doesn't make those games playable. Maybe Sony updated this games with new keys?
 
I noticed that as well when comparing the keys with the ones posted here. I don't have either games to test. I'm not sure how the list was compiled either.
 
Hello to all!
Help Wanted. I can not find a method of brutforce Klicense for the game BLES02245: Batman: The Telltale Series + DLC Episodes 2-5

We have already received all the RAP files with links to the DLC PKG. I added them to the database "database" for Psn_Stuff.
All the necessary set of files attached, including EBOOT.BIN from the last update: BLES02245.7z
Please help get Klicense...

Where is that ***PlayStation Store*** database to be downloaded? Mine says "*Warning, invalid RAP*"
 
Thanks!

But there is not a direct link for the database file? Do i need to download AldosTool collection 4.81 as the ***PlayStation Store*** with the database is included there?
 
But there is not a direct link for the database file? Do i need to download AldosTool collection 4.81 as the ***PlayStation Store*** with the database is included there?
It is better to install over your Aldos Tools, there is a more recent database and more recent utilities, such as PS3 NET Server and etc...
 
It is better to install over your Aldos Tools, there is a more recent database and more recent utilities, such as PS3 NET Server and etc...
Nice! Thanks for sharing

EDIT: I have one doubt. In order to update the database, what do you do? I mean, how can I keep it updated? The site that originally hosted ***PlayStation Store*** is down, and whenever I try to update it with the program it says that there are no available servers.
 
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