I did it in a slim jsd-001 model.The SB UART will show a rsx rom abort message if the FW is too low. I'm not certain about the orbis modchip, it may not matter. We speculated it might spoof the 90nm rsx ID and still work below the rsx rom revision limit, but AFAIK no one has been able to confirm that.
Be sure you did the resistor mod correctly, otherwise you can get a GLOD.
SB UART Tutorial:
View attachment 41310
(Optional)
- Follow SYSCON UART Tutorial as normal.
- Choose the correct command to enable SB UART, depending on your SYSCON version.
- Older SYSCONs, like 201GB = w 7202 02
- Newer SYSCONs, like 304GB = w 4202 02
- Use putty to UART over serial @ 115200 Baud rate.
- Turn the console on and the SB log should just start pouring out. Except when…
- the console doesn't get far enough into the bootloader for the Southbridge to initialize. For example, if you have a Green Light of Death (GLOD) use the bringup command in SYSCON UART to start the console and check the log. The console should get past the power on sequence and start the bootloader. But in some cases, an "XDR Not initialized" failure can cause a GLOD that does not get far enough for the Southbridge to start. That error can indicate a dead XDR Ram module or broken CPU traces leading to one of them. This is one situation where the SB will not output a log.
Thanks to @M4j0r on the PSX place for the following:
After that, boot the system and attempt the Southbridge UART installation again. The SB UART log will now be longer and include some information from various Hypervisor services. The PS3 will be slower because of all the log outputs.
hey friend,i am from indonesia,can i send you my cecha ps3 , where is your shop friend.hello friends, it's okay
Booter tried that and for some reason his orbis chips didn't work when trying it. Maybe his chip was bad or maybe it still doesnt work? IDK.So Felix wold you say to test low fw with 40nm and orbis modchip?
I should tell in December bit of time then.
Oh, boy! That's a big topic and it takes a long time to learn all the tricks. It all depends on what you're trying to use and how much time you are willing to put into practicing.Hello, i'm quite new to reballing, reflowing... I wanted to repair one of my old ps3 who had a bad bump rsx, so i decided to take another rsx from another ps3 that i used as a donor board. But because of how bad i'm at reballing i literally removed the rsx bottom from the donor ps3, and i wanted to ask for tips so i would become better and maybe save the old ps3.
Hi Botakompong.hello friends, it's okay
I haven't been able to open the shop (it's been more than 1 month), while all the equipment and motherboards are in the shop, later when I open I will make sure the cok-001 has a problem or not for the PS2 games.
I also don't want to give input that I haven't tried, because it will only add unclear work.
if someone asks why don't you know cok-001 is having problems with ps2 games? because we are not focused on ps2 games, in our country we don't play/rarely play ps2 games using the console ps3, so for the past few years there have been no questions related to ps2 problems, for that I apologize because I just found out about this problem, for the solution I will definitely look for it soon, I have to refresh my memory from the last few years about cok-001/002, I hope you can be patient..., tq
Bake MB and Donor board for 24-48hours at 125C to thoroughly dry them both prior to rework. This is very important. Rework must be completed within 8 hours after baking or the moisture will seep back in and require baking again.
Frequently Asked Questions
Since a reball is not an option for me (or most of us), is there a guide that shows the proper reflow procedure?
The PS3 motherboard needs to be dried at 100C for 2-4 hours before a reflow! NO EXCEPTION!
Wow I never knew they did this. That's great, I wish Sony would release these fixed versions of the CECHAs, which is what they really should have done in the first place instead of completely scrapping the ps2 backwards compatibility feature (not to mention the overall aesthetics and design because the slim and super slim just look like a block of black whereas the OGs are a creative masterpiece.). It would have been easier and cheaper for them to do that anyway (i.e. just fixing the OG models instead of coming up with new designs). I would buy them in a heartbeat!
Did they ever release these? (By the way I tried replying directly to your message but the pile of dump kept saying that I don't have permission to post links even though I wasn't even posting them! They were just in your message of course).
I found a Frankie done by Sony in a CECHA00. Thought you guys might be interested. Very similar to the OPs with the same stickers and the syscon swapped out.
That's how this whole thing started. The OP of this thread found a PS3 similar to mine and the community managed to reverse engineer the process.
I don't think they were released with anything other than the 90nm RSX. My unit was probably sent in for repair and Sony replaced the RSX with the 40nm version.
Yep, seems to be Japan A00 & B00 units that you can find official Frankies. I have a B00 and A00 currently, and a few others have a bunch of them from lots from Japan.
I want confirmation it's not going to interfere or destroy the modchip first! I only have the one. Moreover the console works now, it just doesn't play PS2 games. ...