PS3 How to extract files from a PS3 game onto PC for modding?

Davvon32

Forum Noob
Hi, everyone!

I'm trying to create a mod for MLB 2K12 on PC where all the button icons (which are by default XBOX icons, even tho I use a DualShock3 Controller) are replaced with PlayStation icons. So instead of it looking like this, or this, the icons are replaced by PlayStation icons (Square, X, Circle, Triangle, etc.)

One way I thought of doing this is simply by extracting the game files from the PS3 version of the game, but I honestly don't know how to do this, so I came here asking for help from you guys.

Right now, I have my PS3 MLB 2K12 on my PC with a file structure like this:

Code:
    Major League Baseball 2K12 (USA)/
    ├─ PS3_GAME/
    │  ├─ LICDIR/
    │  │  ├─ LIC.DAT
    │  ├─ TROPDIR/
    │  │  ├─ NPWR03109_00/
    │  │  │  ├─ TROPHY.TRP
    │  ├─ USRDIR/
    │  │  ├─ 0A.SDAT
    │  │  ├─ 1A
    │  │  ├─ 1B
    │  │  ├─ 1C
    │  │  ├─ EBOOT.BIN
    │  ├─ ICON0.PNG
    │  ├─ PARAM.SFO
    │  ├─ PIC1.PNG
    │  ├─ PS3LOGO.DAT
    ├─ PS3_UPDATE/
    │  ├─ PS3UPDAT.PUP
    ├─ PS3_DISC.SFB

Is there a way for me to extract content from these files, so that I can find the file which I'm looking for to replace the one on the PC?

Does anyone know if this is possible, and if so how?
 
No one will tell You as files structure can be any. Depend of developer imagination. First, You need extract data from decrypted disc. Second, understand the structure of resources files of the game (and those are inside USRDIR). EA often using the same vfs across all their games so maybe can be used some generic packer/unpacker for them (forgot the names, sorry). Maybe they are standard *.psarc files, maybe not. *.sdat can be additionally encrypted or it is only just filename for misleading users.
 
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