Tomatarto
Member
Ahh thats good information to know. This means the fats are now more reliableI have since confirmed that all 65nm revision have fixed underfill. While that doesn't mean they are free from bumpgate materials (namely a lack of the polyamide stress layer, which I cant confirm exists or not), I can say there is not sufficient evidence of an increased RSX failure rate among 65nm models. Which I interpret to mean the decreased TDP of the 65nm RSX, but same load (ps3 games), and addition of more durable underfill is adequate to not exploit the defect even it it exists.
IMO, the 65nm is in the clear.
That does make sense, if 1601 is caused by a livelock condition it does not have to be the RSX.1601/1701 can occure from solder, but also from normal software crashes. Even Bluray drive and several non RSX/CELL related ICs. They do not always mean a 3034 is coming. They just often preceed one.
The 1001/1002 in game behavior you describe and correctly diagnosed is the classic NEC/Tokin behavior. So that is likely one issue solved. Now I would have done the caps differently, but to each their own.
Just keep an eye on it. Keep saves and stuff backed up and hope for the best. 1st diagnostic and repair step was done correctly. So we wait now to see if it is going to last. GL and good work!
I would imagine that components such as the hard drive and the flash could be potential vectors for the issue as well
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