PS3 How can I read the PS3 crash logs?

Enuf

Forum Noob
I am currently writing a SPRX vsh plugin and I am experiencing some crashes after consecutively reading from the file system. The system just freezes at the current frame and I have to click the start button and wait about 10 seconds for a triple buzzer, which shuts it off.

Do I need to convert to DEX, is there some sort of debugger I can use in ProDG?

I fixed this, it was a heap memory leak in another library I used libpsutil: https://github.com/skiff/libpsutil/pull/7/commits/437038680d273ab8e3a0e215579e6699e8aad826

however I would still like to know if it's possible to debug crashes
 
Last edited by a moderator:
I'm sure there's more advanced ways, but a layman like myself would just use the web browser to go to ps3toolset.com/bgtoolset/, and click on the "logs" tab.
 
I'm sure there's more advanced ways, but a layman like myself would just use the web browser to go to ps3toolset.com/bgtoolset/, and click on the "logs" tab.
I thought that just showed logs for the actual website and not logs on the system? Or is it just real time logs? Because how would I view the logs produced when my PS3 crashes/crashed
 
I thought that just showed logs for the actual website and not logs on the system? Or is it just real time logs? Because how would I view the logs produced when my PS3 crashes/crashed
It is the actual SYSCON logs but those are mostly hardware related, however there was category in CFW/HEN settings to check various logs
 
Back
Top