mrjaredbeta
Developer
It's probably just a luck thing, and I doubt making a new save from my system will do anything different. Netemu can do some weird things like that, like freezing consistently and then just not. I tried the sequence a third time after posting to the thread and it worked the same again for me. It's hard to tackle these bugs that happen so rarely because...they happen so rarely.I loaded the save into PCSX 2 and worked too. So I don't know how one PS3 can cause a freeze on a save. Maybe using codebreaker before messed up the saves idk.
| Motorsiege: Warriors of Primetime |
3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00
1D 00 00 00 01 00 00 00 00 00 00 00 53 4C 45 53
2D 35 33 33 33 32
3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00
1D 00 00 00 01 00 00 00 00 00 00 00
intresting what issues is fixed by that config? frame rate?Medal of Honor: European Assault (SLES-53332) [NET]
Code:3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00 1D 00 00 00 01 00 00 00 00 00 00 00 53 4C 45 53 2D 35 33 33 33 32
Official PS2 Classics config for the UK/Nordic's European Assault release. Below are universal CUSTOM config for all known releases:
Medal of Honor: European Assault (SLUS-21199); (SLES-53333); (SLES-53334); (SLES-53335); (SLES-53336); (SLPM-66079)
Code:3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00 1D 00 00 00 01 00 00 00 00 00 00 00
did it also able for SLES-53332?Medal of Honor: European Assault (SLES-53332) [NET]
Code:3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00 1D 00 00 00 01 00 00 00 00 00 00 00 53 4C 45 53 2D 35 33 33 33 32
Official PS2 Classics config for the UK/Nordic's European Assault release. Below are universal CUSTOM config for all known releases:
Medal of Honor: European Assault (SLUS-21199); (SLES-53333); (SLES-53334); (SLES-53335); (SLES-53336); (SLPM-66079)
Code:3D 00 00 00 A1 40 00 00 1C 00 00 00 01 00 00 00 1D 00 00 00 01 00 00 00 00 00 00 00
did it also able for SLES-53332?
thats mean it fix nothing?They are the same config. The official code includes the game id SLES-53332 at the end of the code.
thats mean it fix nothing?
thanks for answer! i ask becouse not remember any issues of that while emulationI mean that the configs are the same for all regions. The difference is that the official config [NET] includes the game id in the code. @Agrippa copied that config and only removed the game id at the end of the code.
I don't have idea what was fixed, since it was Sony who made it for the official pkg![]()
