Does anyone have an example of the file PS3SETTINGS.SFT, or know anything about it?
I know the PS3 searches for this on every boot by watching the socat debug output. Only on DEX FW.
I know examples exist as I saw one referenced in a file list for a copy of a Call of Duty game on a google search once, black ops I think. I can not find this reference now though.
This would be a debug file, Maybe some here has found one of these on a DEX console they received with some files on it? Or maybe it got packed into some retail game disc by mistake.
Any information would be great. I am just interested to know what it does and how it works as there seems to be no info about it online. I suspect it could be important as its one of the very first things referenced in DEX vsh.self.
Thanks.
I know the PS3 searches for this on every boot by watching the socat debug output. Only on DEX FW.
Code:
open_path /dev_flash/vsh/resource/custom_render_plugin.rco
open_path /dev_flash/vsh/module/custom_render_plugin.sprx
open_path /dev_hdd0/game_debug/settings/PS3SETTINGS.SFT
I know examples exist as I saw one referenced in a file list for a copy of a Call of Duty game on a google search once, black ops I think. I can not find this reference now though.
This would be a debug file, Maybe some here has found one of these on a DEX console they received with some files on it? Or maybe it got packed into some retail game disc by mistake.
Any information would be great. I am just interested to know what it does and how it works as there seems to be no info about it online. I suspect it could be important as its one of the very first things referenced in DEX vsh.self.
Thanks.