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PS VITA / PsTV GE Patch Plugin - Partial PSP Native Resolution v0.2

tthousand

Moderator
GE Patch Plugin
by TheFloW

gepatch-png.27755


GE Patch Plugin
was created by TheFloW, which is an experimental plugin for Adrenaline that allows end-users to play some PSP games in native resolution on their PS Vita / PS TV. TheFloW is asking for help testing games and updating the compatibility list (please see the Compatibility List tab below to contribute).​

  • This is an experimental plugin for Adrenaline that allows you to play a few games in native resolution.
  • Please help testing games and filling out the spreadsheet.

    • Before you start, make sure you have Adrenaline 6.9 or higher and disable all other plugins in ux0:pspemu/seplugins/game.txt (remove all lines or set to 0).
    • Download ge_patch.prx.
    • Copy it to ux0:pspemu/seplugins/.
    • Write this line to ux0:pspemu/seplugins/game.txt:
    Code:
    ms0:/seplugins/ge_patch.prx 1

  • Some games may:
    • Not display cutscenes.
    • Have wrong color format / line width.

  • Changelog v0.19.1
    • Removed optimization introduced earlier since it's not working.
    • Forced dithering on.

    Changelog v0.19
    • Fixed a small bug that was introduced earlier.
    • Fixed a few bugs that caused certain games to crash.

    THIS MUST BE USED WITH ADRENALINE-7.​

    Changelog v0.18.1
    • Fixed bug that enables more games to render without smear.

    THIS MUST BE USED WITH ADRENALINE-7. DO NOT USE ADRENALINE BUBBLE MANAGER SINCE THAT ALWAYS DOWNGRADES ADRENALINE.

    Changelog v0.18
    • Changed fake vram address to allow more games to work.
    • Added patch to allow games to use more memory of fake vram to store textures.
    • Added optimization to prevent double patching of vertices. May increase performance in some games and prevent overzoomed textures.

    THIS MUST BE USED WITH ADRENALINE-7

    Changelog v0.17.1
    • Fixed indexed draws, now working correctly

    Changelog v0.17

    • Fixed artifacts, flickering and black screens in some games.
    • Fixed some regressions introduced in earlier versions.

    Changelog v0.16

    • Added behavior of signal commands.
    • Optimized draws to ignored framebuffers.

    Changelog v0.15

    • Switched to using dfs algorithm to traverse the display list.
    • Fixed a few commands and changed their stopping criteras.
    • Added indexed draws support.

    Changelog v0.14

    • Fixed another issue that causes games to show black screen only.

    Changelog v0.13

    • Fixed issue where some games would render a black screen only.
    • Fixed issue where some games would crash because vertices were updated multiple times.

    Changelog v0.12

    • Fixed issue where some games would be inverted or upsidedown.

    Changelog v0.11

    • Fixed issue where black rectangles would cover the screen in lots of games.

  • If you like my work and want to support future projects, you can make a donation:

    • via bitcoin 361jRJtjppd2iyaAhBGjf9GUCWnunxtZ49
    • via paypal
    • via patreon

  • NATIVE RESOLUTION:
    locoroco1-jpg.27756

    STANDARD RESOLUTION:

    locoroco2-jpg.27757

    NATIVE RESOLUTION:
    tr1-jpg.27758

    STANDARD RESOLUTION:
    tr2-jpg.27759



SOURCE:

https://github.com/TheOfficialFloW/GePatch
 
Last edited:
GePatch 0.13
  • Fixed issue where some games would render a black screen only.
  • Fixed issue where some games would crash because vertices were updated multiple times.
GePatch 0.12
  • Fixed issue where some games would be inverted or upsidedown.
 
GePatch 0.15
  • Switched to using dfs algorithm to traverse the display list.
  • Fixed a few commands and changed their stopping criteras.
  • Added indexed draws support.
 
GePatch v0.17
  • Fixed artifacts, flickering and black screens in some games.
  • Fixed some regressions introduced in earlier versions.
 
GePatch v0.18.1
  • Fixed bug that enables more games to render without smear.
THIS MUST BE USED WITH ADRENALINE-7. DO NOT USE ADRENALINE BUBBLE MANAGER SINCE THAT ALWAYS DOWNGRADES ADRENALINE.


GePatch v0.18
  • Changed fake vram address to allow more games to work.
  • Added patch to allow games to use more memory of fake vram to store textures.
  • Added optimization to prevent double patching of vertices. May increase performance in some games and prevent overzoomed textures.
THIS MUST BE USED WITH ADRENALINE-7
 
Last edited:
GePatch 0.19
  • Fixed a small bug that was introduced earlier.
  • Fixed a few bugs that caused certain games to crash.
THIS MUST BE USED WITH ADRENALINE-7.
 
Last edited:
hi
does this plugin work in any PSP game?
As the days go by, it is working for more and more games.

Click the LINK in the COMPATIBILITY tab above to see the latest results for which games are working and which ones are not.
 
GePatch 0.2
  • Added ability to skip GE patches by holding L while starting a game.
  • Changed framebuffer copy algorithm.
  • Changed behavior of sync opcode.
  • Disabled forced dithering again.
 

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